Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.
Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.
This is a Mirage Build where you get your power spike before you reach the mid game and you do a decent amount of damage but most importantly you have a lot of pressence on the map, a lot of CC and you're very tanky with sustain.
Skill Unlock: 3-2-1-4 | Skill Upgrade: 2-3-1-1-4-3-3-2-2-4-4-1 | twitch.tv/linepro
if losing lane
You're building survivability to make it harder to kill you. You peak reaching mid game. Quicksilver Reload on 3
Superior Cooldown on 4 | The idea is to set up a fight with 4+1 then chase them and kill them slowly with your 3. If you take damage use your 2 to remain at full hp
Just sell 500 cost items
Fire Scarabs
Tornado
Djinn's Mark
Traveler
1
1
1
2
1
2
5
2
5
2
5
5