Holliday depends on her skills as a crack shot, shooting things she's bounced into the air. With good aim she can lay out heavy damage. Her movement skills let her isolate her enemies or beat a hasty retreat.
Holliday depends on her skills as a crack shot, shooting things she's bounced into the air. With good aim she can lay out heavy damage. Her movement skills let her isolate her enemies or beat a hasty retreat.
High damage headshot build, good aim required, ability points are not set in stone. Meant for single target damage at mid to long range.
Update: Reorganized a little.
Buy as needed
Buy first if poke-heavy lane
Sell for slots.
huge item for Holliday, extra ammo + a little boost of spirit and health
Stamina synergizes with our 2.
Most importantly, this gives us a extra bounce pad for mobility purposes.
Sell Later
my usual pick
If behind, or secured a kill and need a heal to stay in lane.
This can make you very strong early, but scales atrociously. Sell later
Focus on farming these and core items.
We are squishy and want to stick to mid-range engagements. This will help us do that.
Not too much help early on, but later it will be instrumental for us as our damage scales.
Place this on Barrels.
Some early sustain
Optional, sliding = more shooting
Core items on the build, generally go in order.
It may seem early to buy this, but having tested extensively, the power spike you get is stronger the earlier you can pick it up. This gives a strong midgame position.
A fairly respectable power spike at mid-range on this item
This helps our mobility/evasion, and our perpetual ammunition troubles by buffing our slides.
Adds slows, more damage, health and ammo. This + Inhib are our main t4 items.
Buy as needed
My usual preference
Pretty situational but can help us out against a fed Infernus, Pocket ults, a debuff active spamming Paradox, etc.
Powder Keg
Bounce Pad
Crackshot
Spirit Lasso
1
2
1
1
5
2
5
2
1
5
2
5