
Razor non ha alcun interesse a giocare secondo le regole, motivo per cui si affida a tattiche mordi e fuggi per indebolire i nemici prima di lanciarsi per ucciderli.
Razor non ha alcun interesse a giocare secondo le regole, motivo per cui si affida a tattiche mordi e fuggi per indebolire i nemici prima di lanciarsi per ucciderli.
tank everything and kill everything
we get our core damage then build tanky. don't be afraid to skip purples for the core greens if you need to live or go more damage if team is lacking


I
Colpo curativo
sustain and lane clear


I
Spirito extra
gives us 17 spirit right away


II
Attiva
Fronte glaciale
good flat damage to combo with dash, look for good trades now and dash through them to safety to minimize damage taken, or just clear wave fast


I
Carica extra
more knives, we should have ult/rage now so an extra knife is great to generate rage


II
Spirito migliorato
final damage component, can buy earlier if you need the out of combat healing


I
Esplosione mistica
more flat damage


II
Maledizione curativa
early hp bonus, big heal on kill, great for early fights. anti heal is nice too. sell for spirit burn late if needed


III
Impulso di tormento
core damage, you do lots of damage if you can stay close so now we get greens. Can build decay if you don't want to get close
pick one or two if you want. sell for resists


II
Attiva
Fuoco di risposta
very good early for strong gun heroes if you need to counter them, sell for metal skin when it falls off


II
Emblema dell'incantatore
good stats for spirit shiv if early spirit is a problem, sell for spirit resilience


II
Barriera reattiva
this item's pretty good if they have 3+ heroes who can proc it. Buy if you think it will have more value than return fire/enchanter's.
these items prevent you from being chain cc'ed. Always buy warp.


III
Attiva
Pietra deformante
chase/disengage tool. do not ignore the bullet resist when activating the item, should be enough for gun until you get metal skin


III
Controincantesimo
op if you remember to use it, blocks cc, spirit burst, and even ults if you're locked in. Also amazing for mid contest. Can delay if there's not much to parry or if need resists


III
Attiva
Dissipatore debuff
can skip if you really think you don't need but you will probably need this most games.
pick one or both when needed


III
Attiva
Pelle metallica
prioritize this after warp if there's one fed gun hero or multiple gun heroes (will happen often), cycle this with warp stone for high uptime bullet resist


III
Resilienza spirituale
heavy spirit team
once you feel tanky you build damage to become thanos


III
Anticarro
more damage + rage on dash, will also proc on knife later.


III
Ricarica rapida
more knives, more dmg.


IV
Spirito sconfinato
damage up


IV
Tempo di ricarica trascendentale
gives insane uptime for warp and metal skin, at this point dash should be maxed for dash resets so bait into enclosed spaces for infinite dashes, also buffs our torment pulse


IV
Attiva
Esplosione polare
cc and gives great burst if used before dash
counterpicking here is good. pick what you need (annotated). BUY JUGGERNAUT VS RAW GUN HEROES


IV
Attiva
Colosso
best raw defense item


IV
Juggernaut
best raw mitigation for gun damage heroes like warden, geist, vyper, viscous. Honestly feels better than plated


IV
Armatura corazzata
buy if there are 2+ heroes who mainly do damage through on hit effects, (infern, haze, wraith, etc.) or item bullet procs (tesla, toxic, lucky shot, inhibitor)


IV
Rompi-incantesimo
for spirit nukers that give you trouble (gt, lash, mina)


IV
Attiva
Infusore
strong lifesteal option if you have max dash. Bait enemies into hallways and other encosled areas and dash for massive heals.


IV
Bruciatura spirituale
strong anti heal. replace healbane


IV
Attiva
Trasformazione eterea
helps you stall for cooldowns and heals you


I
Attiva
Rito curativo
if you're too low in lane


III
Attiva
Decadimento
good anti heal and rage gen, good buy in place of torment pulse if they have multiple tanky heroes (abrams, bebop, geist, kelvin, mo)


IV
Infondere
Riverbero mistico
if really ahead


III
A bruciapelo
just damage and slow


III
Colpi ponderati
dmg, spirit res, debuff reduction, good if they have spirit and debuffs


III
Attiva
Aura eroica
bullet resist, move speed, fire rate, helps push walkers.


III
Attiva
Sacrificio cultista
probably worse now


II
Scatto cinetico
4 stam + fire rate and ammo
1
2
1
2
5
1
2
5
1
5
2
5