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Magician
Misdirect and hex enemies

With the help of their unwilling assistant, the Magician can confuse enemies with curving hexes and rapid cards.

Magician
Misdirect and hex enemies

With the help of their unwilling assistant, the Magician can confuse enemies with curving hexes and rapid cards.

Hero
Build
Skinner's BIG BALLS (updated nov 23rd)

241

DAILY | TRENDING

11-21-2024 Update

today

Description

big ball BIG BALL BIG HUGE BALL.
Getting t3 splatter before t3 ball now in favor of stronger midgame. Get torment pulse and arcane surge, then grab warpstone. it lines up with unlocking t3 ball. ball out my friends

Item Build
Early

establish strong lane phase

item
Melee Lifesteal
500
item
Mystic Burst
500

stronger splatter, we hold this item until pressured by flex slots

item
Spirit Strike
500

big damage for puddle and melees in early lane -- we sell this when getting ball items. IF I AM WINNING HARD I BUY POWERSPIKE ITEMS

item
Monster Rounds
500

makes pushing lanes and taking towers effortless. faster farming jungle as well. multiple bugs making this item better than it says

item
Mystic Reach
500

NEVER SELL, WE BUY AND EVENTUALLY GET IMP REACH FOR BIG BALL

item
Extra Charge
500

Optional. good for rotating lanes early. First purple item we sell to acquire torment pulse / arcane surge.

power spike - can buy early

item
Mystic Shot
1250

massive power spike in lane. I often get this right after melee lifesteal and mystic burst if i am winning lane, and just keep hard pressuring

item
Enchanter's Barrier
1250

gives a lot of splatter and mystic shot damage. + cdr. + helps protect against burst

item
Kinetic Dash
1250

very Strong early, later upgrade to arcane surge for big ball

item
Melee Charge
1250

I love this item but technically optional. Makes farming with melee very fast, can oneshot full HP minions when u have these 4 yellows and monster rounds.

Big upgrades - mandatory

item
Arcane Surge
4250

Dash jump -> BALL. BIG BALL.

item
Active
Warp Stone
3000

BUY WHEN YOU MAX BALL

not required

Optional mobility

item
Extra Stamina
500

i don't bother with stamina. arcane surge gives a stamina now. I save my money and rush my torment pulse, or grab divine barrier for greens which also makes ball bigger

item
Superior Stamina
3500
item
Active
Fleetfoot
1250

FOR HMC enjoyers. we have melee charge.

item
Enduring Speed
1750
ball shit

sell extra charge first, spirit strike second in favor of these

item
Torment Pulse
3000

always get this. you'll be shocked how much damage it does. First flex slot minimum

item
Improved Cooldown
1250
item
Duration Extender
1250
item
Spirit Lifesteal
1250
item
Improved Reach
3500
item
Superior Cooldown
4250
item
Superior Duration
4250
item
Mystic Reverb
6200

I BUY MAGIC CARPET BEFORE MYSTIC REVERB. This is here because it is the IMBUE BALL row of items. This is a great 3rd flex slot item.

item
Active
Magic Carpet
6200

IDEAL SECOND FLEX SLOT ITEM.

item
Diviner's Kevlar
6200
item
Mystic Slow
4250
item
Active
Phantom Strike
6200

This is last not because it is super late game, but because it is a lower priority active than magic carpet or diviner's kevlar etc. It is competing fo not a flex slot but a GREEN slot and an ACTIVE slot. Its very good, but late game.

Defense / utility choices

item
Active
Divine Barrier
1250

ALSO GIVES ABILITY RANGE. BIGGER BALL

item
Active
Rescue Beam
3000

BIGGER BALL FROM ABILITY RANGE. + SUPPORT.

item
Active
Return Fire
1750

Strong cheap active.

item
Bullet Armor
1250
item
Spirit Armor
1250
item
Leech
6200
item
Improved Bullet Armor
4250
item
Improved Spirit Armor
4250
item
Active
Colossus
6200
SUPER LATE GAME, extra money era

item
Improved Burst
3500

I do buy this as second flex slot if i need power immediately, otherwise i save for magic carpet for second flex. these items are less priority than getting say magic carpet, diviners, mystic reverb.

item
Pristine Emblem
3500
item
Spellslinger Headshots
4250
item
Boundless Spirit
9700
item
Escalating Exposure
7450
item
Spiritual Overflow
6200
Ability Point Order

Splatter

The Cube

Puddle Punch

Goo Ball

1

2

1

5

1

2

5

2

1

2

5

5