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Seven
Electrocutes crowds of enemies

Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.

Seven
Electrocutes crowds of enemies

Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.

Hero
Build
Fathom Build

3

DAILY | TRENDING

11-13-2024 Update

10 days ago

Description

Theory Crafted Fathom Build

Item Build
Laning Stage

Duo Lane (RS Opt. for Hard Lane)

item
High-Velocity Mag
500
item
Ammo Scavenger
500

Sell for Early/Core/Opt Spirit Item

item
Hollow Point Ward
500

Sell for Warp Stone or Hunter's Aura

item
Close Quarters
500
item
Rapid Rounds
500

Sell for MC

item
Melee Lifesteal
500
item
Extra Health
500

Sell for BL, RB/RF, or EdSpd

item
Extra Stamina
500
item
Spirit Strike
500

Sell for BRS

item
Extra Charge
500
item
Extra Spirit
500

Sell for Core/Opt/LG Spirit Item

item
Enduring Spirit
500
Laning Stage

Solo Lane (HR Opt. for Hard Lane)

item
Monster Rounds
500

Sell for MC

item
High-Velocity Mag
500
item
Ammo Scavenger
500
item
Hollow Point Ward
500
item
Close Quarters
500
item
Melee Lifesteal
500
item
Extra Health
500
item
Extra Stamina
500
item
Extra Charge
500
item
Spirit Strike
500
item
Extra Spirit
500
item
Enduring Spirit
500
Healing Items

item
Restorative Shot
500
item
Active
Healing Rite
500
Early Game

Buy EndSpd after SH if needed

item
Bullet Lifesteal
1250

Optional, but very helpful before RB and Sell Extra Health for BL RF + Lvls in 4

item
Melee Charge
1250

Sell RR or MR for

item
Lifestrike
3500
item
Active
Slowing Hex
1750

Sell: Ammo Scav OR Ext S if no Flex Slot Buy: SpBts - EdSpd to fill EdurSpirit Slot if needed over RBr or ReFire if Flex Slot 1-2

item
Bullet Resist Shredder
1250

Sell SpStrk for BRS

item
Reactive Barrier
1250
item
Active
Return Fire
1750
item
Sprint Boots
500
item
Enduring Speed
1750

Optional, but very good and helpful early

Core Items

item
Slowing Bullets
1250
item
Rapid Recharge
3500
item
Point Blank
3500
item
Active
Warp Stone
3000
item
Pristine Emblem
3500
item
Hunter's Aura
3000
item
Superior Stamina
3500
item
Improved Cooldown
1250
item
Veil Walker
3000
Late Game/Extension Items

item
Active
Silencer
item
Superior Cooldown
4250

Put on 1, 2, or 3 (3 my fav)

item
Mystic Reach
500

Sell Slowing Hex for

item
Improved Reach
3500
item
Siphon Bullets
6200

Sell Lifestrike for

item
Glass Cannon
7450
item
Frenzy
6200

Sell MC for

item
Quicksilver Reload
1250

Put on 1, use in place of MC for instant reload

item
Intensifying Magazine
3000

Sell PE for, when HP gets high and DoT > Burst Dmg

item
Active
Phantom Strike
6200

Sell Return Fire for

item
Inhibitor
6200

Sell Reactive Barrier for

Optional/Situation Items

item
Toxic Bullets
3000
item
Kinetic Dash
1250
item
Headshot Booster
500
item
Headhunter
3500
item
Burst Fire
3000
item
Escalating Resilience
3000
item
Crippling Headshot
6200
item
Active
Fleetfoot
1250
item
Active
Vampiric Burst
6200
item
Active
Shadow Weave
6200
item
Suppressor
1250
item
Mystic Slow
4250
item
Duration Extender
1250
item
Superior Duration
4250
item
Diviner's Kevlar
6200
item
Torment Pulse
3000
item
Active
Curse
6200
item
Active
Magic Carpet
6200
item
Active
Ethereal Shift
3000
item
Active
Decay
1250
item
Active
Knockdown
3000
item
Active
Cold Front
1250
item
Active
Withering Whip
1250
item
Debuff Reducer
1250
item
Combat Barrier
1250
item
Healbane
1250
item
Spirit Armor
1250
item
Improved Spirit Armor
4250
item
Bullet Armor
1250
item
Improved Bullet Armor
4250
item
Fortitude
3500
item
Healing Booster
1250
item
Active
Debuff Remover
4250
item
Active
Majestic Leap
3000
Ability Point Order

Scalding Spray

Breach

Reefdweller Harpoon

Lurker's Ambush

1

1

1

1

2

2

5

2

2

5

5

5