
Con l'aiuto del suo riluttante assistente, <i>Sinclair il magnifico</i> può confondere i nemici con maledizioni a effetto e colpi rapidissimi.
Con l'aiuto del suo riluttante assistente, <i>Sinclair il magnifico</i> può confondere i nemici con maledizioni a effetto e colpi rapidissimi.
1/7 update: separated some lategame item choices based on different lategame situations.
Feel free to ask me any questions on the Sinclair discord @RAIGEKI
Play lane safe and box until 2.8k T2 bolt. 8.8k spike with surge and t3 bolt lets you one shot anyone on the map so try to play greedy until then.


I
Cartucce anti-mostro
Our level 1 gun dps is pathetic so this lets us kill troopers easier and not get constantly pushed into. Sell if you need a slot later.


I
Attiva
Rito curativo
Best lane sustain by far and makes taking sinners less painful. Sell if you need the slot later.


I
Carica extra
Time to finally do damage. Try to save all your bolt charges for when you drop assistant.


I
Spirito extra
spirit good


I
Imbue [E]
Espansione mistica
Makes bolts easier to hit and enables you to farm multiple creeps in a camp with them.


III
Ricarica rapida
4.8k spirit spike, should be able to win any lane from here.


III
Imbue [E]
Aumento di potenza
Crazy damage spike with t3 bolt. You will be one shotting people at this point in the game with this much damage.


I
Stivali da corsa
You want to be rotating and joining as many fights as possible at this point
Top 3 every game, bottom 3 are situational but I usually buy atleast 1


III
Mech del velo
Really good for rotating, sustaining, and getting whatever ult you want in fights. Good stat stick too


II
Emblema dell'incantatore
spirit good, swap for healbane if against heavy heal lineups


II
Velocità persistente
Works well with how fast we naturally are. puts us at 7.2k green investment


III
Attiva
Pietra deformante
By far my most commonly bought out of the next 3 items. Good for positioning and escaping and enabling a bunch of different ultimates.


III
Attiva
Pelle metallica
Best anti gun item in the game. I really only buy this over warp if they have assassin gun heroes with slowing hex or if I need it to survive while warden / seven / dynamo ulting


IV
Attiva
Barriera divina
necessary buy vs drifter to play your hero. Good against pocket and curses too.
Get all 4 of these every game, usually in this order


III
Espansione maggiore
Makes everything easier to hit and makes almost every ult better.


II
Spirito migliorato
spirit good


IV
Spirito sconfinato
Huge damage increase to everything. We don't need more damage after this in most games.


III
Ricarica breve
More of our op buttons
Read annotations and buy off vibes. Max rabbit or ult at 29k based on the enemy lineup.


III
Durata superiore
Affects rabbit, actives, and almost every ult you steal. Prioritize this against ults like drifter / warden / dynamo


IV
Tempo di ricarica trascendentale
Don't like getting this until we have full actives.


IV
Imbue [E]
Attiva
Frammento di eco
Always broken with max rabbit.


IV
Attiva
Flagello
Can throw on your beefiest gorilla against spirit heavy lineups. With greater expansion and sup duration this item is crazy.


IV
Attiva
Maledizione
The best answer in the game to wraith and seven. I don't really buy it for anyone else.
Team is noob and you have to kill everyone


IV
Imbue [E]
Riverbero mistico
Stand 3-4 meters behind your assistant and you can proc this on both bolts.


III
Anticarro
This item is generally terrible but works well with reverb


IV
Bruciatura spirituale
If you want antiheal healbane and decay are better. but this is more damage and good against heavy teamwide healers like mcginnis.
Seven / Warden items


IV
Kevlar dell'indovino
Really strong item if you're target stealing the big ults that require you to be in the enemies face


IV
Pergamena fulminante
If you can proc this on every person on their team through the big ults its pretty strong and sets up your rabbit too.


II
Attiva
Guardiano sentinella
Buy if you plan on building into Divine Barrier.


II
Maledizione curativa
Buy in place of enchanters if against big healers like mcginnis / kelvin / ivy


II
Barriera reattiva
Even with the CD nerf this is still really good for heroes that scale lots of spirit like Sinclair. Good against abrams / bebop / haze / paradox


III
Attiva
Dissipatore debuff
Deadlocks BKB. Go to defensive item for basically everyone. I don't buy it because im not weak but if you're getting hatecrimed by silences / slowing hexes its very good.


III
Controincantesimo
I never buy this because im bad with it, but the item is undoubtedly strong against heroes with telegraphed spells you have to avoid like wraith


IV
Attiva
Inarrestabile!
Only consider this item if you're stealing dynamo / seven ult every fight and are against a lot of interupts.


II
Attiva
Maledizione di rallentamento
Good against our hardest matchups (calico, lash, mina). Strong in tandem with veil walker to setup ganks on the squishy mobile heroes


III
Attiva
Decadimento
Good against beef heroes and farms free damage


III
Attiva
Maledizione disarmante
Very strong vs gun heavy lineups. Good players buy debuff remover though so I usually prefer metal skin but you can protect your teammates with this.


III
Attiva
K.O.
Break glass in case of vindicta / grey talon / lash


IV
Attiva
Tappeto magico
The movespeed stacking nerf made this item so much worse when combining with other movespeed items. Buy strictly for fun. Yoshi plz help.
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