Deadlock CoachCoach de Deadlock
Viscous
Se met en boule pour éviter les tirs

Cette occultiste évite les coups grâce à des techniques évasives astucieuses. Sa maitrise avancée du soin lui permet de résister aux attaques ennemies les plus brutales.

Viscous
Se met en boule pour éviter les tirs

Cette occultiste évite les coups grâce à des techniques évasives astucieuses. Sa maitrise avancée du soin lui permet de résister aux attaques ennemies les plus brutales.

Description

"Goo hits harder than you think, doesn't it?"
The 1st build in the "Concerns of The Deep" series.
This one is oriented around Puddle Punch (3), melee and your gun. You'll be punching anyone on your path!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5

Item Build

#Citadel_HeroBuilds_EarlyGame

Buy left to right. If you lower the Bullet Resistance of the enemy, it means you'll deal more Melee Damage to them! If you feel like you'll parry a lot, get Rebuttal in the Parrying section! Upon acquiring Express Shot, use your Alt-Fire (RMB) to deal big damage! Just remember to wait 3s between shots to get its effect! Use it after a Heavy Melee!

Deadlock Item

II

Tir mystique

Be mindful that it'll go on cooldown even if you miss. Can be used for various combos with the Alt Fire.

Deadlock Item

I

Drain de mêlée

Allows your Puddle Punch (3) to restore about ~100hp when you hit a hero. |Upgrade into: Lifestrike|

Deadlock Item

I

Charge bonus

Useful to harass more! |Upgrade into: Rapid Recharge|

Deadlock Item

I

Balles véloces

Faster bullets and faster Alt-Fire ball! |Upgrade into: Express Shot|

Deadlock Item

III

Tir express

First powerspike. Use your Alt-Fire (RMB) to deal a burst of damage! Pairs well with Mystic Shot.

Deadlock Item

II

Active

Souffle glacial

REMEMBER: Punch first before using this to trigger Spirit Snatch when you have it, and lower the enemy's resistance! |Upgrade into: Arctic Blast|

Lane Extras

Buy one of those if you struggle in lane, then sell it later (Or upgrade it!). Monster Rounds to hold the lane, Resto Locket when facing abilities-heavy enemies, and Mystic Burst if you want more damage from Splatter (1)!

Deadlock Item

I

Balles antimonstres

Helps you hold your lane, but requires you to focus on Troopers more than the enemies. |Upgrade into: Cultist Sacrifice| |Can be sold for a slot|

Deadlock Item

I

Bonus de régénération

Sustain in lane! |Can be sold for a slot|

Deadlock Item

I

Active

Rite de guérison

A decent amount of healing, useful when facing burst damage. Just make sure to hide when using this. |Upgrade into: Rescue Beam| |Can be sold for a slot|

Deadlock Item

II

Active

Médaillon de soin

Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies.

Deadlock Item

I

Choc mystique

More poke with Splatter (1). |Upgrade into: Tankbuster|

#Citadel_HeroBuilds_MidGame

Buy left to right. Use a mix of Melee, Alt-Fire and Puddle Punch (3) to deal damage, heal and debuff your enemies! If you don't have a flex slot, skip Phantom Strike and buy it as soon as you get a slot.

Deadlock Item

II

Charge brute

To land heavy melees easier and increase heavy melee damage. |Upgrade into: Crushing Fists|

Deadlock Item

III

Razzia spirituelle

The enemy gets weaker and you get stronger! Works with Puddle Punch (3).

Deadlock Item

III

Frappe fortifiante

An increase in survivability. Works with Puddle Punch (3).

Deadlock Item

III

Aura prédatrice

A powerspike. You'll deal way more damage when doing 1v1s.

Deadlock Item

IV

Active

Frappe spectrale

Your biggest powerspike. This will bring down any flying enemy to the ground.

Deadlock Item

III

Recharge rapide

More punches! More more! |Can be bought sooner if you want more punches|

Parrying

If you can time parries well, Rebuttal will help you punish enemies who mostly focus on meleeing. Counterspell will allow you to parry so many things, you'll survive a lot more!

Deadlock Item

I

Réfutation

If the enemy melees a lot, this item will help you punish them. You also get a reduced parry cooldown!

Deadlock Item

III

Contresort

Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...

#Citadel_HeroBuilds_LateGame

Buy left to right. Don't forget to get an Active as it'll allow you to deal with many different threats by either gaining resistances, movement, CC, healing and more!

Deadlock Item

III

Antichar

Powerspike for Splatter (1). Scales well during late game.

Deadlock Item

II

Imprégner

Récupération comprimée

Punch more often! |Upgrade into Superior Cooldown|

Deadlock Item

III

Récupération supérieure

Use your whole kit more often! |Upgrade into Transcendent Cooldown|

Deadlock Item

IV

Poings écrasants

A powerspike. Easy to use with Puddle Punch (3).

Deadlock Item

IV

Récupération transcendante

Use everything... More often! Such as Lifestrike, Spirit Snatch, Phantom Strike and more!

Deadlock Item

III

Furie

The more damage you take, the stronger you'll get. This increases your melee damage!

Deadlock Item

IV

Active

Explosion arctique

Cold Front but with CC and bigger damage!

Survival

If you find yourself dying easily or taking too much damage, consider one (or more) of those items!

Deadlock Item

II

Bouclier balistique

Taking too much GUN damage, too quickly? Take this. It'll give you a nice Barrier and out of combat regen.

Deadlock Item

II

Bouclier spirituel

Taking too much SPIRIT damage? Take this. This item will grant you a nice Barrier and out of combat regen.

Deadlock Item

III

Résilience balistique

Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)

Deadlock Item

III

Résilience spirituelle

Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!)

Deadlock Item

II

Protection d'urgence

Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more!

Deadlock Item

III

Active

Dissipateur d'effets négatifs

Removes Bebop's Bomb, Infernus' Burn, and more! Does NOT remove Pocket's Affliction.

Deadlock Item

IV

Armure de plates

Useful against Mina, Infernus and any gun characters.

Deadlock Item

IV

Active

Protection divine

Debuff Remover but stronger and for an ally too! Does remove Ultimate-type debuffs (Drifter, Pocket...)

Deadlock Item

IV

Brise-magie

Useful against: Grey Talon, Pocket, Calico, Bebop, Dynamo, Lash, Sinclair, Vindicta and Yamato.

Deadlock Item

IV

Implacable

Very useful against gun oriented characters like Haze, Drifter, Wraith, Vyper and more.

Actives

Those actives are extremely powerful items to gain the edge against the enemy. Do not buy Return Fire if you have Juggernaut. Recommendation: Return Fire or Scourge.

Deadlock Item

II

Active

Pied plume

Use this to do some Heavy Melee Cancels! After starting a heavy melee, activate Fleetfoot to cancel it! This will allow you to trick your opponent.

Deadlock Item

IV

Active

Tissu d'ombres

Use it for a sneaky heavy melee hit on some unsuspecting enemies!

Deadlock Item

II

Active

Sentinelle gardienne

If you want to Support an ally, this will help them survive more! |Upgrade into: Divine Barrier|

Deadlock Item

II

Active

Retour de balle

You need to have Line of Sight for the deflect to work. Sell if you get Juggernaut. Very useful against gun-oriented characters like Haze, Drifter, Wraith and Vyper!

Deadlock Item

III

Active

Nova curative

If you want to be more of a Support. Be the ally everyone wants to have in their team!

Deadlock Item

III

Active

Faisceau de détresse

If you want to be more of a Support. You can pull an ally who is in The Cube (2).

Deadlock Item

III

Active

Pierre de distorsion

To engage or escape. Grants some nice bullet resistance! Use it vertically for even easier escapes.

Deadlock Item

IV

Active

Intouchable

You cannot get stunned by parries while this is active! (Damage will still be negated) Consider it if enemies have a lot of CC.

Deadlock Item

IV

Active

Colosse

A very powerful melee-oriented item! Consider it to survive more when going in.

Deadlock Item

IV

Active

Fléau

Very efficient when going in! And makes you survive more against Spirit oriented enemies.

Deadlock Item

IV

Active

Lentille focale

Silence Wave but on a single target and with more damage.

Deadlock Item

IV

Active

Toile tourbillonnante

Throw a SQUID from the DEEP. Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.

Anti-Healing

Healbane is the cheapest and can be triggered by dealing Spirit Damage! Decay can be easily cleansed. Recommendation: Healbane.

Deadlock Item

III

Balles toxiques

If you tend to use your gun a lot, this will help deal with tanky enemies.

Deadlock Item

IV

Brise-tête

If you want to help your team deal more damage.

Deadlock Item

II

Châtiment curatif

An easy to trigger anti-heal. Useful against anyone. This can be used against Victor.

Deadlock Item

IV

Inhibiteur

A very underrated item. Useful if you wish to debuff your enemies.

Deadlock Item

III

Active

Décomposition

A decent anti-heal. Useful against Geist, Abrams, Mo&Krill, McGinnis and more. DO NOT USE AGAINST VICTOR.

Situational & Counters

These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build. Decay, Silence Wave, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.

Deadlock Item

II

Tirs entêtants

Lower bullet resistance means more melee damage. |Upgrade into: Crippling Headshot|

Deadlock Item

II

Balles ouvrantes

Stronger punches when initiating!

Deadlock Item

III

Active

Sacrifice rituel

Prioritize using this on a Tier 3 Neutral enemy to gain plenty of souls upon use.

Deadlock Item

III

À bout portant

More damage and a decent slow!

Deadlock Item

II

Traitre

This works with Puddle Punch (3) but the enemy needs to not be looking at you. The angle of the Punch does not matter as long as they aren't looking at you. |Sell during Mid Game|

Deadlock Item

III

Pointe creuse

Some resist shredding, and damage but only when at high health.

Deadlock Item

III

Tirs lestés

More damage, and some debuff resist but mind the negative stats!

Deadlock Item

IV

Saturation spirituelle

More damage with Splatter (1) and actives such as Cold Front or Arctic Blast.

Deadlock Item

IV

Frénésie

Useful when facing Spirit oriented enemies, allowing you to survive more.

Deadlock Item

I

Bottes de course

Increase your sprint speed! |Upgrade into: Enduring Speed|

Deadlock Item

II

Vitesse persistante

The slow resist is very useful when going in to melee.

Deadlock Item

II

Veste de combat

Sustain, survival, fire rate and damage! Keep as long as possible, then replace with better resistance.

Deadlock Item

II

Emblème enchanteur

Survival, sustain, cooldown reduction and damage! Keep as long as possible, then replace with better resistance.

Deadlock Item

II

Amplisoins

More healing for Melee Lifesteal, Lifestrike and even the Cube (2).

Deadlock Item

II

Atténuateur d'effets négatifs

Lowers the duration of Infernus' Burn, any form of stuns, silence, immobilize and more.

Deadlock Item

III

Fortitude

This means you don't have to go back to base to heal!

Deadlock Item

III

Active

Cuir blindé

Useful against Haze, Wraith, Vyper, Drifter and more. Can be paired with Return Fire!

Deadlock Item

IV

Balles drainantes

To deal with tanky enemies!

Deadlock Item

I

Frappe spirituelle

Try to land Splatter (1) after using this! |Upgrade into: Spirit Snatch|

Deadlock Item

I

Active

Canon rouillé

Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.

Deadlock Item

II

Active

Malédiction de ralentissement

Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.

Deadlock Item

II

Balles perforantes

If you want to shred their resistances even more!

Deadlock Item

III

Active

Malédiction désarmante

Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.

Deadlock Item

III

Active

Onde de silence

Useful against: Calico, Doorman, Dynamo, Ivy, Kelvin, Geist, Lash, Paige, Pocket, Shiv, Sinclair, Victor and Yamato.

Deadlock Item

III

Active

Coup d'enclume

Useful against: Vindicta, Grey Talon, Bebop, Seven, Haze, McGinnis, Lash, Victor, Warden and Vyper.

Deadlock Item

III

Onde de tourment

Consider Scourge instead but will help you farm, and deal more damage when in melee range.

Deadlock Item

IV

Active

Malédiction

Useful against: Anyone.

Deadlock Item

IV

Active

Refuge céleste

Useful against: Anyone, but especially Lash and Bebop.

Ability Point Order

Explosion gluante

Cube gélatineux

Poing poisseux

Boule visqueuse

1

2

1

2

5

1

2

5

1

2

5

5