
Cryo guarisce e interrompe gli scontri di squadra al momento opportuno, cambiando così le sorti della battaglia. Scivola attorno ai suoi avversari per rallentarli e migliorare la manovrabilità della sua squadra.
Cryo guarisce e interrompe gli scontri di squadra al momento opportuno, cambiando così le sorti della battaglia. Scivola attorno ai suoi avversari per rallentarli e migliorare la manovrabilità della sua squadra.
Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!
This build is specifically formulated around Arctic Beam and Healer Support.
Buy according to what you need!


I
Carica extra
If 2 grenades isn't enough


I
Rigenerazione extra
The 1 HP/s regen sucked


IV
Spirito sconfinato
Your first power spike, boost everything in your kit


II
Potenziatore di guarigione
After you get this, get one of the healing items from Stage 2


I
Attiva
Rito curativo
If you and your lane partner trade damage alot you need this for quick top up during retreats.


I
Attiva
Gallina dalle uova d'oro
If you get a really tough lane, buy this and sell when you hit around 1500 souls


II
Emblema dell'incantatore
If you're stuck in a spirit lane, this help tremendously
Recommended Rescue Beam and Divine Barrier (for late game)


III
Attiva
Raggio di salvataggio
Highly recommended, allows you to save teammates who stepped into the deathball quicksand


III
Attiva
Esplosione curativa
If your team tend to deathball alot this can be a great option


II
Attiva
Guardiano sentinella
You can buy this early in lane to keep your lane partner afloat.


IV
Attiva
Barriera divina
You don't really need to rush this most of the time, Guardian Ward is good enough until late-game
Everything you need, Stage 6's ultra flexible


II
Velocità persistente
Lets you run faster and resisting slow.


II
Imbue [E]
Tempo di ricarica compresso
Improve Ice Path's cooldown until you can get Superior Cooldown


III
Ricarica breve
MEGA CORE, reduces all your abilities' cooldown.


IV
Esposizione crescente
Core beam damage item, beam can stack this item easily on multiple enemies at once thanks to Tier 3 upgrade


III
Espansione maggiore
For larger dome and longer beam


III
Ricarica rapida
Gives you 2 extra healnades, you can buy earlier if you need more in a whim


IV
Tempo di ricarica trascendentale
GIGA CORE, reduces all your abilities AND items' cooldown.


III
Attiva
Pelle metallica
A really *solid* answer to gunners, does not work against ones that use their gun to spam on-hit effects like Infernus


III
Resilienza spirituale
Too much Spirit damage?


III
Attiva
Pietra deformante
You can use this to warp yourself out of dome mid-casting, trapping enemies inside while you escape elsewhere


III
Controincantesimo
If enemy team has a ton of burst spirit damage, this can be really useful


III
Durata superiore
Extends duration for dome, beam and items


IV
Attiva
Reliquia maledetta
Highly recommended getting first, extremely good for shutting down threatening enemies


IV
Ritmo di guarigione
Boosts move speed and fire rate for you and teammates by popping a nade on your feet


IV
Attiva
Ristoratore
Extremely situational, buy only if you think another dome is worth it over other 6k
Maximize Damage


III
Impulso di tormento
EXPERIMENTAL TOY! Testing its worthiness.


IV
Bruciatura spirituale
Should only be considered after getting EE and comfortably Boundless or Infuser, by then your beam should deal enough damage to proc this item easily


III
Anticarro
If you're dealing with high HP damage sponges, buy this as a major softener. Otherwise skip.
Might be useful


II
Maledizione curativa
If enemy has too much sustain early on


III
Attiva
K.O.
If you need to disable Vindicta, Talon, Seven, Lash
If you find yourself in a situation where the usual mid-game greens isn't enough


III
Attiva
Dissipatore di magie
If the debuffs become unbearable or there're life threatening ones


III
Resilienza balistica
If there're huge chunky gun damage, this is a good choice


III
Forza d'animo
If you stay on the map fairly often


IV
Rompi-incantesimo
This one spirit guy kept nuking your HP bar?


IV
Armatura corazzata
Bullet hell and gun debuffers really grind your gear?


IV
Attiva
Inarrestabile!
This might help tremendously if you're facing against a CC team


IV
Juggernaut
If there're too many hand-held miniguns in the room.
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