Vindicta has the mobility to engage at her leisure, picking at her prey and bleeding them out slowly. Injured enemies at any distance should fear being picked off when she is on the map.
Vindicta has the mobility to engage at her leisure, picking at her prey and bleeding them out slowly. Injured enemies at any distance should fear being picked off when she is on the map.
items should not be built in order, figure it out (aka it just depends on game state)
Core items @ 10k souls
Core items @ 25k souls
go crazy
Pulse Grenade
Time Wall
Kinetic Carbine
Paradoxical Swap
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