Dinamo mantiene in salute se stesso e i suoi alleati mentre attende il suo momento. Poche cose possono cambiare il corso di un combattimento di squadra più di un uso ben coordinato della Singolarità.
Dinamo mantiene in salute se stesso e i suoi alleati mentre attende il suo momento. Poche cose possono cambiare il corso di un combattimento di squadra più di un uso ben coordinato della Singolarità.
Utilizes either Dynamo's stomp and black hole.
Constant updates will be made.
Ability upgrades are up to your discretion, but this is how I would upgrade.
Feel free to use it.
Your laning sucks, just shove, get boxes and regen a lot when taking boxes. Keep your laning partner alive. (No order get what you need to survive.)
I
Carica extra
Two stomps better than one.
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Esplosione mistica
Sell this for slot if you have no plans to upgrade to Tankbuster.
II
Attiva
Fronte glaciale
Sell for active slots. Preferably unstoppable or refresher.
II
Ondata arcana
Spam use for everything. Use it often.
III
Attiva
Sacrificio cultista
Get monster rounds first, then buy cultist after.
II
Infondere
Tempo di ricarica compresso
If you can get this right after you black hole is pretty nice value.
II
Giubbotto da battaglia
Swap this for Enchanter's Emblem
III
Collezionista di trofei
If lane is kinda passive. You can potentially rush this, to get a good investment.
L - R but depending on situation and slot economy.
III
Ricarica rapida
Give them 4 stomps instead of 3.
III
Attiva
Pietra deformante
Best movement option for Dynamo. Sell Monster Rounds if need slot.
III
Mech del velo
Good stats with movement speed + heal.
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Ricarica breve
Buy this always, Dynamo cooldown is too long.
IV
Attiva
Rinfrescante
Sell Enchanter's Emblem or Cold Front if you need refresher slot.
III
Durata superiore
Make everything last longer. Nice.
III
Attiva
Aura eroica
Combo with Veil Walker for insane move speed. Mind your slots if you plan to purchse this.
III
Attiva
Raggio di salvataggio
Bail teammates that are getting displaced. Bebop hook, Lash ult, Holliday lasso.
III
Anticarro
>15% spirit resist on enemy team, consider buying else just forget it.
Up to your judgement and situation. Preferably buy unstoppable and spirit resillience.
III
Resilienza spirituale
Buy this to up your tankiness.
IV
Tempo di ricarica trascendentale
This item kinda bad. Buy as the last item possible.
IV
Armatura corazzata
Good against on-hit comps. Must buy against Infernus, Mirage and Haze.
IV
Rompi-incantesimo
If you need to survive certain spell nukes. GT, Lash etc. The debuff resist is nice too.
III
Resilienza balistica
Innate boon bullet resist. Don't have to prioritize unless they are doing a lot of bullet damage.
IV
Ritmo di guarigione
Steriod cream for your carries.
IV
Juggernaut
Gun damage is not real right?
III
Espansione maggiore
Not really a fan, cause it fucks with your warp stone and ult muscle memory. But you can buy it for the extra range it gives on items and your BH.
II
Attiva
Maledizione di rallentamento
Runny characters can't run lite.
II
Soppressore
Shooty character shoot less faster.
III
Attiva
Maledizione disarmante
Shooty characters can't shoot.
III
Attiva
K.O.
Flying characters drop down.
III
Attiva
Onda del silenzio
Stomp + Silence = Good initiate plus damage.
IV
Attiva
Maledizione
The end all of crowd control. Apply to whoever has high impact against the team.
IV
Spirito sconfinato
Buy when you really need the damage.
IV
Bruciatura spirituale
Can proc both on your black hole and stomp. Really good item for anti-heal as well.
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