Dinamo mantiene in salute se stesso e i suoi alleati mentre attende il suo momento. Poche cose possono cambiare il corso di un combattimento di squadra più di un uso ben coordinato della Singolarità.
Dinamo mantiene in salute se stesso e i suoi alleati mentre attende il suo momento. Poche cose possono cambiare il corso di un combattimento di squadra più di un uso ben coordinato della Singolarità.
Easy to use Spirit and up to date build focusing on Kudzu bombs early, and comboing your kit late
Read the annotations as you can, especially if you're new to Ivy or to the reworked, queue up autobuy when dead.
If you're really struggling, buy left to right from "Early" "Farm" (but only one) "Mid" "Late - Cheap" and "Late - Spendy" .
Top tip: Don't waste your Kudzu Bombs, save for when someone can't dodge (no stamina, stuck in a corner) or you have max.
Good luck and good flying pilot!
Usually Left to Right, but get Mystic Regen as needed :)
I
Cartucce anti-mostro
I think without this you struggle to hold lane well, but if things are going great, feel free to skip!
I
Infondere
Espansione mistica
Imbue on 1
I
Rigenerazione mistica
Worse now, but upgrades - sell after Monster Rounds, or keep the whole game if you need the regen/healing
III
Collezionista di trofei
Best for winning or high death games
III
Attiva
Sacrificio cultista
Good for neutral to bad games!
Any order really
II
Vulnerabilità mistica
Probably the easiest way to help your team, and very useful for damage - upgrades into your best late item
II
Rallentamento mistico
Core part of your kit and great support - Lightning Scroll isn't a huge upgrade for you though
II
Infondere
Tempo di ricarica compresso
Imbue on 1
II
Spirito migliorato
Easy, cheap upgrade BUT if you need lots of defence and optionals, you can just sell extra spirit
Strong but you don't have much space, choose carefully
I
Resistenza extra
Always nice but important into [Warden, Haze, Vindicta]
II
Maledizione curativa
Good in 90% of games [Geist, Mo & Krill, Dynamo, Kelvin, Calico, Abrams, Infernus, Pocket, Lash]
II
Riduttore debuff
Still a useful item, particularly for [Infernus, Pocket, Mo & Krill]
II
Attiva
Maledizione di rallentamento
Almost always useful, but particularly into [Infernus, Lash, Wraith, Dynamo, Calico, Abrams] and builds into Vortex Web. If you cant decide what to get here, get this.
II
Soppressore
[Haze, Viper, Wraith, Infernus, Vindicta w/ a gun]
II
Infondere
Prolungamento della durata
Personally I don't feel you need this, but if you want Superior Duration later, this is fine on 1 or 3 (or even 4)
II
Emblema dell'incantatore
If they have absolutely no spirit, you could skip this
II
Barriera reattiva
[Bebop, Abrams] Mainly for laining, don't get too late
II
Ondata arcana
Nice upgrade if you got Extra Stamina - doesn't save stamina anymore though!
III
Attiva
Dissipatore debuff
[Infernus, Bebop, Seven, Warden, kind of Mo & Krill and Abrams]
III
Durata superiore
There is an arguement for this depending on the game, particularly once you have Spirit Burn, Vortex Web, Lightning Scroll or any good actives
Any order. Buy from Scrambling Time whenever.
III
Ricarica rapida
This is still very useful for you, but without extra cooldown you need to know when to store up Kudzu's - not often worth rushing
III
Ricarica breve
Good upgrade, never worth skipping imo
III
Espansione maggiore
Great for your ult and gargoyle, and even more Kudzu. Secretly most important for Spirit Burn and Vortex Web later (and you can delay till then if your aim is amazing).
III
Attiva
Fuoco alchemico
I love Kudzu Bomb 2! BUT if you need loads of defence or counters, skip this.
IV
Esposizione crescente
Here's where we enter the late game
Get the first two ALWAYS, sometimes rush one
IV
Attiva
Ragnatela a vortice
TIME TO PUT EM IN THE SCRAMBLER. Combo becomes: Fly -> Kudzu (and Alch Fire) -> Vortex Web -> Bomb -> Gargoyle (onto them). All as quick as you can!
IV
Bruciatura spirituale
TIME TO PUT THEM IN THE EVER WORSE SCRAMBLER
IV
Spirito sconfinato
It's a nice capstone for you now and if you don't need defence, it's going to add plenty of damage - but no rush
IV
Pergamena fulminante
Pretty good, but only if you're ulting often
IV
Traboccamento spirituale
Great if you're hitting shots and confident sliding, otherwise get something else
Slot these in as you go
II
Protezione spirituale
Usually not needed, if you find you're dying to spirit a lot (particularly AOE) play further back, but sometimes you need it
III
Resilienza spirituale
If they're all Spirit this is a great item - this isn't an upgrade for Enchanter's Emblem, nor is it strictly better - you want both into Spirit teams (until you can get a Tier IV)
IV
Rompi-incantesimo
Excellent stats - great into [Infernus and Lash] particularly
IV
Catena delle streghe
Potentially strong and very fun - great if you're having long fights and running out of Kudzus
IV
Attiva
Flagello
Very adaptable - grant it to tanky team mates too far in, or yourself if you get ambushed
IV
Frenesia
Can make you very hard to hit if you're enjoying shooting, but usually get something else
Slot these in as you go
II
Protezione balistica
Usually not needed, but if you just keep dying to guns, why not
III
Resilienza balistica
Usually better to get something with other usage as well, but for a team stacked with just bullets, this is pretty good
IV
Juggernaut
Amazing item and good for your team against [Haze, Viper, Wraith, Infernus, Vindicta w/ gun] and all other gun carries
IV
Armatura corazzata
The selfish Ivy's Juggernaut - if you're getting absolutely shredded by guns then grab this, grab Juggernaut too even
III
Attiva
Pelle metallica
[Haze, Viper, or really fed gun carries] evil, nasty and selfish option (but still really good)
You almost always want something from here - sell Alchemical Fire (or skip) if you need space
I
Attiva
Barile arrugginito
[Haze, Wraith, Viper, Infernus, any other gun carry]
III
Attiva
Maledizione disarmante
[Haze, Wraith, Viper, Infernus, any other gun carry] hugely useful supportive option
III
Attiva
K.O.
[Vindicta, Grey Talon, Lash, Ult Focused Seven and Bebop] ALWAYS a good buy if any of these are in the game
III
Attiva
Decadimento
Really strong right now, particularly for [Mo & Krill, Shiv, Abrams, Calico, Geist]
III
Attiva
Onda del silenzio
[Any spirit carries you're struggling with, and really good for Mo & Krill, Bebop, Calico]
IV
Attiva
Trasformazione eterea
Excellent item, don't be put off by the cost it has good stats and amazing utility. Particularly good for [Lash, Shiv, Haze, Bebop, Burst Damage]
IV
Attiva
Maledizione
If one person on their team has all the souls, buy this
IV
Attiva
Obiettivo
Same as curse but particularly for Spirit heroes you want DEAD
III
Controincantesimo
Potentially amazing but needs confidence - really good into [Lash ult, Infernus ult, Bebop bombs, etc.]
IV
Attiva
Inarrestabile!
[Lash, Dynamo, Abrams] Usually only worth if you got Debuff Reducer but not Remover
IV
Attiva
Colpo fantasma
Sort of like funnier Knockdown, and good with gargoyle [Grey Talon, Vindicta, Haze, Viper, Wraith, Infernus]
Refer to this if you're stuck on what to get next (sell Trophy Collector once you have enough souls to finish the build)
II
Rallentamento mistico
Important part of your damage and useful support. Also some sprint!
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