Blob innervosisce i suoi avversari grazie ad astute tecniche di evasione e all'uso strategico della guarigione, tattiche che gli consentono di resistere agli attacchi nemici più brutali.
Blob innervosisce i suoi avversari grazie ad astute tecniche di evasione e all'uso strategico della guarigione, tattiche che gli consentono di resistere agli attacchi nemici più brutali.
PewPewPew
I
Rigenerazione mistica
Get this later if you're not taking a lot of early damage, basically makes you immortal in lane
II
Round di apertura
Can go Long Range or Intensfying Mag instead, I find this to be a bit more consistent though
II
Scatto cinetico
Extra mobility, ammo and 30% fire rate is insane
II
Giubbotto da battaglia
If opponents have a lot of gun damage
II
Emblema dell'incantatore
Good for early spirit resist and more burst with Djinn's Mark, can also skip to save for Spirit Resilience
III
Forza d'animo
Goated item, can get later if you don't need to reset
III
Pallottole tossiche
Mandatory on Mirage, you're going to be spreading debuffs anyway
IV
Rimbalzo
Need to rush Rico in order to turbo farm
III
Punta cava
Lots of extra damage and even more shred
IV
Inibitore
Goes well with Rico, you're just applying debuffs to the whole enemy team. If you already have someone running Inhib pick up Siphon instead
IV
Infondere
Magnum mercuriale
Try to delay buying until you're choked on flex slots
Buy what you need
IV
Pallottole drenanti
Great item for Mirage
IV
Colpo alla testa invalidante
Even more shred, does not spread with Rico though
IV
Cannone di vetro
More damage and fire rate
IV
Pallottole perfora-armatura
Against Plated Armor
IV
Colpo di fortuna
More ammo and damage
II
Riduttore debuff
Buy and upgraded when needed
III
Resilienza spirituale
Almost always good
III
Resilienza balistica
If they have a lot of bullet damage in the late game
IV
Attiva
Esplosione vampirica
Damage and survival in one, extra ammo is nice too
IV
Armatura corazzata
Against m1 spam
IV
Juggernaut
Even more anti m1
IV
Attiva
Inarrestabile!
Anti hate crime
II
Soppressore
Really good if both lane opponents are m1s
II
Attiva
Piè veloce
Good if the other team has a lot of slows, you need to run away or run people down a lot
III
Tiratore scelto
I find a lot of times you're up close and personal with people too often to pick this up, but against certain comps like double flyers and when you have a good front line this can be good
III
Raffica
Can get over Swift Striker sometimes, the extra slide distance feels good
IV
Silenziatore
Can be good into a spirit heavy team
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