Deadlock CoachCoach de Deadlock
Fortuna
Annihile les cibles isolées

Adepte du combat singulier, cette occultiste isole ses cibles, les élimine avec une efficacité redoutable, puis se téléporte avant que quiconque ne puisse riposter.

Fortuna
Annihile les cibles isolées

Adepte du combat singulier, cette occultiste isole ses cibles, les élimine avec une efficacité redoutable, puis se téléporte avant que quiconque ne puisse riposter.

Description

A spirit/support build with a heavy focus on spamming turrets and providing support to your allies.

Latest Updates:
28-Jun: Rewrote Phase descriptions.
24-Jun: Gun meta makes me sad. Redid Phase 1 and a bit of Phase 4.
18-Jun: Added Improved Spirit to Turret Phase, minor adjustment to Phase 1 (Others) and Phase 2 (Countering). Not been playing much lately, but the build feels pretty solid.

Item Build

1

I generally start with Monster Rounds, then either Extra Regen or Extra Spirit depending on what I think the lane needs, with healing Rite if my lane partner needs it.

1) More Regen

Deadlock Item

I

Bonus de régénération

Necessary for lane sustain now we don't have bullet resist. Also good for Healing Tempo prep

Deadlock Item

I

Régénération mystique

This can activate Healing Tempo hehehe

Deadlock Item

II

Amplisoins

Extra regen discount makes this a decent lane item

1) Others

Deadlock Item

I

Bonus de PV

Fortitude my beloved

Deadlock Item

I

Imprégner

Expansion mystique

Having to imbue makes this item very niche, but sniper turrets are pretty neat

Deadlock Item

I

Explose-tête

Is THIS the secret to keeping Infernus and other pokers off your back?? Need more data!

Deadlock Item

I

Drain de mêlée

Sometimes ya just gotta brawl it out.

2

In this current patch, gun carries building fire rate are very powerful, so I recommend Suppressor over Mystic Slow if you're facing off against one or more of them.

2) Turret Prep

Deadlock Item

II

Emblème enchanteur

Great lane finisher, sell later to make room for something situational

Deadlock Item

II

Ralentissement mystique

Hold 'em down, hold 'em down

2) Countering

Deadlock Item

II

Châtiment curatif

If the enemy team has a lot of sustain (e.g. Abrams, Infernus, Mo & Krill), you'll want this and Inhibitor.

Deadlock Item

II

Atténuateur d'effets négatifs

I just really hate infernus and abrams lol

Deadlock Item

I

Réfutation

UNO Reverse dat Viscoos

2) Movement

Deadlock Item

II

Vitesse persistante

Anti-Kelvin countering, upgrades into anti-gun countering

Deadlock Item

II

Traitre

funni budget toxic bullets

3

Use turrets to establish backline fire support for team fights, defend against Walker aggression, or siege objectives. Healing Tempo will greatly boost turret and teammate damage. Get Echo Shard if you can afford it, other wise just S.Cooldown and Healing Tempo will suffice, then move on to 4.

3) Turret Core

Deadlock Item

III

Récupération supérieure

Get this first to dispell the imbuing

Deadlock Item

IV

Tempo curatif

This item is, honestly, overpowered regardless of what you're building.

Deadlock Item

III

Recharge rapide

Doesn't give cooldown, sadly, but still great combo with Healing Tempo and Boundless Spirit

3) Core Finishers

Deadlock Item

IV

Parchemin de foudre

Since Wall tends to be maxxed last, buying this to put Stun on Barrage is very useful.

Deadlock Item

III

Régénération radieuse

Toss out a turret to benefit from Healing Tempo

Deadlock Item

IV

Profusion spirituelle

Just a Spirit topper now, still good for Specter boosting

Deadlock Item

IV

Imprégner

Active

Éclat d'écho

It's so expensive it's hard to justify buying late game :(

4)

Once the majority of your CORE is finished, decide what kind of role you want to play and look to these categories to build them out. Currently I'm getting Heroic Aura and Juggernaut/Return Fire cuz of how much gun there is this patch.

4) Tank Core

Deadlock Item

IV

Implacable

This annd Bullet Resilience are all you're gonna need for bullet resist

Deadlock Item

IV

Active

Intouchable

For Rejuv punching and Lash/other CC countering

4) Support Core

Deadlock Item

III

Expansion supérieure

Get this to undo the imbuing earlier, very important for specter boosting

Deadlock Item

III

Active

Aura héroïque

Passive applies to troopers, turrets, and ally heroes. Very useful.

Deadlock Item

III

Active

Nova curative

In case of specter deniers or just to push waves

4) Damage Core

Deadlock Item

II

Balles anti-esprit

Resist debuff instead of spirit amp makes this a great support item

Deadlock Item

II

Vulnérabilité mystique

We go hard on spirit damage this game

4) BELOVED

Deadlock Item

III

Fortitude

CHERISH ALWAYS

Counters

Deadlock Item

IV

Active

Malédiction

Desperation buy

Deadlock Item

III

Balles toxiques

Need more healing reduction

Deadlock Item

III

Active

Coup d'enclume

Interrupts powerful channelers or flyers

Deadlock Item

IV

Active

Refuge céleste

Can be used to juke Lash ults, otherwise useful to supercharge your spirit at the start of an ult-heavy teamfight

Deadlock Item

IV

Sourdine

Now that the spirit reduction doesn't have a cooldown, this is a great support gun item.

Deadlock Item

IV

Inhibiteur

Get this to impede hyper carries

Deadlock Item

III

Active

Offrande sanglante

A toggle to dramatically reduce debuffs

EGO and Current Experiments

Find me on the Deadlock discord, I'm a regular in #mcginnis. I also stream on twitch.tv/zippydasquirrel. Below are items I've been experimenting with lately.

Ability Point Order

Minitourelle

Vaporisateur médicinal

Mur spectral

Tir de barrage

1

2

5

1

1

2

5

1

2

2

5

5