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Yamato
Assène des attaques chargées avec finesse

Yamato décime ses adversaires avec ses frappes d'une précision mortelle. Cependant, de telles attaques la laissent souvent exposée, elle doit donc faire en sorte que chaque coup compte.

Yamato
Assène des attaques chargées avec finesse

Yamato décime ses adversaires avec ses frappes d'une précision mortelle. Cependant, de telles attaques la laissent souvent exposée, elle doit donc faire en sorte que chaque coup compte.

Description

New build made to have huge resists to fight against the insane shreds on this patch. Thanks to the insane buff to yamato now you have a strong ult, but you also need to do well outside of it. I'm pretty confident on this one being better this patch than the barriers one.

Play more aggresively on solo lanes, but be careful on duo lanes. Don't forget to farm and use your slash to secure kills during ult if possible.

Item Build
One of these two

item
Active
Rite de guérison
500

Better for roaming around the map

item
Bonus de régénération
500
Laning MUSTS

item
Balles antimonstres
500

No more cheesing structures with spirit, so now we need to do more damage to them with our gun

item
Drain de mêlée
500

Early survivability and melee damage boost. Not necessary but useful if you need regen. Sold later for slots.

item
Active
Souffle glacial
1250

Ideally you want this before minute 5

item
Bonus d'endurance
500

New map really wants you to move around, and supstamina gives us good stats and more maneuverability

item
Esprit bonus
500

Reliable spirit and regen in lane. You can buy AmmoScav instead if you can keep the stacks up.

item
Frappe spirituelle
500

If you're short on flex slots, you can sell this, specially to get your last core spirit items

item
Cadence infernale
500

Lets you damage structures quickly now that spirit is less effective. Sprint Speed is good for moving around the map too!

item
Active
Médaillon de soin
1250

Forced duo lanes make filling this easier. Pick early if bullied. Extra mobility also really neat! *Could* be sold very lategame for slots, but I don't recommend it

Laning situationals

item
Tir curatif
500

good against poke-heavy enemies

item
Explose-tête
500

Lots of pressure in lane from this. Good against enemies with big heads like MnK

item
Pointe creuse
500

All duo lanes means you will be under the health threshold more often. Still a good item, but it's hard to keep it working.

item
Tir rapproché
500

Gives some survivability in lane through resist and damage close to enemies.

item
Portée mystique
500

Can be bought instead of OR along with Extra Spirit if you want the QoL of longer 2 early

item
Ramasse-balle
500

With the 3 lanes update, securing orbs is kinda mandatory so you will get A LOT of value out of this

item
Cœur vaillant
500

If you don't need Healing Rite or Extra Regen you can buy this and hold onto it for some time

Core items

1-2 flex slots needed only

item
Élan cinétique
1250

With the nerf to spirit damage to structures, buying this over mystic shot is recommendable

item
Balles de pénitence
1250

Spirit Amp AND lifesteal applied by all of your spirit sources of damage, including torment pulse

item
Amplisoins
1250

Less lifesteal items after the 3 lanes update and no more antiheal protection on ult makes this a requirement for spirit yamato now

item
Onde de tourment
3000

Ticks that apply SSB and later MysVuln if bought. You can buy this a bit earlier if you're very rich

item
Châtiment curatif
1250

Absolutely needed, and the upgrade to leech makes it even more necessary.

item
Endurance supérieure
3500

New map requires moving around, SupStam gives good stats on top of mobility. Try learning advanced movement.

item
Réverbération mystique
6000

Imbue on 1. Lifesteal, spirit resist and range, and now does 50% of the skill damage in area!

item
Furie
1250

Honetsly since the nerf i've been buying it later but Frenzy gives too much value to skip this

item
Choc amélioré
3500

Insane value and powerspike

item
Pare-balle
1250

You already have over 30% SpiritRes outside of ult and rn there's a lot of gun-centric builds, so you will need this

item
Vulnérabilité mystique
1250

If you cant fit in punches, you can sell spirit strike for this. If many people on your team are buying it, buy something else.

Late/Sometimes Needed

Not in order, read annotations!!

item
Atténuateur d'effets négatifs
1250

Good against Pocket/Infernus comps, and teams with too many CCs.

item
Active
Dissipateur d'effets négatifs
4250

Cleanses statuses and heals when you don't have ult.

item
Fortitude
3500

Really great for map presence and to avoid having to get back to base. Maybe mandatory on the new map?

item
Inhibiteur
6000

Makes 1v1s easier, also makes you take even less damage when you're in ult. Your best choice if you're behind to keep having pressence.

item
Sangsue
7250

Better Healbane, and also gives you lifesteal you lost with the 3 lanes update. Very good as your second T4.

item
Frénésie
7250

Helps with survivability against gun heavy teams, but has fallen off recently.

item
Renaissance

Make them suffer twice (three times with your ult, tho)

item
Brise-tête
6000

Really great stats, pick if the enemy has A LOT of resists

item
Saturation spirituelle
6000

Good T4 that lets you become more hybrid and have a decent gun too.

item
Active
Rembobineur
6000

For longer ult presence. Good as a second T4 option if you can finish the game quick after buying. Maybe even a 3rd

item
Temps de récupération amélioré
1250

very lategame to get more 1s and faster pulses. buy only if you can spare the souls

item
Temps de récupération supérieur
4250

Imbue 1

Very situational items

Read annotations. Experimentals have (E).

item
Tir mystique
1250

If your playstle has you near enemies more often, buy this instead of berserker

item
Active
Malédiction de ralentissement
1750

If you can spare the souls, this lets you further shut down enemies running away and gives back some lifesteal you "lost" with the 3 lanes update

item
Pare-esprit
1250

Despite this build's 30% SpiRes out of ult, if its very late and all the damage you take is spirit, you can take this

item
Pare-esprit amélioré
4250
item
Pare-balle amélioré
4250

If somehow all the damage you take is still gun, take this

item
Active
Retour de balle
1750

fight against bullet heavy comps

item
Active
Cuir blindé
3000

fight against bullet heavy comps

item
Vol de vie spirituel
1250
item
Prolongation
1250

Not played rn but still useful

item
Prolongation supérieure
4250

Imbue on your ult

item
Razzia spirituelle
3500

Slot filler when you have a lot of spirit, but also has great value imho

item
Esprit amélioré
3500

Late game if you're strong and want to deal even more damage. If they have too much SpiritRes, it's not worth it

item
Profusion spirituelle
9500
Updated: 5/Feb/25

Ability Point Order

Estafilade

Sabre-grappin

Shomen écarlate

Transformation sépulcrale

1

2

5

1

2

1

2

5

1

2

5

5