Astro depends on her skills as a crack shot, shooting things she's bounced into the air. With good aim she can lay out heavy damage. Her movement skills let her isolate her enemies or beat a hasty retreat.
Astro depends on her skills as a crack shot, shooting things she's bounced into the air. With good aim she can lay out heavy damage. Her movement skills let her isolate her enemies or beat a hasty retreat.
Paradox build based on MikaelS' playstyle (YouTube video lmao).
I considered his midgame to be after the 10 minute mark.
Lategame is mostly made up but really is just damage scaling.
Pulse Grenade
Time Wall
Kinetic Carbine
Paradoxical Swap
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