
Cryo guarisce e interrompe gli scontri di squadra al momento opportuno, cambiando così le sorti della battaglia. Scivola attorno ai suoi avversari per rallentarli e migliorare la manovrabilità della sua squadra.
Cryo guarisce e interrompe gli scontri di squadra al momento opportuno, cambiando così le sorti della battaglia. Scivola attorno ai suoi avversari per rallentarli e migliorare la manovrabilità della sua squadra.
Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!
This build is formulated to be focused around dealing damage with decent healer support using Arctic Beam.
Buy according to what you need!


I
Carica extra
If 2 grenades isn't enough


I
Cartucce anti-mostro
Helps offset Trophy Collector's penalty, can be sold for slots when you finished laning phase.


II
Collezionista di trofei
Buy early and build stacks with assists, sell at late-game for better items


II
Ondata arcana
Can be sold late-game for better items


II
Rallentamento mistico
Can be skipped, sell at late-game for better items.


III
Impulso di tormento
EXPERIMENTAL TOY! Testing its worthiness.


IV
Spirito sconfinato
Your first power spike, boost everything in your kit


I
Attiva
Gallina dalle uova d'oro
Sell at around 10 mins mark if you only get bad lanes, can be held to 20 mins if you face a really strong team.
Normally Rescue Beam, Divine Barrier for late-game if needed.


III
Attiva
Raggio di salvataggio
Highly recommended, allows you to save teammates who stepped into the deathball quicksand


III
Attiva
Esplosione curativa
If your team tend to deathball alot this can be a great option


IV
Attiva
Barriera divina
Should be considered late-game or when debuffs start to go out of control.
Everything you need, Stage 6's ultra flexible


II
Velocità persistente
Lets you run faster and resisting slow.


II
Potenziatore di guarigione
Boosts all of your heal by a decent margin


II
Imbue [E]
Tempo di ricarica compresso
Imbue on Ice Path so it'll be available sooner and enhance your tempo, a stepping stone to Superior Cooldown


III
Ricarica breve
MEGA CORE, reduces all your abilities' cooldown.


IV
Esposizione crescente
Core beam damage item, beam can stack this item easily on multiple enemies at once thanks to Tier 3 upgrade


III
Espansione maggiore
For larger dome and longer beam


III
Ricarica rapida
Gives you 2 extra healnades


III
Attiva
Pelle metallica
A really *solid* answer to gunners, does not work against ones that use their gun to spam on-hit effects like Infernus


III
Resilienza spirituale
Too much Spirit damage?


III
Attiva
Dissipatore di magie
If the debuffs become unbearable or there're life threatening ones


III
Controincantesimo
If enemy team has a ton of burst spirit damage, this can be really useful


IV
Bruciatura spirituale
Should only be considered after getting EE and comfortably Boundless or Infuser, by then your beam should deal enough damage to proc this item easily


IV
Tempo di ricarica trascendentale
GIGA CORE, reduces all your abilities AND items' cooldown.


III
Durata superiore
Extends duration for dome, beam and items


IV
Attiva
Reliquia maledetta
Highly recommended getting first, extremely good for shutting down threatening enemies


IV
Ritmo di guarigione
Boosts move speed and fire rate for you and teammates by popping a nade on your feet


IV
Attiva
Ristoratore
Extremely situational, buy only if you think another dome is worth it over other 6k
Might be useful


II
Maledizione curativa
If enemy has too much sustain early on


III
Attiva
K.O.
If you need to disable Vindicta, Talon, Seven, Lash
If you find yourself in a situation where the usual mid-game greens isn't enough


III
Attiva
Pietra deformante
You can use this to warp yourself out of dome mid-casting, trapping enemies inside while you escape elsewhere


III
Resilienza balistica
If there're huge chunky gun damage, this is a good choice


IV
Rompi-incantesimo
This one spirit guy kept nuking your HP bar?


IV
Armatura corazzata
Bullet hell and gun debuffers really grind your gear?


IV
Attiva
Inarrestabile!
This might help tremendously if you're facing against a CC team


IV
Juggernaut
If there're too many hand-held miniguns in the room.
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