
Razor non ha alcun interesse a giocare secondo le regole, motivo per cui si affida a tattiche mordi e fuggi per indebolire i nemici prima di lanciarsi per ucciderli.
Razor non ha alcun interesse a giocare secondo le regole, motivo per cui si affida a tattiche mordi e fuggi per indebolire i nemici prima di lanciarsi per ucciderli.
tank everything and kill everything
consider decay as an option over/with torment for the rage generation and anti heal, especially into tanky heroes like abrams, mo, bebop


I
Colpo curativo
sustain and wave clear for lane


II
Attiva
Fronte glaciale
good flat damage to combo with dash, look for good trades now and dash through them to safety to minimize damage taken, or just clear wave fast


III
Impulso di tormento
core damage. Can build decay if you don't want to get close


II
Maledizione curativa
early hp bonus, big heal on kill, great for early fights. anti heal is nice too. sell for spirit burn late if needed


II
Spirito migliorato
more spirit


I
Esplosione mistica
more flat damage and final componet for +52 spirit


III
Resilienza spirituale
just great in general to be tanky


I
Attiva
Rito curativo
if you take too much damage in lane


II
Attiva
Fuoco di risposta
very good early for strong gun heroes if you need to counter them, sell for resists later


II
Riduttore debuff
debuff resist, good against pocket, upgrades to spellbreaker


III
Attiva
Decadimento
good anti heal and rage gen, you can buy this around here or in place of torment pulse if they have multiple tanky heroes (abrams, bebop, geist, kelvin, mo)
chain cc prevention. BUY WARP ALWAYS. The rest buy as needed


III
Attiva
Pietra deformante
Chase/disengage tool. Buy this every game. 30% bullet resist is a nice bonus


III
Controincantesimo
op if you remember to use it, blocks cc, spirit burst, and even ults if you're locked in. Good for mid contest. Can delay if there's not much to parry


III
Attiva
Dissipatore di magie
more situational. Still a good buy if you need it (slow hexes, decays, haze, mirage, infern, etc.)


II
Barriera reattiva
A good cheap option for anti-hate crimes if they have multiple cc's
bullet res is good in general


III
Resilienza balistica
good in general


III
Attiva
Pelle metallica
could be good if no curses
top off your damage


III
Anticarro
more damage + rage on dash, will no longer proc on knives late due to knife scaling nerf


IV
Attiva
Esplosione polare
cc and gives great burst if used before dash


IV
Spirito sconfinato
damage up
Buy what you need here (annotated)


IV
Attiva
Colpo fantasma
to engage on easy targets


IV
Juggernaut
best raw mitigation for gun damage (not on-hit effects) like warden, geist + slow resist


IV
Rompi-incantesimo
for spirit nukers that give you trouble


IV
Armatura corazzata
buy for heroes who mainly do damage through on hit effects, (infern, haze, wraith, etc.) or item bullet procs (tesla, toxic, lucky shot, inhibitor)


IV
Attiva
Infusore
stocks are up now that knife is nerfed. Bait enemies into hallways and other enclosed areas and dash for massive heals.


IV
Catena delle streghe
if gun heroes are not a problem


IV
Attiva
Inarrestabile!
anti cc
thanos mode


IV
Tempo di ricarica trascendentale
dash resets if dash is maxed, active uptime, and more torment procs


IV
Infondere
Riverbero mistico
really good sustain and damage on dash in the late game


IV
Bruciatura spirituale
strong anti heal. replace healbane


IV
Attiva
Trasformazione eterea
ultra late. helps you stall for cooldowns and heals you
Decay is great


I
Infondere
Espansione mistica
makes dash longer, can buy to complete 4.8k spirit


III
Espansione maggiore
upgrade if you want


I
Colpo spirituale
good for rage generation


III
Furto spirituale
could be good for building rage now that knife is worse


III
Ricarica rapida
knives don't seem that great, but can still buy


III
Rigenerazione splendente
The Dark Lord. Got buffed so I'm placing it here if you dare to buy it.


III
A bruciapelo
just damage and slow


III
Colpi ponderati
dmg, spirit res, debuff reduction, just good stats


III
Attiva
Aura eroica
bullet resist, move speed, fire rate, helps push walkers.


II
Scatto cinetico
4 stam + fire rate and ammo


II
Colpo mistico
decent poke + rage generation if you manage it well


II
Colpi perforanti
just damage


IV
Colpo alla testa invalidante
if you want a late gun item and need anti heal and shred
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