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McGinnis
Controlla la battaglia con le sue torrette

Che si tratti di bombardare una posizione o di dividere la squadra nemica, la scelta del luogo è fondamentale per McGinnis. Può coprire la fuga della sua squadra che, una volta trincerata dietro il suo sbarramento, diventa difficile da espugnare.

McGinnis
Controlla la battaglia con le sue torrette

Che si tratti di bombardare una posizione o di dividere la squadra nemica, la scelta del luogo è fondamentale per McGinnis. Può coprire la fuga della sua squadra che, una volta trincerata dietro il suo sbarramento, diventa difficile da espugnare.

Description

Mirage build designed around stealing HP with Scarabs and
Siphon Bullets to tank and initiate fights for your team.

As the game progresses you become tankier and your Hybrid
damage output starts to ramp up dramatically. You become
extremely difficult to kill and very mobile. Specializes in killing
OTHER Tanks like Abrams, Shiv, Infernus, MnK, etc.

Item Build
Core - Laning

Follow the Core build Left -> Right. Imbue QSR on 3. -3.75k Souls

item
Amplific. colpi alla testa
500

Proc as often as possible to bully heroes out of lane or trade damage effectively.

item
Distanza ravvicinata
500

We are playing in close range with this build. Close Quarters gives us a shield for early duels and good damage.

item
Salute extra
500

Beefing up early during the laning phase. Combined with Scarabs + Extra Spirit, you will already soak damage decently.

item
Spirito extra
500

The extra stats are nice in lane. But we are mostly planting the seed for Imp Spirit much later.

item
Ricarica flash
1250

Imbue on 3. Abuse 3's short cooldown to reload with QSR and apply Bullet Resist Shredder, Supressor, and Mystic Slow as often as possible.

item
Resistenza extra
500

One extra stamina helps pair well with aggressive Tornado use. We also get more HP and fire rate.

Losing Lane

item
Rigenerazione extra
500

The extra passive heal can help keep you in lanes where you are being seiged under your Guardian.

item
Attiva
Rito curativo
500

For emergency healing situations or when you are learning how to lane.

Core - Late Laning

These allow you to start dueling. -11.75k Soul

item
Distruttore resist. pallottole
1250

We abuse 3's short cooldown to apply BSR as often as we can. Melee Resistance helps us stay alive in the close range.

item
Cacciatore di teste
3500

First major power spike. You can start being aggressive if you get this on curve and are not behind.

item
Armatura spirituale
1250

Primary source of Spirt Armor. We take this as the laning phase comes to an end and enemy abilities begin to Scale.

item
Furia
1250

This build is designed to survive for long fights. Berserker helps us overpower enemies as fights drag on and they get weaker.

item
Prosciug. salute dalle pallottole
1250

Lifesteal. Important even if they build healing reduction.

Survival

Counter pick if needed.

item
Scatto cinetico
1250
item
Soppressore
1250
item
Prolungamento della durata
1250
item
Resistenza superiore
3500
Core - Drain Tank

You are online after Fort + IM + Siphon. -33k

item
Pallottole drenanti
6000

Core item of the build. Shred tanks, delete squishy targets, gain huge amounts of life in a team fight.

item
Forza d'animo
3500

Never have to return to base. Teleport around and heal completely in between engagements. Also provides a massive amount of HP.

item
Aura del cacciatore
3000

This will frequently put enemies into negative bullet resistance. Which actually gives us % increased damage against them.

item
Silenziatore
6000

Extremely potent in the Spirit meta. Silencing enemies is great but we also get debuff reduction + Spirit resist.

item
A bruciapelo
3500

Another chunk of Bullet Resist. Since we want to be up close, this is a big damage bonus for something we already do.

Tank Extras

Always take Spirit Armor.

item
Armat. spirituale migliorata
4250

We HAVE to take Imp Spirit Armor. It is our primary source of Spirit Resistance.

item
Attiva
Fuoco di risposta
1750

For Haze, Wraith, and other Weapon builds.

item
Attiva
Dissipatore effetti negativi
4250
item
Ondata arcana
4250
Core - Late Game

Scale into late game. Order is less important.

item
Frenesia
7250

We frequently and safely fall below 50% HP on this build. We can hit 80% bullet resist and get a massive damage boost via ammo + firerate.

item
Spirito migliorato
3500
item
Spirito sconfinato
9500
item
Rallentamento mistico
4250
item
Caricatore esponenziale
3000
Flex Options

Alternate choices for other items.

item
Pallottole tossiche
3000
item
Durata superiore
4250
item
Colpo alla testa invalidante
6000
item
Inibitore
6000
Ability Point Order

Scarabei di fuoco

Tornado

Marchio dei Djinn

Viaggiatore

1

2

1

1

5

2

1

2

5

5

2

5