Deadlock CoachCoach di Deadlock
Elektro
Folgora orde di nemici

Elektro è uno specialista in imboscate. Al momento opportuno, appare dal nulla e scatena una tempesta di fulmini sulla squadra nemica.

Elektro
Folgora orde di nemici

Elektro è uno specialista in imboscate. Al momento opportuno, appare dal nulla e scatena una tempesta di fulmini sulla squadra nemica.

Description

Fully annotated Ball focused (but not just ball) Seven build. | Read item descriptions where needed.

It might not be meta but if you love lining up those clean ball paths and dueling 1 on 1, this is the build for you.
Ball is not sufficient on its own anymore, use early gun damage to survive or win laning, then hit Mercurial ASAP!
Can immediately start shredding level 3 camps and winning 1v1s, and use that momentum to snowball.

Item Build

Early Game

Just manage the wave until some spirit comes online.

Early Defensive

Usually extra regen is enough.

Deadlock Item

I

Rigenerazione extra

Great item to pick up to stay alive in lane. Almost always pick this up now.

Deadlock Item

II

Soppressore

This item goes crazy early in lane against gun heavy lanes, but trying to fit it in long term is rough.

Deadlock Item

II

Protezione spirituale

Swap for resists late. Really good this patch.

Deadlock Item

II

Protezione balistica

Yup, it stops damage when there's bullets.

Deadlock Item

II

Emblema dell'incantatore

Can buy this instead of shielding but its a bit greedy imo.

Mid Game

Ball and Surge spirit damage are now the priority.

Deadlock Item

II

Attiva

Piè veloce

Gives a ton of mobility, with some passive bullet damage from investment.

Deadlock Item

IV

Spirito sconfinato

Buffed to give a ton of spirit, super good now. If you're struggling on the save up try and pick up a bit later instead.

Deadlock Item

II

Infondere

Ricarica flash

Mid item on its own, but Magnum makes it worth. Helps with ammo.

Deadlock Item

IV

Infondere

Magnum mercuriale

Good item that can help with the downtime when ball is on cooldown or just as extra damage. Good because Seven base gun dmg is quite high.

Deadlock Item

III

Ricarica rapida

Rapid fire Balls. Needed for the reduced cooldown between charges.

Mid Support

Can pick these up in between Mid Game or at the end.

Deadlock Item

II

Rallentamento mistico

Good debuff you can spread easily to the whole enemy team. Makes chases and poke better.

Deadlock Item

II

Prosciug. salute spirituale

Can pick this up earlier if sustain is still tricky, but eventually builds into infuser anyways.

Deadlock Item

IV

Attiva

Infusore

Technically not as consistent as Leech but stronger when its active by a LOT. Can also use with ult in a panic to full heal.

Deadlock Item

II

Velocità persistente

Positioning is super important as Seven and even more so when lining up Balls. Pick up earlier or later depending on if the hp and slow is less or more needed.

Deadlock Item

I

Infondere

Espansione mistica

IF you have the slots free, maybe pick this up. But make sure to plan future item space like Spirit Burn and defensive.

Late Game

Look to sell early def, and eventually gun items.

Deadlock Item

III

Espansione maggiore

Really nice global upgrade but dependant on how many slots you have.

Deadlock Item

III

Ricarica breve

Cooldown is more required now but still not mandatory if other items have priority.

Deadlock Item

IV

Juggernaut

Great upgrade from Enduring Speed. Can wait unless gun damage is crazy.

Deadlock Item

IV

Pergamena fulminante

Expensive "upgrade" to Mystic Slow, but only 25 more hp. No need to rush for the ult stun, prioritise surviving first.

Deadlock Item

IV

Tempo di ricarica trascendentale

Seems like a decent upgrade late game.

Mid to Late Defensive

Deadlock Item

II

Maledizione curativa

Decent item to stop healing, with some of your own on kill. Replace with Spirit Burn late.

Deadlock Item

II

Riduttore debuff

Good vs stuns and DOTs. Usually not needed but can pick up if planning on getting remover or unstop.

Deadlock Item

III

Attiva

Dissipatore debuff

Good item for its very niche purpose. Removes incoming effects like Warden Cage, Bebop bomb, and further reduces DOT duration.

Deadlock Item

IV

Rompi-incantesimo

Spirit AND Debuff AND burst resist? Huh.

Deadlock Item

IV

Attiva

Inarrestabile!

If there's a lot of CC, you can grab this if its annoying.

End Game/Random Stuff to Test

If you have any questions or just want to talk Seven, check out the Seven hero channel in the Deadlock discord :) Left to right in here for roughly how useful it could be

Deadlock Item

IV

Attiva

Trasformazione eterea

Very good pick up, with cooldown can use this all the time for evading everything. I need to use this more, the stim after is crazy good.

Deadlock Item

III

Controincantesimo

Needs testing from me but this is getting very popular.

Deadlock Item

IV

Bruciatura spirituale

Use ball, surge and magnum to activate for some extra burst and very nice anti healing.

Deadlock Item

IV

Armatura corazzata

An option for late game bullet, but its unreliable.

Deadlock Item

II

Attiva

Linfa spirituale

Prerequisite to Silence Wave, its okay.

Deadlock Item

III

Attiva

Onda del silenzio

Crazy item that is super easy to use. Shred and silence for a good price. Difficult to slot in.

Deadlock Item

III

Resilienza balistica

Not many good bullet counters late game so this might have to do if its all bullet.

Deadlock Item

III

Resilienza spirituale

This item is good but spellbreaker is basically an upgrade if you can afford it.

Deadlock Item

IV

Attiva

Maledizione

If one enemy is carrying a bit too much.

Ability Point Order

Sfera di fulmini

Carica statica

Sbalzo di tensione

Nube temporalesca

1

1

2

5

1

2

5

2

5

1

2

5