
Blob innervosisce i suoi avversari grazie ad astute tecniche di evasione e all'uso strategico della guarigione, tattiche che gli consentono di resistere agli attacchi nemici più brutali.
Blob innervosisce i suoi avversari grazie ad astute tecniche di evasione e all'uso strategico della guarigione, tattiche che gli consentono di resistere agli attacchi nemici più brutali.
"Goo hits harder than you think, doesn't it?"
The 1st build in the "Concerns of The Deep" series.
This one is oriented around Puddle Punch (3), melee and your gun. You'll be punching anyone on your path!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5
Buy left to right. If you lower the Bullet Resistance of the enemy, it means you'll deal more Melee Damage to them! If you feel like you'll parry a lot, get Rebuttal in the Parrying section! Don't be afraid to get a Lane Extra item if you're struggling. Just sell it later!


I
Cartucce anti-mostro
Helps you hold your lane and kill Troopers faster. If you run out of slots, sell this first! |Can be sold for a slot|


I
Prosciug. salute corpo a corpo
Allows your Puddle Punch (3) to restore about ~100hp when you hit a hero. |Upgrade into: Lifestrike|


I
Infondere
Espansione mistica
To increase the radius and range of Puddle Punch (3) |Upgrade into: Greater Expansion|


II
Giubbotto da battaglia
Sustain, survival, fire rate and damage! You can replace it with a better vitality item once you run out of slots. |Can be sold for a slot|


III
Colpo fortificante
A huge increase in survivability. Works with Puddle Punch (3).


I
Carica extra
Useful to harass more! |Upgrade into: Rapid Recharge|
Buy one of those if you struggle in lane, then sell it later (Or upgrade it!). Extra Regen is your most passive choice that'll always work. Rusted Barrel can apply a lot of pressure.


I
Rigenerazione extra
Sustain in lane! |Can be sold for a slot|


I
Attiva
Rito curativo
A decent amount of healing, useful when facing burst damage. Just make sure to hide when using this. |Upgrade into: Rescue Beam| |Can be sold for a slot|


II
Barriera reattiva
Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more!


II
Attiva
Guardiano sentinella
If you want to Support an ally, this will help them survive more! |Upgrade into: Divine Barrier|


I
Attiva
Barile arrugginito
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.
Buy left to right. Use a mix of Melee, Gun and Puddle Punch (3) to deal damage, heal and debuff your enemies! Feel free to buy a Survival Item or an Active item to empower yourself in the way you want! Sell Monster Rounds for a slot!


I
Stivali da corsa
The out of combat regen will help with sustain, while the sprint speed can help you move around! |Upgrade into: Enduring Speed|


I
Colpo spirituale
Extra spirit damage when you use Puddle Punch (3) |Upgrade into: Spirit Snatch|


III
Furto spirituale
The enemy gets weaker and you get stronger! Works with Puddle Punch (3).


II
Accelerazione di ricarica
Melee hits (Along with Puddle Punch) can trigger this! Meaning you get a charge back after a Puddle Punch (3)! |Can be sold late game for a slot|


II
Velocità persistente
More move speed, and also regen! |Upgrade into: Juggernaut|


III
Punta cava
Some resist shredding, and damage, but only at high health. Thankfully, Lifestrike will keep you topped up!


III
Ricarica rapida
More charges of Puddle Punch (3) and reduces its cooldown by a bit. The extra spirit power doesn't affect Puddle Punch (3).


II
Carica corpo a corpo
To land heavy melees easier and increase heavy melee damage. |Upgrade into: Crushing Fists|


III
Infondere
Incantesimo balistico
Way bigger Puddle Punch (3), which makes it even more of a threat during teamfights.


IV
Pugni frantumanti
A pretty big powerspike. Easy to use with Puddle Punch (3).


II
Infondere
Tempo di ricarica compresso
Punch more often! |Upgrade into: Superior Cooldown|


III
Ricarica breve
Use your whole kit more often! |Upgrade into: Transcendent Cooldown|
If you can time parries well, Rebuttal will help you punish enemies who mostly focus on meleeing. Counterspell will allow you to parry so many things, you'll survive a lot more!


I
Obiezione
If the enemy melees a lot, this item will help you punish them. You also get a reduced parry cooldown!


III
Controincantesimo
Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...
Buy in any order. These items will help you end the match! You can also consider an active to counter any enemy you have difficulties handling. If you're struggling with slots, just upgrade your current items! Shadow Weave is Optional.


IV
Tempo di ricarica trascendentale
Use everything... More often! Such as Lifestrike, Spirit Snatch, any actives and more!


III
Espansione maggiore
More range for your whole kit, your Puddle Punch (3) will be huge!


IV
Catena delle streghe
You'll take a lot of Spirit Damage late game, so this will proc a lot, granting you a lot more charges of Puddle Punch (3)!


II
Riduttore debuff
Lowers the duration of Infernus' Burn, any form of stuns, silence, immobilize and more. |Upgrade into: Spellbreaker|


IV
Rompi-incantesimo
Useful against big bursts of damage such as: Grey Talon, Pocket, Calico, Bebop, Dynamo, Lash, Sinclair, Vindicta, Yamato and more!


IV
Juggernaut
Very useful against gun oriented characters like Haze, Drifter, Wraith, Vyper and more.


IV
Attiva
Tessuto d'ombra
This item is optional. You can get it if you want to jump people who are alone!
If you find yourself dying easily, taking too much damage, or getting CC'd too much, consider one (or more) of those items! They'll help you deal with various threats.


II
Protezione balistica
Taking too much GUN damage, too quickly? Take this. It'll give you a nice Barrier and out of combat regen.


II
Protezione spirituale
Taking too much SPIRIT damage? Take this. This item will grant you a nice Barrier and out of combat regen.


II
Emblema dell'incantatore
Survival, sustain, cooldown reduction and damage! Keep as long as possible, then replace with better resistance.


III
Resilienza balistica
Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)


III
Resilienza spirituale
Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!)


III
Attiva
Pelle metallica
Useful against Haze, Wraith, Vyper, Drifter and more. Can be paired with Return Fire!


III
Attiva
Dissipatore di magie
Removes Bebop's Bomb, Infernus' Burn, and more! Does NOT remove Pocket's Affliction.


IV
Armatura corazzata
Useful against Mina, Infernus and any gun characters.


IV
Attiva
Barriera divina
Debuff Remover but stronger and for an ally too! Does remove Ultimate-type debuffs (Drifter, Pocket...)


IV
Attiva
Trasformazione eterea
Useful against: Anyone, but especially Lash and Bebop.
Those actives are extremely powerful items to gain the edge against the enemy. Do not buy Return Fire once you have Juggernaut. Recommendation: Warp Stone, Phantom Strike, Scourge, Cursed Relic.


II
Attiva
Fuoco di risposta
You need to have Line of Sight for the deflect to work. Sell once you get Juggernaut. Very useful against gun-oriented characters like Haze, Drifter, Wraith and Vyper!


III
Attiva
Salto maestoso
Strong rotational tool and allows you to dive right in, or escape!


III
Attiva
Pietra deformante
To engage or escape. Grants some nice bullet resistance! Use it vertically for even easier escapes.


III
Attiva
Raggio di salvataggio
If you want to be more of a Support. You can pull an ally who is in The Cube (2).


IV
Attiva
Colpo fantasma
This will bring down any flying enemy to the ground, and allow you to close the gap!


IV
Attiva
Colosso
Become tankier. Very useful if you plan to go in a lot.


IV
Attiva
Inarrestabile!
You cannot get stunned by parries while this is active! (Damage will still be negated) Consider it if enemies have a lot of CC.


II
Attiva
Fronte glaciale
REMEMBER: Punch first before using this to trigger Spirit Snatch when you have it, and lower the enemy's resistance! |Upgrade into: Arctic Blast|


IV
Attiva
Esplosione polare
Cold Front but with CC and bigger damage!


IV
Attiva
Flagello
Very efficient when going in! And makes you survive more against Spirit oriented enemies.


IV
Attiva
Obiettivo
If you want to burst down an enemy who tends to escape easily, this will allow you to confirm kills.


IV
Attiva
Ragnatela a vortice
Throw a SQUID from the DEEP. Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and more!
These items will help you reduce the enemy's resistances, reduce their healing, reduce their damage or even completely disabling them. Read annotations!


II
Colpo alla testa sfiancante
Lower bullet resistance means more melee damage. |Upgrade into: Crippling Headshot|


III
Pallottole tossiche
If you tend to use your gun a lot, this will help deal with tanky enemies such as: Shiv, Abrams, Silver, Mo&Krill, Victor, and more.


III
Aura del cacciatore
If you tend to take 1v1 fights a lot, this item will give you the upperhand.


IV
Colpo alla testa invalidante
If you want to help your team deal more damage, while also reducing the enemy's healing.


IV
Silenziatore
Lowers the damage of Spirit heroes by hitting them. Silencing them is also beneficial. Very useful against Victor.


II
Maledizione curativa
You'll trigger this with Splatter (1) and Spirit Strike/Snatch. Useful against anyone. This can be used against Victor.


IV
Inibitore
A very underrated item. Useful if you wish to reduce the enemy's damage and their healing.


II
Pallottole perforanti
Reducing their Bullet resist, means more melee damage. Spirit Strike/Snatch along with Splatter (1), will trigger this with ease.


III
Attiva
Decadimento
A decent anti-heal. Useful against Shiv, Geist, Abrams, Mo&Krill and more. DO NOT USE AGAINST VICTOR.


IV
Attiva
Reliquia maledetta
Use it to deny pesky carries or to stop ults. Useful against: Anyone.
These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build. Decay, Silence Wave, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.


I
Cartucce ad alta velocità
Mandatory item to get Express Shot |Upgrades into: Express Shot|


I
Tiro ravvicinato
More damage against close enemies, which includes Troopers |Can be sold for a slot|


II
Attiva
Piè veloce
Use this to do some Heavy Melee Cancels! After starting a heavy melee, activate Fleetfoot to cancel it! This will allow you to trick your opponent.


II
Scatto cinetico
More fire rate but also one more stamina!


II
Colpi perforanti
Stronger punches when initiating!


II
Traditore
This works with Puddle Punch (3) but the enemy needs to not be looking at you. The angle of the Punch does not matter as long as they aren't looking at you. |Sell during Mid Game|


III
Furia
The more damage you take, the stronger you'll get. This increases your melee damage!


III
A bruciapelo
More damage and a decent slow! Make sure to be in their face!


III
Colpo rapido
Use it with your Right Click to deal a nice burst of damage! You can Right Click after landing Heavy Melee to make sure it hits!


III
Colpi ponderati
More damage, and some debuff resist but mind the negative stats!


III
Attiva
Sacrificio cultista
Prioritize using this on a Tier 3 Neutral enemy to gain plenty of souls upon use.


IV
Frenesia
Useful when facing Spirit oriented enemies, allowing you to survive more.


IV
Traboccamento spirituale
More damage with Splatter (1) and actives such as Cold Front or Arctic Blast.


I
Stamina extra
More stamina! |Upgrade into: Stamina Mastery|


II
Attiva
Medaglione rigenerante
Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies.


III
Controllo della stamina
A lot more mobility!


III
Attiva
Esplosione curativa
If you want to be more of a Support. Be the ally everyone wants to have in their team!


III
Forza d'animo
This means you don't have to go back to base to heal!


IV
Pallottole drenanti
To deal with tanky enemies!


IV
Inganna-morte
This allows you to Goo Ball (4) away for free.


I
Esplosione mistica
More poke with Splatter (1). |Upgrade into: Tankbuster|


II
Attiva
Maledizione di rallentamento
Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.


III
Anticarro
Powerspike for Splatter (1). Scales well during late game.


III
Attiva
Maledizione disarmante
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.


III
Attiva
Onda del silenzio
Useful against: Calico, Doorman, Dynamo, Ivy, Kelvin, Geist, Lash, Paige, Pocket, Shiv, Sinclair, Victor and Yamato.


III
Attiva
K.O.
Useful against: Vindicta, Grey Talon, Bebop, Seven, Haze, McGinnis, Lash, Victor, Warden and Vyper.


III
Impulso di tormento
Consider Scourge instead but will help you farm, and deal more damage when in melee range.
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