
Razor non ha alcun interesse a giocare secondo le regole, motivo per cui si affida a tattiche mordi e fuggi per indebolire i nemici prima di lanciarsi per ucciderli.
Razor non ha alcun interesse a giocare secondo le regole, motivo per cui si affida a tattiche mordi e fuggi per indebolire i nemici prima di lanciarsi per ucciderli.
tank everything and kill everything
Play disciplined in lane until you have your spirit spike or ult then go crazy. You can go 4.8k gun if you want but you'll lose slots for greens.


II
Attiva
Fronte glaciale
good flat damage + rage gen to combo with dash. Also good for wave clear.


III
Attiva
Decadimento
rage generation and scales well into the late game. Can buy this first in lane if vs abrams or mo if you want


II
Maledizione curativa
early hp bonus, big heal on kill, great for early fights. anti heal is nice too. sell for spirit burn late if needed


III
Attiva
Pietra deformante
Chase/disengage tool. Buy this every game. 30% bullet resist is a nice bonus


III
Resilienza spirituale
just great in general to be tanky since spirit will be stronger early.


III
Impulso di tormento
core damage after you use decay.


II
Spirito migliorato
final damage component for 64 spirit. Basically full build now, you could get 4.8k gun at this point or just stack greens for 20 min
buy regen in lane if needed


I
Attiva
Rito curativo
if you take too much damage in lane, want to take sinnner's, or vs. a bad matchup


I
Rigenerazione extra
just a lot of regen if you want to fight in lane


I
Colpo curativo
just a little sustain and wave clear for lane


II
Attiva
Maledizione di rallentamento
if movement heroes may be a problem (mina, pocket, apollo, lash, etc.)


II
Attiva
Fuoco di risposta
very good early for strong gun heroes if you need to counter them, sell for resists later


II
Giubbotto da battaglia
gives resist and synergizes well with 4.8k gun if you want that


II
Attiva
Medaglione rigenerante
i think this item has potential


III
Attiva
Pelle metallica
could be good if no curses and vs haze, warden, silver, or if you just need more bullet resist
chain cc prevention. buy as much as you need


III
Controincantesimo
op if you remember to use it, blocks cc, spirit burst, and even ults if you're locked in. Good for mid contest. Can skip if there's not much to parry


III
Attiva
Dissipatore di magie
more situational. Still a good buy if you need it (slow hexes, decays, haze, mirage, infern, etc.)


II
Barriera reattiva
A good cheap option for anti-hate crimes if they have multiple cc's


II
Riduttore debuff
debuff resist/cc reduction, good against pocket, upgrades to spellbreaker
when gun starts hurting


III
Resilienza balistica
good in general, buy almost every game to be tanky


IV
Juggernaut
if you need more tankiness vs. gun damage heroes + slow resist
if you don't need tankiness


IV
Attiva
Esplosione polare
cc and gives great burst if used before dash


IV
Spirito sconfinato
damage up, big boost for torment and decay


III
Anticarro
more damage + rage on dash, good damage option later in the game


IV
Tempo di ricarica trascendentale
dash resets if dash is maxed, uptime for actives, and more torment procs
Buy what you need here; you just want to be as tanky as possible (annotated)


IV
Armatura corazzata
buy for heroes who mainly do damage through on hit effects, (infern, mina, mirage, haze, wraith, etc.) or item bullet procs (tesla, toxic, lucky shot, inhibitor)


IV
Rompi-incantesimo
for spirit nukers that give you trouble (pocket, lash, etc.)


IV
Attiva
Colpo fantasma
to engage on easy targets


IV
Catena delle streghe
if gun heroes are not a problem


IV
Attiva
Inarrestabile!
anti cc, also good for punching rejuv crystal


IV
Attiva
Barriera divina
if pocket is a problem for you or you just need a better cleanse than dispel magic


IV
Colpo alla testa invalidante
good shred + anti-heal if you really need it (victor usually)


IV
Attiva
Colosso
just even more tankiness
pick one from each row


III
A bruciapelo
just damage and slow


III
Colpi ponderati
dmg, spirit res, debuff reduction, just good stats


III
Attiva
Aura eroica
bullet resist, move speed, fire rate, helps push walkers.


II
Scatto cinetico
4 stam + fire rate and ammo


II
Colpo mistico
decent poke + rage generation if you manage it well


II
Colpi perforanti
just damage


III
Furto spirituale
could be good for building rage now that knife is worse


III
Espansione maggiore
range is good for ult and dash


III
Rigenerazione splendente
The Dark Lord.


IV
Imbue [E]
Riverbero mistico
really good sustain and damage on dash in the late game


IV
Bruciatura spirituale
strong anti heal. replace healbane


IV
Attiva
Flagello
idk could be good


II
Emblema dell'incantatore
just decent stats for spirit/vs. a spirit team, just buy spirit resilience
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