Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.
Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.
DPS
Bullet Damage
Ammo
Bullets per sec
Light Melee
Heavy Melee
Max Health
Health Regen
Bullet Resist
Spirit Resist
Move Speed
Sprint Speed
Stamina
1
2
3
4
Deploy a Mini Turret that automatically shoots enemies. The turret expires after a limited lifetime.
Turrets gain {s:TurretHealthPerBoon}HP per Boon. They deal reduced damage to troopers and objectives.
Turrets apply +25% Movement Slow
Deploy a spirit that heals nearby units.
Label for AuraFireRateBonus
Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby.
After casting, press [{s:iv_attack}] or [{s:in_ability3}] to erupt the wall early.
Removes 1 stamina and amplifies {s:hero_name}'s damage by 15% on hit enemies for 7s
Unleashes a volley of rockets that home in on a targeted location.
Applies 30% movement slow
Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parent's anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs.
Now the head of Fairfax Industries Military R&D department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.
47K
45K
43K
41K
39K
37K
35K
33K
30K
27.5K
25.5K
23.5K
21.5K
19K
18K
17K
16K
15K
14K
12.5K
11.5K
10.5K
9.7K
9K
8K
7.5K
6K
5.2K
4.5K
3.5K
3K
2.2K
1.5K
1.2K
800
400
0
AP
Ability Unlock
Power Increase
Each Power Increase grants:
+0.35
Base Bullet Damage
+2.67
Base Melee Damage
+41
Base Health
DPS
Bullet Damage
Ammo
Bullets per sec
Light Melee
Heavy Melee
Max Health
Health Regen
Bullet Resist
Spirit Resist
Move Speed
Sprint Speed
Stamina
1
2
3
4
Deploy a Mini Turret that automatically shoots enemies. The turret expires after a limited lifetime.
Turrets gain {s:TurretHealthPerBoon}HP per Boon. They deal reduced damage to troopers and objectives.
Turrets apply +25% Movement Slow
Deploy a spirit that heals nearby units.
Label for AuraFireRateBonus
Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby.
After casting, press [{s:iv_attack}] or [{s:in_ability3}] to erupt the wall early.
Removes 1 stamina and amplifies {s:hero_name}'s damage by 15% on hit enemies for 7s
Unleashes a volley of rockets that home in on a targeted location.
Applies 30% movement slow
47K
45K
43K
41K
39K
37K
35K
33K
30K
27.5K
25.5K
23.5K
21.5K
19K
18K
17K
16K
15K
14K
12.5K
11.5K
10.5K
9.7K
9K
8K
7.5K
6K
5.2K
4.5K
3.5K
3K
2.2K
1.5K
1.2K
800
400
0
AP
Ability Unlock
Power Increase
Each Power Increase grants:
+0.35
Base Bullet Damage
+2.67
Base Melee Damage
+41
Base Health
Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parent's anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs.
Now the head of Fairfax Industries Military R&D department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.