
Yamato décime ses adversaires avec ses frappes d'une précision mortelle. Cependant, de telles attaques la laissent souvent exposée, elle doit donc faire en sorte que chaque coup compte.
Yamato décime ses adversaires avec ses frappes d'une précision mortelle. Cependant, de telles attaques la laissent souvent exposée, elle doit donc faire en sorte que chaque coup compte.
STARTING 3 IS MORE CONSISTENT AND OPTIMAL BUT I LIKE STARTING 1
any questions in my discord or on stream :3
Generally left to right


II
Active
Souffle glacial
if you need more slow or early dmg can pick up over spirit sap
can get cd early


I
Tir curatif
mostly only for harder lanes
generally left to right, after kevlar should be more flexible tho
can buy at any point in game, slotted into build


III
Contresort
buy most games, great against telegraphed cc and big abilities


II
Bouclier spirituel
is comparable to locket, likely stronger but gives less agency and consistency than locket


II
Sabotage
against a lot of m1s roll their fire rate


II
Protection d'urgence
against a lot of stuns, only barirer to scale with spirit


II
Active
Retour de balle
fantastic against heavy gun teams


III
Active
Dissipateur d'effets négatifs
silences, focus lens, etc


III
Résilience balistique
more resist


III
Résilience spirituelle
more resist


III
Active
Cuir blindé
against fed hazes and burst gun heroes


III
Active
Pierre de distorsion
extra movement
need to be very flexible late game, read annotations


IV
Profusion spirituelle
most standard buy, extra dmg on everything


IV
Saturation spirituelle
could be crazy late game tech have yet to try yet tho :3


IV
Active
Frappe spectrale
against fliers + extra movement, also scales well with spirit and can give a big combo with arctic


IV
Active
Explosion arctique
better scaling ccing cold front, usually buy when you ahve boundless


IV
Brulure spirituelle
great anti heal, can replace healbane


IV
Active
Colosse
tons of extra health, be careful buying this around shiv and a ton of toxic bullets


IV
Armure de plates
against gun heroes, apr, and buildups like toxic/infernus/fixation


IV
Brise-magie
great stats and a nice albeit inconsistent passive, buy if you can abuse both stats and get use out of passive reasonably often


IV
Active
Rembobineur
longer uptime in select fights, very nice to end games with this


IV
Active
Refuge céleste
if youre getting hate crimed by things like solo kelvin domes or mina ult on repeat can be an escape


IV
Imprégner
Réverbération mystique
great agianst low resist teams and when youre carrying, struggles against a lot of resists


IV
Poings écrasants
against tons of spirit res can pivot more melee


IV
Brise-tête
against lots of resists, also antiheal can replace healbane


III
Entaille spirituelle
nice resist shred for those late game


IV
Imprégner
Magnum mercuriel
put on 3, adds a ton of mixed dmg to gun


IV
Exposition spirituelle
against very tanky heroes almost always AFTER spirit burn to get most amp


IV
Cuirasse ensorcelée
if theyre doing a ton of spirit dmg never have cd


IV
Implacable
cut their fire rate even more, good against a lot of aprs
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