
Con un potente fucile e una corporatura esile, Eclissi fa affidamento sulla sua capacità di rifugiarsi in qualsiasi momento in una valigetta mistica e di teletrasportarsi con un mantello volante per sopravvivere a scontri troppo rischiosi.
Con un potente fucile e una corporatura esile, Eclissi fa affidamento sulla sua capacità di rifugiarsi in qualsiasi momento in una valigetta mistica e di teletrasportarsi con un mantello volante per sopravvivere a scontri troppo rischiosi.
- Always updated and fully annotated!
- Barrage + Ult rush!
- Check back for changes as I'm always trying to improve the build, especially just after a patch, and message me in the Discord if you have any questions! @Gami


I
Esplosione mistica
[⇄] +50% cloak damage in lane. Be careful as you don't proc this until after your first boon at 900 souls. Sometimes it's better to save cloak until then for the bonus damage.


II
Attiva
Fronte glaciale
Your fifth ability, use it often!


I
Stamina extra
Get moving!


III
Impulso di tormento
Gives us sustained damage for chasing down kills and very fast jungle clear.


III
Controllo della stamina
More movement upgrades.


I
Infondere
Espansione mistica
[⇄] Makes hitting Barrage easy.
Early Vitality - Buy 1600 total before Barrage max.


I
Salute extra
[⇄] Mostly to hit the Vitality threshold.


I
Attiva
Rito curativo
[⇄] Emotional Support Healing Rite. Buy when low.


I
Obiezione
[⇄] If your lane is super punch heavy, especially vs Viscous if you can parry Puddle Punch.


II
Barriera reattiva
[⇄] Great into stun lanes like Bebop, Abrams or Haze.


II
Protezione spirituale
[⇄] Great into burst lanes like Mina, Yamato or Talon.


III
Attiva
Pietra deformante
[⇄] Get out of there fast! Bullet Resist is also useful.


IV
Bruciatura spirituale
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.


III
Espansione maggiore
[⇄] Extra range for those late-game teamfights.


IV
Tempo di ricarica trascendentale
A ton of value with Torment Pulse and multiple actives.


III
Anticarro
[⇄] True Spirit damage lets us deal with high resist heroes.


IV
Attiva
Esplosione polare
[⇄] Stun people in close range to land your abilities and keep them in Alch Fire.


IV
Kevlar dell'indovino
[⇄] Massive barrier and spirit power for causing an impact in teamfights.


III
Durata superiore
[⇄] Even more duration on everything if you really want to be a debuff machine.
Items annotated with [⇄] can be swapped out for any other item(s) with the same total value. Try to be aware of investment thresholds and fill them in if you can.
[⇄] Damage


I
Spirito extra
[⇄] Cheap damage early on.


II
Scatto cinetico
[⇄] Great fire rate for cheap.


II
Vulnerabilità mistica
Easy to apply resist shred. 8% Spirit Resist is also useful.


III
A bruciapelo
[⇄] Sustained damage and movement slow to stay on people while Torment Pulse ticks.


III
Attiva
Fuoco alchemico
[⇄] Massive bullet resist reduction, also applies all our spirit damage debuffs . A real teamfight winner if played right.


IV
Esposizione crescente
[⇄] Unlimited money late-game item, buy basically everything before this.
[⇄] Survival


III
Controincantesimo
[⇄] Cheaper EShift if you can get away with it.


III
Attiva
Pelle metallica
[⇄] Great into Venator Silver, Haze, or other primarily Weapon damage characters.


IV
Inganna-morte
[⇄] Good into heavy cc if you just need to Afflict, survive and get out. Sort of required against Mo / Dynamo.


IV
Rompi-incantesimo
[⇄] Big late game anti-burst item.


IV
Attiva
Trasformazione eterea
[⇄] Strong invulnerability, especially with Torment Pulse.
[⇄] Debuff


II
Maledizione curativa
[⇄] Great if you need to apply constant healing reduction.


II
Attiva
Maledizione di rallentamento
[⇄] Great for locking people down if they're able to escape us.


II
Soppressore
[⇄] Great tempo item early for slowing down gun carries in 1v1s.


III
Attiva
Maledizione disarmante
[⇄] Good if they have Curse and lots of gun damage, Curse removes Metal Skin.


III
Attiva
Onda del silenzio
[⇄] Added damage to our burst and small CC.


IV
Attiva
Reliquia maledetta
[⇄] Shut down a single target.
[⇄] Utility


II
Infondere
Tempo di ricarica compresso
[⇄] More Affliction more often.


II
Infondere
Amplificatore di durata
[⇄] Longer Affliction for endgame teamfights.


III
Attiva
Salto maestoso
[⇄] Use this to stack Barrage and evaluate the fight. Still good after the nerfs.


III
Ricarica breve
[⇄] More cooldown reduction if you're not all-in on actives.


IV
Attiva
Inarrestabile!
[⇄] Great into Curse, Dynamo, Mo and Krill if you don't like Cheat Death and have spare active slots.
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