Yamato décime ses adversaires avec ses frappes d'une précision mortelle. Cependant, de telles attaques la laissent souvent exposée, elle doit donc faire en sorte que chaque coup compte.
Yamato décime ses adversaires avec ses frappes d'une précision mortelle. Cependant, de telles attaques la laissent souvent exposée, elle doit donc faire en sorte que chaque coup compte.
i decided to use this space for some tips:
dash + 1 lets you travel a bit while charging, ctrl + 1 from zipline lets you travel a good amount of distance (especially w/ move rune)
2 has three stages of pulling you, the third pull throws you across the map if you interrupt it
do not try to insta dash after 4, wastes stamina and doesnt move you
left to right, buy CS at 8th minute mark
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Imprégner
Rechargement éclair
quickbuy is "fixed" doesnt "not imbue" anymore but breaks from time to time and still asks you to imbue now
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Balles antimonstres
always second item, barrier first instead of QSR if needed
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Active
Sacrifice rituel
On avg you get this at about 8 minutes, right when the large denizens spawn - if you're way ahead, skip for QR first
get one barrier and MR first if lane requires it, then QSR
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Rite de guérison
take this if your lane sucks, press it and go for boxes on minute 2
~10k souls + intensemag is 2 max, ~25k souls + rico is 4 max
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Chargeur exponentiel
Does not work on alt-fire (mouse2)
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Pied plume
These remove your Movespeed penalty which is crucial when your slide ends, FT slows you to a crawl.
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Transe furieuse
FT DOWNSIDES DO NOT APPLY IN ULT! Hook into enemy, get into a slide, pop your FT and enjoy. (64/76 spirit resist in ult)
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Tir divisé
Pellet bug is fixed, Return Fire seems to be fixed too, but be careful still!
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Furie
good bullet resist bonus into current gun meta, and a very high weapon damage boost nearing glass cannon but twice as cheaper
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Magnum mercuriel
quickbuy is "fixed" doesnt "not imbue" anymore but breaks from time to time and still asks you to imbue now
left to right is best to worst, none of these are bad though
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Sourdine
stacks extremely well w/ rico into heavy caster matchups, if there's something like dynamo/pocket/geist/lash/holliday etc consider this
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Balles perforantes
Great into high bullet resist, Plated Armor or miss heroes (currently only haze or mirage)
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Tir veinard
great raw damage in case there's no bullet resists or casters
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Trompe-la-mort
testing 1
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Inhibiteur
testing 2
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Intouchable
if the game has gone extremely late and most enemies have a means to CC you, this is the real deal
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Cuir blindé
Very potent into Haze/Warden/Wraith (especially into Haze ult), Plated Armor is not that good since most guns tend to get APR into you anyway
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Balles toxiques
Stacks extremely quickly with Split Shot and Rico, very versatile, borderline core item
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Saturation spirituelle
stacks well w/ unstoppable to charge w/ gun for your ult duration, but a very rare pickup
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Frénésie
not very useful after recent Tankbuster buff, each one deals about 300-350 damage at this point in the game
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Rembobineur
ultimate endgame item after 70k+++ souls
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Imprégner
Prolongation
not really recommended to upgrade it, but these +2 seconds might decide your fight's outcome
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