Deadlock CoachCoach di Deadlock
Hypnos
Si muove silenziosamente e lancia una scarica di pallottole

Hypnos si fissa su un bersaglio e padroneggia ogni scontro a fuoco. Preferisce scontrarsi con avversari singoli, evitando di subire danni e sferrando attacchi ravvicinati ai bersagli ignari.

Hypnos
Si muove silenziosamente e lancia una scarica di pallottole

Hypnos si fissa su un bersaglio e padroneggia ogni scontro a fuoco. Preferisce scontrarsi con avversari singoli, evitando di subire danni e sferrando attacchi ravvicinati ai bersagli ignari.

Description

FURTHER FURTHER IMPROVEMENTS 8/7 - Giving us more freedom on the Extra Health upgrade and giving better tools for midgame with Fleetfoot and Toxic Bullets. #gethazeoutofthejungle

This build is now fully annotated! Give them a read for insight on timing and use cases.

Item Build

Lane Tech

Deadlock Item

I

Rigenerazione extra

If taking chip damage in lane and need to stay healthy.

Deadlock Item

I

Attiva

Rito curativo

If taking big chunks of damage from ability combos (Bebop hook, Shiv dash, etc.) pop Healing Rite and go break statues / boxes while regenerating.

Deadlock Item

I

Colpo curativo

If you're competent and able to properly poke enemy players in lane, this is a straight-up superior buy over Extra Regen. If they're playing super safe, it might not be ideal.

Mid Game

QSR on Dagger

Deadlock Item

II

Infondere

Ricarica flash

Use dagger at the end of your first mag to extend your damage in a gank if you didn’t need dagger to initiate. Use at the end of a mag when split pushing and stealing jungle.

Deadlock Item

II

Protezione spirituale

This enables us to take gank damage trades and is basically a 30% health amp. I get this before Slowing Bullets often, but you can rush it into Spirit Burst lanes (Bebop, Krill, Wraith, etc.)

Deadlock Item

II

Attiva

Piè veloce

Use for rotating and rapid repositioning in fights.

Core & Late Game

Annotations!

Deadlock Item

II

Attiva

Maledizione di rallentamento

This is our core gank enabler. Against slippery heroes with quick instant mobility like Lash, Vindicta, Infernus, Pocket, I apply this as I engage. If they’re not so quick I save it for halfway throug

Deadlock Item

IV

Attiva

Esplosione vampirica

Our primary T4 spike that amps our damage while keeping us healthy enough to keep fighting after a damage trade. Struggles into Spirit Burn.

Deadlock Item

IV

Attiva

Colosso

I buy this frequently when I need to stack the odds in my favor for burst engagements past 25 minutes or so. Colossus keeps us healthy enough to win a high damage trade.

Sell Hex for Either One

Deadlock Item

III

Attiva

Onda del silenzio

If you want a moderate upgrade to Slowing Hex, Wave is excellent. This is an especially strong tool into deathball comps.

Deadlock Item

IV

Attiva

Maledizione

I often sell Slowing Hex for Curse past 30 minutes. Communicate when you Curse someone in a team fight. Save it for big channel Ults if they have any.

Map Control

Deadlock Item

III

Forza d'animo

If your team has adequate map control / wave pressure, Fortitude is a great pickup. HOWEVER, If your team doesn't have that control, you won't get the value to make it worth.

Late Game Tech & Sustain

Read Annotations!

Deadlock Item

IV

Attiva

Inarrestabile!

Buy for late game when big CC is a huge issue, I prefer this for Haze over Counterspell.

Deadlock Item

IV

Rompi-incantesimo

Incredibly useful into high-burst Spirit teams such as Yamato, Bebop, or Talon. Insane Late Game spirit resist item if you are well fed and able to push people around.

Deadlock Item

IV

Attiva

Condensatore

Anti Leechboss tank item that takes a lot of thought to use properly. Great to break down Mercurial Mag, Colossus, Scorn, etc.

Deadlock Item

IV

Pallottole perfora-armatura

A requirement into Plated Armor, but we still greatly struggle into Plated Armor regardless.

Deadlock Item

IV

Silenziatore

My preferred Debuff tool over Inhibitor for late game, as we are largely concerned with Spirit damage dealers.

Deadlock Item

IV

Cannone di vetro

Our "more damage" option that, sadly, overtakes Lucky Shot in performance. I'd get Armor Piercing Rounds before this.

Deadlock Item

III

Attiva

Dissipatore debuff

To cleanse overwhelming and dangerous debuffs such as Spirit Burn, Bebop Bombs, Warden Cage, Vindicta Stake, etc. No longer works on Affliction and Telekinesis.

IMPROVEMENTS 8/7

Adjusting our midgame relic pickups to maximize our abilities in Midgame and give us some extended damage impact into Lategame. Very happy with where it's at currently! Shoot me any questions or comments in the #haze chat or in my guide threads <3

Gameplan

We play fully active with little / no teamside farming (sometimes Slots). Take trades in lane and midgame with Spirit Shielding. Setup ganks with Dagger & Hex paired with a teammate or solo. Steal jungle inbetween. Past 30min we Leech Boss with Siphon Tempo to stay alive. We play for every minute before they can buy Plated Armor, this hero clocks out when they have it.

Ability Point Order

Daga del sonno

Bomba fumogena

Accanimento

Danza balistica

1

2

1

2

1

5

1

2

5

2

5

5