All items explained.
MAX DOOR FIRST IF UR NOT GOOD AT KNOWING RANGES IM A NERD I KNOW THEM
Getting to 4.8K mega important now


II
Round di apertura
8 spirit? + damage kinda good (skip if you cant shoot)


I
Carica extra
1x more bell + more damge


I
Spirito extra
helps with 4.8k


I
Infondere
Espansione mistica
For door placements (I buy around 8 mins for invading sinners)


III
Ricarica rapida
Big powerspike


I
Amplific. colpi alla testa
Good for poke in lane


I
Attiva
Barile arrugginito
Vs m1 lanes


I
Attiva
Rito curativo
if you are 1hp


I
Rigenerazione extra
if they got mega poke lane


II
Barriera reattiva
BUY IF YOU CAN PLEASE BUY THIS OP ITEM
Usualy every game (left -> right)


II
Attiva
Guardiano sentinella
Guardian is amazing +10% range + util is too good


III
Forza d'animo
You are perma roaming with this hero (never base) + green investment


II
Attiva
Maledizione di rallentamento
Can get early if they have mega mobility


II
Spirito migliorato
cheap uprade more damage


IV
Attiva
Ragnatela a vortice
BROKEN ON THIS HERO BUY IM BEGGING


III
Attiva
Fuoco alchemico
Best overall orange
Buy depending on game


III
Attiva
Aura eroica
This or alch


III
Attiva
Raggio di salvataggio
If you have inting teammates + enemy has catch


III
Attiva
Onda del silenzio
For yam, pocket, mina ect ect


III
Attiva
Maledizione disarmante
For hard carry m1 player


III
Attiva
Decadimento
anti heals


III
Attiva
K.O.
For flyers + channel ults


III
Controincantesimo
vs alot of hard CC + ults you can dodge


III
Attiva
Dissipatore debuff
Great vs alot of debuffs


III
Attiva
Pietra deformante
For living & ulting people
Prio left -> Right


IV
Attiva
Barriera divina
OP cleanse enything (Bebop hook, lasso, pocket ult ect)


IV
Tempo di ricarica trascendentale
when you have alot of actives


IV
Attiva
Maledizione
really good nowqqqqq


III
Anticarro
BUY IF THEY ARE MEGA TANKY


IV
Bruciatura spirituale
great lategame vs alot of heals


IV
Infondere
Attiva
Frammento di eco
2x cart people perma stunned


III
Durata superiore
For actives + cart stun + bell debuff
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