AP ORDER IS HIGHLY VARIABLE, MINE IS JUST A SUGGESTION IF YOU HAVE NO IDEA WHAT YOU ARE DOING
pretend most of your spirit ratios are actually 48-66% higher than displayed (spirit amp on kit)


I
보강 아이템
신비의 확장
if you're not relying on 3 too much you can delay or skip this entirely


II
마법 체력 흡수
can get this or healbane depending on playstyle


II
치유 억제
lets you play like a gorilla with heal on kill, all your damage is spirit


III
활력의 대가
learn how to instant air dash etc to max get value here, otherwise default to warp stone


III
마법 방어
item is broken vs a lot of big flashy ults, shiv lash etc


IV
활성 효과
극지 돌풍
holds em still for ur ult to bounce or 3 to hit


IV
주문 난사
really great for prolonged fights


IV
활성 효과
재앙
great as supportive util, but expect to get cursed a lot in late game


IV
활성 효과
신비의 숨결
same as scourge, late game curse just deletes the purpose of this item


IV
영혼 화상
antiheal


II
치유 부스터
in case enemy forgot antiheal was good
1
2
5
1
1
2
5
2
1
2
5
5