Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.
Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.
features ability ordering, annotations for imbues and notes and alterante/situational items.
items are mean to be built left to right, going in order in each catagory. feel free to replace items in build or skip to different items as you see fit.
pick 2 or 3 vitality.
sell.
sell.
sell.
sell.
sell.
imbue on 1.
imbue on 1 or 4.
imbue on 3 or 1.
leech, sell healing booster if not needed, pick 1 vitality.
read annotations.
replaces high velocity mag / hollow point ward.
replaces high velocity mag / hollow point ward.
replaces high velocity mag / hollow point ward.
replaces high velocity mag / hollow point ward.
replaces high velocity mag / hollow point ward.
replaces slowing bullets.
replaces slowing bullets.
replaces slowing bullets.
replaces slowing bullets.
replaces fleetfoot.
replaces pristine emblem / alch fire.
replaces pristine emblem / alch fire.
replaces a T4.
replaces a T4.
replaces a T4.
replaces a T4.
replaces a T4.
replaces a T4.
replaces healing booster.
replaces healing booster.
replaces a spirit item or toxic bullets.
replaces a spirit item or toxic bullets. imbue on 4 or 3.
replaces a spirit item or toxic bullets.
replaces a spirit item or toxic bullets.
replaces a spirit item or toxic bullets.
replaces a spirit item or toxic bullets. imbue on 1 or 3.
replaces a T4.
replaces a T4.
Frost Grenade
Ice Path
Arctic Beam
Frozen Shelter
1
2
1
2
1
5
1
2
5
2
5
5