Warden memimpin pertempuran dari garis depan, terjun ke medan pertempuran dan menghalangi lawannya dari bertarung secara efektif. Namun, apa yang dianggap sebagai keberanian oleh Warden, dipandang sebagai kesembronoan oleh orang lain. Jika dia tidak berhati-hati, dia bisa dengan mudah menemukan dirinya terperangkap dalam kesulitan.
Warden memimpin pertempuran dari garis depan, terjun ke medan pertempuran dan menghalangi lawannya dari bertarung secara efektif. Namun, apa yang dianggap sebagai keberanian oleh Warden, dipandang sebagai kesembronoan oleh orang lain. Jika dia tidak berhati-hati, dia bisa dengan mudah menemukan dirinya terperangkap dalam kesulitan.
This is a pretty adaptable build. Generally you're
looking to use your ult for damage in the early game
and CC or frontline in the late game. Grab either
Rescue Beam or Fortitude in the mid game to keep
you alive, or skip if you're feeling bold.
You can max Splatter second instead if you want,
but Cube is just so good, and your damage is mostly
from Goo Ball anyway.
Good damage early, good for farming, nice to have a Weapon item
You can skip if needed for a counter item
Probably sell for Greater Expansion
If you're really hurting
A little more survivability in lane
Farming feels bad this patch, this helps
Early Goo Ball double hit now that you have T5 Ball
Insane save with Cube, also just keeps you alive
Makes you tankier, keeps you full
You could build this almost every game, but you will most likely have to sell it at some point
Especially vs slows or roots
Really strong, esepcially with a ton of Spirit
Calico, Abrams, Shiv especially
Found this to be pretty good. Especially if they have Lash / Seven / Vindicta / Gray Talon / Bebop
Still does a fair amount of damage
Probably under valued in general, I don't mind selling Arcane Surge for this
Especially against Warden, Vindicta
Actually does a ton of damage and good anti heal. Only problem is that it's single target
Super cool item, but they kind of have to have some people doing Spirit damage for this to work
Big bursty characters. Yamato, Lash, GT, Paradox, maybe Vindicta
Haze, Infernus, maybe Wraith, Seven. Anyone with on hit stuff
If you need frontline badly
If you're leaning into the support role a little more
For that one character that's a problem
More mobility in Goo Ball
AOE Slowing Hex
Really good damage, esepcially if they're heavy on tanky frontliners
Mostly for the antiheal, but the damage is really good too
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