Deadlock CoachDeadlock Coach
Marshal
Affaiblit ses adversaires et les pourchasse

Cet occultiste fonce tête baissée dans la mêlée et sème le chaos dans les rangs ennemis. Bien que téméraire, il peut facilement se retrouver dépassé s'il ne fait pas preuve de prudence.

Marshal
Affaiblit ses adversaires et les pourchasse

Cet occultiste fonce tête baissée dans la mêlée et sème le chaos dans les rangs ennemis. Bien que téméraire, il peut facilement se retrouver dépassé s'il ne fait pas preuve de prudence.

Description

the SIMPLEST, EASIEST, BESTEST dynamo build! works in high elo, works in low elo theres no elo where it dont work.

Item Build
Bottom feeda

'ere we go, 'ere we go, 'ERE WE GO!

item
Charge bonus
500
item
Bonus de PV
500
item
Emblème enchanteur
1250

sell super late game (ideally past 40k souls) if you need more slots

item
Bonus d'endurance
500

sell first if you need a green slot

item
Balles véloces
500

sell if you need a red slot

item
Choc mystique
500
item
Tir rapproché
500
item
Cadence infernale
500
Mobsta

We is gonna stomp da universe flat and kill anyfink that fights back!

item
Regain de puissance
3000

imbue stomp, massive powerspike become super active

item
Recharge rapide
3500
item
Vitesse persistante
1750

sell when you need slots (should be sold ONLY after extra stamina and enchanters barrier is sold first)

item
Antichar
3500
item
Récupération comprimée
1250

if dont have enough flex slots, skip to mystic reverb/echo shard

item
Atténuateur d'effets négatifs
1250

depends, usually a good buy and if you are ahead buy debuff remover

pick any 1250 gun item u want, ideas below

item
Élan cinétique
1250

if dont know, just pick this. very flexible, very good. it is warpstone but better and cheaper.

item
Furie
1250

high risk high reward buy, buy with caution

item
Chasseur de têtes
3500

its good when you are very ahead, bad when you are not

WAAAGH MONGA!

Boss, 'da boyz are ready for 'da biggest WAAAAAGH!

item
Réverbération mystique
6000

imbue stomp

item
Active
Éclat d'écho
6000

mostly for stomps, but double quantum is good for escaping, double heal is good in general

item
Fortitude
3500
item
Active
Colosse
6000
Straggla

(situational, optional)

item
Pare-esprit
1250

good buy if lots of spirit damage

item
Pare-balle
1250

buy only if hyper fed gun hero

item
Résilience spirituelle
4250

really buy if strong spirit damage

item
Résilience balistique
4250

if god himself is dropping bullets on you, you need this

item
Balles toxiques
3000

good against tanks like abrams, shiv, yamato, calico, mo or someone with 3k+ hp and high heals

item
Châtiment curatif
1250

very good if 3+ enemies are strong heal oreinated (geist, infernus, shiv, kelvin, yamato, calico, viscous, haze)

item
Active
Dissipateur d'effets négatifs
4250

very good if fed infernus, bebop bombs, wraith or holliday or mo ults, or if many slowing hexes/ silence gylphs, or pocket ult

item
Active
Coup d'enclume
3000

seven ult bots, vindictas, gray "shitter" talon, some bullshit like that. anything that flies or has long ults

DA BOSS 'AS NO PLAN!

DA GITS 'AVE NO IDEA, GIVE 'EM MORE DAKKA!

item
Frénésie
7250

replace high velocity mag, very good high survavbility item against high gun damage

item
Profusion spirituelle
9500

only buy if you arent getting shredded, and are dominating. this will ensure you keep dominating

item
Temps de récupération supérieur
4250

imbue ult, imbue stomp for funny

Ability Point Order

Impulsion cinétique

Intrication quantique

Aurore curative

Singularité

1

2

5

1

2

5

1

2

5

1

2

5