
Ao se entocar sob o solo, Mo e Krill podem alcançar praticamente qualquer um; e quando chegam perto, os resultados podem ser devastadores.
Ao se entocar sob o solo, Mo e Krill podem alcançar praticamente qualquer um; e quando chegam perto, os resultados podem ser devastadores.
THE STRONGEST, PURPLEST, MOST VILE MO BUILD OUT THERE, PERFECT FOR MO'ING ALL UR ENEMIES DOWN,
Hyper carry burst MnK
#Buffmo
Just hit auto queue to buy L->R


I
Imbue [E]
Expansão Mística
you will hit scorns you would've never dreamt of hitting without it, builds into greater expansion


I
Explosão Mística
adds hundreds of healing to each Scorn, you can be a lot more free and agressive in lane now


I
Botas de Corrida
Much needed speed to rotate and roam, and early hp regen


II
Troféus de Caça
Only buy ONE of trophy collecter or enduring speed (im looking at you palmer)


II
Ativa
Frente Fria
Use while burrowed to set up for your unburrow, or just use it while spinning, good to clear troops alongside a scorn (sellable)


III
Resiliência
very good item, currently taking place over warp stone, gives good healing, speed, and feels better than warp in the current meta. If u disagree feel free to buy warp instead of this, do not buy both


I
Espírito Adicional
did you know by technicality, burrow has x2.25 spirit scaling?-->


II
Espírito Aprimorado
but that assumes u hit your whole burrow tho, which is 80% the time, but is only like 40% with duration. (sellable if can proc tankbuster without it)


III
Pulso Atormentador
Torment is the most core core of any item mo can get, very good damage and your only way of passive damage becuase mo's gun is horrible, sadly nerfed but still good


II
Maldição Anticura
good heal and good antiheal, not much more to say, higher rank you are less optional this becomes, (sellable)_
Rare purchases, you will only ever need 1 or 2


II
Velocidade Resiliente
just a worse trophy collecter lowkey but ill keep it here for now


I
Ativa
Rito de Cura
if your lane partner or you r kinda selling, i cant think of a use case for me, but i always buy it when im trying out a new character for the first time so here it is


II
Ativa
Feitiço Desacelerador
I FUCKING HATE SHIVVVV


II
Roubo de Vida Espiritual
very good healing, cheap and better than healing booster and radiant regen, can sell later or maybe upgrade to infuser depending on how much antiheal is on you


II
Emblema do Encantador
15% spirit resist is super needed, +2 regen, and a good bit of extra spirit power most of the time, sameish value to spirit lifesteal


II
Imbue [E]
Recarregamento Célere
Adds hundreds of healing to each Scorn, scales nicely with spirit, but optional if u want it early
if you have no slots, prio walkers (obv) or sell sumthing


IV
Ativa
Flagelo
helpfull in large teamfights and before combos, 40% spirit res is incredibly helpful, and % damage helps against tanky characters


III
Antitanque
Buy earlier or later depending on if you can proc it (165 damage, 107 spirit power)


III
Grande Expansão
works on every single part of Mo's kit, aswell as actives like warpstone and scourge


IV
Exposição Crescente
spirit shred, makes you scale in long fights better, also pretty good spirit resist,


III
Resiliência Espiritual
AMAZING CARD, very high base spirit res, highly discourage buying other spirit res INSTEAD of this card, buy it with other cards


II
Imbue [E]
Compressão de Recarga
would defiently be nice if this was earlier but money is tight


III
Recarga Superior
cooldown reduce is just nice to have, helps you stay more active in fights, helsp a lot to counteract recent cd nerfs on mo
no longer L-R, think about what ur buying


IV
Recarga Transcendente
buy this or boundless if u simply want extra damage, 4500< souls=boundles, 4500> souls =transcendent


III
Regeneração Irradiante
Very good healing, best in long fights that you will be able to proc it several times


IV
Ativa
Explosão Ártica
use this directly after you scorn, incredible damage for burst, holds them still for your combo, and huge amp, use to set up for big damage like talon or lash ult


IV
Queima Espiritual
good damage and antiheal, combines well with escalating cuz of fire ticks,
each have their benefits but not needed in every game


IV
Quebra-Magias
Spirit resist AND debuff resist, very good if your facing both,


IV
Ativa
Relíquia Amaldiçoada
biggest FUCK YOU you can do besides your ult, buy this if just one specific person on the enemy team is carrying


III
Ativa
Pele de Aço
on par with bullet resilience, really up to personal preference idrk the situations that are ideal for each


III
Ativa
Dissipador de Magias
unstoppable but ur broke


IV
Correntes do Bruxo
HOLYYYYYYYYYYYYYYY SHITTTTTTT, can actually be so fucking good, though best to buy when most of enemy team deals consecutive damage. Also buy with other resistancer, cuz it doesnt give a lotsss


IV
Ativa
Irrefreável
so so so sososososoososoooooo goood esp in current meta with the plethora of CC, hard to describe when to buy, but just count how much cc the enemy has


III
Ativa
Pedra Errática
Use it during brurow to get up to places because u cant jump, use it to get closer for an ult, or use it to run away


III
Ativa
Fogo Alquímico
Legit the only orange item i will ever buy, saddens me to buy one at all, good damage for aoe, throw it in teamfights or under combo


II
Imbue [E]
Extensor Temporal
I know this is probably very shocking to new players, or those who simply dont know, but A full explanation of why not to use Duration items can be found at TTV/palmer13579


III
Duração Superior
If your too lazy to go to his twitch, the whole spiel is that duration is just unneeded on Mo, 99% of combos dont need that extra one second to kill, and that 1% isnt worth spending 3200 souls,


III
Queima-Roupa
I know you may want to try out 'GunMo' but its generally just worse than spirit in every possible way, any gun card is just statistically worse than its spirit alternatives
the biggest thing you need to do is cherry pick your lanes, know what characters arent good to lane against as mo and avoid them best you can, avoid shiv, mina, infernus, etc, and priotize character mo does well against like graves or pocket, once u get into lane play careful farm well, get boxes and slowly pick up aggressiveness as you buy your first four cards; once you buy those first 4 cards you can just skill your way through lane. After lane i like to farm up a little up to atleast fort, then i roam and get combos and just scale well. Around the time you get scourge is when the build REALLY gets online, go into fights with scourge already on, get in burrow and try to get maybe 2 scorn amp and ee stacks, and then unburrow , dealing big burst, cycle in and out waiting on your cooldowns, you are useless unless burrow is off cooldown, follow tempo to maximize damage. ->>, make sure to position yourself well around your enemys to maximize damage and healing.
This build has been through so many edits it actually made me realise the version counter this game has counts absolute bullshit. This build is being constantly updated so refresh it maybe every so often. This build is best if either your a good player and wanna learn mo or decent at mo and wanna improve; if your playing pure mo, just know that your real rank is higher then what youre in, because your playing the worst character of all time. I also fully recccomend making a copy of this build and editing it to fit what you need, as that is what i did to create this build. keep it favorited tho i need the buisness. Anyways #mo-nation that is all, you can reach me on discord with the tag of godofdoggos if you have any inquiries o whateva


II
Vulnerabilidade Mística
used instead of extra spirit as it can also proc tankbuster, teamwide damage, and gives spirit resist. Saving 6.4k and a slot without boundless


IV
Espírito Livre
with duration, it technically has 2.88x scaling, BUT after 1.5 seconds of burrow people can freely dash out of it, so its not worth it
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