Deadlock CoachCoach di Deadlock
Blob
Rotola per evitare i proiettili

Blob innervosisce i suoi avversari grazie ad astute tecniche di evasione e all'uso strategico della guarigione, tattiche che gli consentono di resistere agli attacchi nemici più brutali.

Blob
Rotola per evitare i proiettili

Blob innervosisce i suoi avversari grazie ad astute tecniche di evasione e all'uso strategico della guarigione, tattiche che gli consentono di resistere agli attacchi nemici più brutali.

Description

Regularly updated. Splatter and Goo Ball will be your
main damage sources. PP and Cube for utility.

I put an early point in PP because I like movement. After
Ball T5 decide if you want to max Splatter or Cube next.
Cube is good for utility tank, Splatter is good for some damage.

Item Build

Lane

Order is flexible

Deadlock Item

I

Esplosione mistica

Always first unless you NEED a regen item

Deadlock Item

I

Cartucce anti-mostro

You can swap for a survivability item, but the lane pressure here is excellent and it helps you farm

Deadlock Item

II

Ondata arcana

Cracked on Viscous. Dash jump before Splatter for lane poke, Cube for more regen, PP for a long range disrupt and always for Goo Ball

Deadlock Item

II

Emblema dell'incantatore

Literally the best aspects of the old Spirit Armor and Enchanter's Barrier. Before Stamina is fine too

Deadlock Item

II

Infondere

Tempo di ricarica compresso

Always last in this section. Makes it so Goo Ball is always up for your rotations

Early Survivability

Deadlock Item

I

Colpo curativo

Probably a little overstated at the moment. If you hit it off CD it's Extra Regen that gives weapon damage

Deadlock Item

I

Salute extra

Viscous does really well with health thanks to resists. This is more of a future setup item

Deadlock Item

I

Rigenerazione extra

If you're getting lowish a lot, but you're currently at least half

Deadlock Item

I

Attiva

Rito curativo

If you're almost dead

Preference Item

Up to 1

Deadlock Item

II

Spirito migliorato

Flat damage, nice upgrade too, but I'd rather have both Emblem and Surge

Deadlock Item

II

Attiva

Fronte glaciale

Good item, good upgrade, but I always feel like I would rather just have an earlier Torment Pulse

Deadlock Item

II

Colpo mistico

Really respectable damage and flat spirit, but it doesn't work in Goo Ball

Core T3s

Deadlock Item

III

Impulso di tormento

I've been rushing this and it's really nice. Helps you farm faster, and still works before Goo Ball T5

Deadlock Item

III

Attiva

Pietra deformante

If you don't build any extra T1s, you'll get this about 1600 souls after Goo Ball T5

Counter Items

Usually 1

Deadlock Item

II

Maledizione curativa

Easy to apply with Torment Pulse, and that heal can be relevant. Antiheal still feels mandatory a lot of the time too

Deadlock Item

II

Protezione spirituale

Barrier scales with Goo Ball resists

Deadlock Item

II

Attiva

Fuoco di risposta

Return damage calculated before resists, so M1s will take equal damage to you in Goo Ball

Deadlock Item

II

Soppressore

Raw health and Spirit are great for Viscous. The effect is also really strong, especially after you have Torment Pulse. It falls off late game though

Tech Choice

At least 1, maybe 2

Deadlock Item

III

Attiva

Dissipatore debuff

Universally good, but especially if you see Spirit Burns or movement locks (Seven, Vindicta, Warden)

Deadlock Item

III

Forza d'animo

Raw health goes really well with Goo Ball resists

Deadlock Item

III

Controllo della resistenza

3 Surge activations, great mobility, triple jump in Goo Ball

Late

No order, buy as needed. The T4s especially can be swapped with below

Deadlock Item

II

Infondere

Prolungamento della durata

Always buy unless you're slot locked (look for a T4 with duration tacked on)

Deadlock Item

III

Durata superiore

I get this most games -- 6% extra duration for Goo Ball, also nice for Cube. But make sure you buy this if you get Scourge

Deadlock Item

III

Anticarro

Basically mandatory to do damage on Viscous late game

Deadlock Item

IV

Bruciatura spirituale

So good. It does SO MUCH damage and 70% antiheal is insane. It can be hard to proc if you don't have Splatter T5 though

Deadlock Item

IV

Attiva

Colpo fantasma

Always get if they have more than 1 of: Seven, Bebop, Lash, Vindicta, Gray Talon. Disarm is also very good against Haze, Infernus, Wraith, Vyper, Warden

Deadlock Item

IV

Attiva

Flagello

So. Much. Damage. Also strong against Spirit comps. Harder if they have flyers though

Niche Counter Items

T3s are expensive

Deadlock Item

III

Resilienza balistica

Reductive scaling means it's only 72%/84% in Goo Ball so only look for this if they are HEAVILY Bullet

Deadlock Item

III

Resilienza spirituale

Reductive scaling means it's only 72%/84% in Goo Ball so only look for this if they are HEAVILY Spirit

Deadlock Item

III

Attiva

Decadimento

The damage is really good, but Healbane is much easier to apply AOE. I get this if they only have 1-2 problematic healers

Deadlock Item

III

Attiva

K.O.

The only time I would buy this over Phantom Strike is when you absolutely NEED it early and you can't rush a T4. Could be a second flyer hate item

Vitality T4s

Deadlock Item

IV

Catena delle streghe

Love this item. Great versus Spirit heavy comps (but Scourge first usually)

Deadlock Item

IV

Armatura corazzata

The classic anti M1 item

Deadlock Item

IV

Kevlar dell'indovino

If you're TIGHT on slots you probably want this over Duration Extender because you're probably also getting shredded

Spirit T4s

Deadlock Item

IV

Spirito sconfinato

Raw damage bump. Great for Viscous. Pairs nicely with Spirit Burn too

Deadlock Item

IV

Tempo di ricarica trascendentale

I don't buy this much. If you have 2-3 actives and a couple items with passive CDs it can be good, but otherwise it just doesn't feel worth it

Deadlock Item

IV

Attiva

Tappeto magico

I think this item might be slept on. I would buy it more if Phantom Strike wasn't so damn good. The bonus stats are awesome and you can use it for mobility too

Ability Point Order

Pallacolla

Il cubo

Pugno pozza

Palla di melma

1

2

1

1

2

5

5

1

2

5

2

5