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Razor
Dissangua i nemici prima di sferrare il colpo di grazia

Razor non ha alcun interesse a giocare secondo le regole, motivo per cui si affida a tattiche mordi e fuggi per indebolire i nemici prima di lanciarsi per ucciderli.

Razor
Dissangua i nemici prima di sferrare il colpo di grazia

Razor non ha alcun interesse a giocare secondo le regole, motivo per cui si affida a tattiche mordi e fuggi per indebolire i nemici prima di lanciarsi per ucciderli.

Description

tank everything and kill everything

Item Build

start L -> R

Play disciplined in lane until you have your spirit spike or ult then go crazy. You can go 4.8k gun if you want but you'll lose some early slots for greens.

Deadlock Item

I

Colpo curativo

sustain and wave clear for lane

Deadlock Item

II

Attiva

Fronte glaciale

good flat damage to combo with dash, can look for good trades now and dash through them to safety to minimize damage taken, or just clear wave fast

Deadlock Item

III

Impulso di tormento

core damage. Can build decay here if you don't want to get close

Deadlock Item

II

Maledizione curativa

early hp bonus, big heal on kill, great for early fights. anti heal is nice too. sell for spirit burn late if needed

Deadlock Item

II

Spirito migliorato

gets us 52 spirit, can drop this if you want 4.8k gun and you need the slot for a green

Deadlock Item

III

Resilienza spirituale

just great in general to be tanky since spirit will be stronger early. Can get something else if they have 0 spirit.

Deadlock Item

III

Attiva

Decadimento

rage generation, scales well, and gets us 64 spirit breakpoint so we can focus on greens for a while.

early situational/counters

Deadlock Item

I

Attiva

Rito curativo

if you take too much damage in lane or vs. a bad matchup

Deadlock Item

II

Attiva

Fuoco di risposta

very good early for strong gun heroes if you need to counter them, sell for resists later

Deadlock Item

II

Riduttore debuff

debuff resist, good against pocket, upgrades to spellbreaker

Deadlock Item

II

Giubbotto da battaglia

gives resist and synergizes well with 4.8k gun if you want that

Deadlock Item

II

Emblema dell'incantatore

just decent stats for spirit/vs. a spirit team

Deadlock Item

II

Attiva

Maledizione di rallentamento

if movement heroes may be a problem (mina, pocket, apollo, lash, etc.)

Anti-Hate Crime

chain cc prevention. BUY WARP ALWAYS. The rest buy as needed

Deadlock Item

III

Attiva

Pietra deformante

Chase/disengage tool. Buy this every game. 30% bullet resist is a nice bonus

Deadlock Item

III

Controincantesimo

op if you remember to use it, blocks cc, spirit burst, and even ults if you're locked in. Good for mid contest. Can skip if there's not much to parry

Deadlock Item

III

Attiva

Dissipatore di magie

more situational. Still a good buy if you need it (slow hexes, decays, haze, mirage, infern, etc.)

Deadlock Item

II

Barriera reattiva

A good cheap option for anti-hate crimes if they have multiple cc's

Gun resist

when gun starts to hurt

Deadlock Item

III

Resilienza balistica

good in general, buy almost every game to be tanky

Deadlock Item

III

Attiva

Pelle metallica

could be good if no curses or if you just need more bullet resist

more damage/slot lock

if you don't need tankiness

Deadlock Item

III

Anticarro

more damage + rage on dash, good damage option later in the game

Deadlock Item

IV

Attiva

Esplosione polare

cc and gives great burst if used before dash

Deadlock Item

IV

Tempo di ricarica trascendentale

dash resets if dash is maxed, uptime for actives, and more torment procs

Late options

Buy what you need here; you just want to be as tanky as possible (annotated)

Deadlock Item

IV

Juggernaut

best raw mitigation for gun damage (not on-hit effects) like warden, geist + slow resist

Deadlock Item

IV

Rompi-incantesimo

for spirit nukers that give you trouble (pocket, lash, etc.)

Deadlock Item

IV

Attiva

Colpo fantasma

to engage on easy targets

Deadlock Item

IV

Armatura corazzata

buy for heroes who mainly do damage through on hit effects, (infern, haze, wraith, etc.) or item bullet procs (tesla, toxic, lucky shot, inhibitor)

Deadlock Item

IV

Catena delle streghe

if gun heroes are not a problem

Deadlock Item

IV

Attiva

Inarrestabile!

anti cc, also good for punching rejuv crystal

Deadlock Item

IV

Attiva

Barriera divina

if pocket is a problem for you or you just need a better cleanse than dispel magic

Deadlock Item

IV

Colpo alla testa invalidante

good shred + anti-heal if you really need it (victor usually)

4.8k gun options

pick one from each row

Deadlock Item

III

A bruciapelo

just damage and slow

Deadlock Item

III

Colpi ponderati

dmg, spirit res, debuff reduction, just good stats

Deadlock Item

III

Attiva

Aura eroica

bullet resist, move speed, fire rate, helps push walkers.

Deadlock Item

II

Scatto cinetico

4 stam + fire rate and ammo

Deadlock Item

II

Colpo mistico

decent poke + rage generation if you manage it well

other spirit options

Deadlock Item

I

Colpo spirituale

good for rage generation

Deadlock Item

III

Furto spirituale

could be good for building rage now that knife is worse

Deadlock Item

IV

Imbue [E]

Riverbero mistico

really good sustain and damage on dash in the late game

Deadlock Item

IV

Bruciatura spirituale

strong anti heal. replace healbane

Deadlock Item

IV

Attiva

Flagello

idk could be good

Ability Point Order

Coltelli seghettati

Fatto a pezzi

Salasso

Colpo mortale

1

2

1

2

5

1

2

5

5

1

2

5

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