Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.
Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.
GOOD ITEMS IF YOU WANT TO WIN (THIS IS LIKE A HYBRID BUILD)
OKAY IM BACK TO THINKING REVERB IS BAD AGAIN IF YOU WANT TO DO SPIRIT DAMAGE BUILD ECHO SHARD AND TRY BOMB ITS KINDA FUN
UPDATED FOR 1/13/2025
3K Net Worth
Good for trading keeps you healthy in lane get first for most match ups
Get before resto if you need to play more passive
Significant trading power in this item. Throw your 1, pop the infuser active to ignore the bonus damage you take and then run people down with your 2
Upgrade to Enduring Speed early if enemies are stacking slows look for upgrading into mid game to stay mobile
Up to 10K Net Worth
Major spike in terms of damage can skip burst/reach if fighting often
Good for skirmishing this will give you the sustain needed in longer fights
Mitigates self damage look to purchase every game especially around first point into malice
Lady Giest has insanely good base damage with okay ratios this plays off of her already good abilities
Solid choice to keep onto people with your 2 and some range for 4. Not a must build but a more often then not item.
Build 1 or 2
Good damage scales well not as core as soul shredder but gives you extra oomph when needed
Get kinetic dash if you need extra mobility in fights
Good item for sticking onto targets works well with long range
Gets high value against fliers or enemies who want to space you if you have ult don't get if the enemy team wants to all in you often
20K Net Worth
Good spike of damage this will make your spirit damage relevant into the mid and late game
Prioritize this over imp burst if you need the gap closer
Get bullet armor earlier if you're behind but not before core early items
Imbue on 3 to stack malice faster (Can delay for Frenzy/Leech)
Look to build after 1 or 2 of your core items earlier if needed
Buy against characters that want to cripple your stam (Warden, Mcginnis)
Get this if the enemy has a ton of consistent healing or if you want to build Leech as your first tier 4
Good item if enemy is stacking heal reduction
If the enemy is stacking stuns or DOT's (Infernus, Pocket...) fit this in after buying mid core items
Buy this early if your team is spirit heavy or you can't trade shots with enemies (can purchase over bullet resist shredder)
Not as core as a lot of people buy this and it doesn't stack if team is missing bullet res shred try and pick it up if you need to fill in slots
High value if against game winning ults or burst damage (Lash, Vindicta, Warden, Infernus, Shiv ext...)
Buy against fliers or to give your engagers a window
Good against Abrams, Shiv, Infernus or any Leech users
Good farming item solid against spirit damage would build when the game isn't high tempo
Buy against Infernus, Pocket Get this item late game with silencer to stack debuff resistance
Solid upgrade good for any characters with significant slows (Warden, Viscous)
Get CORE mid game items before investing
High DPS increase premier Giest item
Get this as your first tier 4 if the enemy has a ton of burst you can live through
Good buy against enemy building resistances gets best value before improved armors are purchased on enemies
Getting after Frenzy helps covers your health costs and any significant burst damage in the game
Only get after you have other tier 4's insanely late game
Get improved armors according to the damage in the lobby buy only after you you have a tier 4 if possible
Do not buy as first tier 4 unless desperately behind Use this to disrupt the enemy primary carry
Stack with debuff remover to become impossible to lockdown insanely high value against characters like Infernus (should be a third or fourth late game option.)
Essence Bomb
Life Drain
Malice
Soul Exchange
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