Deadlock CoachDeadlock Coach
Pocket
Infiltrates and disrupts the backline

With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters.

Pocket
Infiltrates and disrupts the backline

With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters.

Hero
Build

9

DAILY | TRENDING

12-31-2024 Update

23 days ago

Description

This build is all about trapping your opponent in the dome, and bursting them down while they have nowhere to go and you tank whatever they throw at you. The build focuses on gun damage with the alchemical fire combo being the main idea.

At the start of the game, focus on denying souls with ice beam to try and outfarm your lane opponent. Then once you have the dome look out for chances to trap someone.

After some initial items the build has four paths you can choose from depending how the game is going. And there are some extra items at the bottom if you need more ideas.

Item Build
Starter

Use ice beam as often as possible to deny souls

item
Active
Healing Rite
500

Keep your health up boy, you've got souls to deny!

item
Active
Healing Nova
1750

If they try to kill you, pop this and return the aggression

item
Hollow Point Ward
500
item
Close Quarters
500
item
Extra Charge
500

Your bombs should start healing around now

Early Counter Items

If you need one

item
Debuff Reducer
1250
item
Reactive Barrier
1250
item
Extra Stamina
500
item
Healbane
1250
Let the doming begin

Alchemical fire is a big boost to damage. Throw it, shoot, beam, shoot again.

item
Quicksilver Reload
1250

Imbue 3. This isn't everybody's cup of tea, but you get a burst of damage and you can cancel early to keep shooting

item
Basic Magazine
500

more bang out of the quicksilver mag

item
Active
Alchemical Fire
3000

Big save for a big damage boost. Throw it every time you dome. Works even better with a friend.

item
Healing Booster
1250

You need to scale your healing or people will just kill you in the dome.

item
Sprint Boots
500

Helps move fast on the ice path.

Late Counter Items

item
Active
Knockdown
3000
item
Active
Debuff Remover
4250
item
Active
Slowing Hex
1750
item
Active
Rescue Beam
3000

Great item for Kelvin always. I suggest to use it as often as possible rather than waiting for the perfect beam.

Option 1: The 1v1 Dome

In this build, maximize the damage in the dome so you can take down strong opponents

item
Improved Cooldown
1250
item
Burst Fire
3000
item
Point Blank
3500
item
Duration Extender
1250
item
Enduring Speed
1750
item
Fortitude
3500
item
Active
Phantom Strike
6000

Can be skipped. This is a dubious (but fun) pick. If they have fliers on their team it's effective at getting them into a dome.

item
Titanic Magazine
3500
Option 2: The royal rumble

In this build, aim to bring teammates into the dome

item
Mystic Reach
500
item
Improved Reach
3500

Range upgrades are super important if you want to get others in.

item
Mystic Vulnerability
1250
item
Active
Heroic Aura
3000
item
Active
Rescue Beam
3000

You can pull a friend in and dome if you have the enemy with you.

item
Arcane Surge
4250

Helps to close the distance to a dome target, and increases both range and healing

item
Enduring Speed
1750
item
Active
Refresher
6000

To use it twice in a team fight

Option 3: This isn't working

Too weak to dome? Switch to grenade focus

item
Mystic Reach
500
item
Rapid Recharge
3500
item
Improved Burst
3500
item
Enduring Speed
1750
item
Improved Reach
3500
item
Superior Cooldown
4250
item
Active
Warp Stone
3000
Option 4: We are being carried

If someone on your team is super strong, just try to keep them alive

item
Active
Rescue Beam
3000
item
Improved Cooldown
1250
item
Improved Spirit
3500
item
Enduring Speed
1750
item
Superior Cooldown
4250
item
Kinetic Dash
1250
item
Boundless Spirit
9500
More stuff

If you run out of things to buy here are some ideas

item
Bullet Resist Shredder
1250
item
Escalating Exposure
7250
item
Mystic Reverb
6000
item
Superior Duration
4250
item
Arcane Surge
4250
item
Active
Vampiric Burst
6000
item
Frenzy
7250
item
Active
Rescue Beam
3000
item
Active
Majestic Leap
3000
item
Active
Curse
6000
item
Spellslinger Headshots
4250
item
Active
Unstoppable
6000
Ability Point Order

Frost Grenade

Ice Path

Arctic Beam

Frozen Shelter

1

1

2

1

1

2

2

5

5

2

5

5