
De par son excellente mobilité, Vindicta peut choisir sa proie, l'attaquer et la vider de son sang lentement. Peu importe la distance : en cas de blessure, ses adversaires ont intérêt à rester hors de sa ligne de mire.
De par son excellente mobilité, Vindicta peut choisir sa proie, l'attaquer et la vider de son sang lentement. Peu importe la distance : en cas de blessure, ses adversaires ont intérêt à rester hors de sa ligne de mire.
big assassinate damage
left to right generally, can temp skip k dash for enchanters or shielding


I
Explose-tête
poke for snipe later


II
Tir mystique
poke for snipe later, can buy long range instead


I
Charge bonus
snipe about to unlock


II
Élan cinétique
use before flying for lots more dps


II
Longue portée
can do better than mystic shot if having extended trades at a good range
Left to right generally, alch fire is skippable if you want to focus on raw damage


II
Bouclier spirituel
vs mainly spirit damage


III
Recharge rapide
Can get earlier if snowballing


IV
Profusion spirituelle
huge spike, you have enough damage, prio survival items now if needed.


III
Active
Pyroalchimie
big powerspike, use with tether.


IV
Imbue [E]
Magnum mercuriel
Not a sniper item, but way too op not to use since we're building spirit. skip for escalating if you want snipe damage
I want to be fast


III
Imbue [E]
Regain de puissance
fire rate for flight and fleetfoot passive, not as good damage per souls as boundless


III
Active
Bond majestueux
*FOR EXPERTS ONLY* Can use before flight and have the drop down function till u hit the ground
can buy any time


II
Vulnérabilité mystique
vs spirit res & helps team


II
Balles perforantes
if ur team has lots of gun


II
Sabotage
vs lots of gun characters


II
Châtiment curatif
vs healers & lifestealers
survive


III
Contresort
vs Lash, and similar to parry their main spell. Cheaper e shift


III
Active
Pierre de distorsion
dodge things


II
Atténuateur d'effets négatifs
vs characters with lots of debuffs and knockdowns (upgrade to remover)


III
Active
Dissipateur d'effets négatifs
For more debuff protection and knockdowns


IV
Active
Intouchable
-6k cuz enemy only wants to kill you lmaoooo


IV
Active
Refuge céleste
If counterspell is not enough


III
Active
Coup d'enclume
vs heroes where you can cancel ults or prevent them from diving you
tribute then situational.


III
Active
Offrande sanglante
more flight dps, flight is maxed around this time


IV
Exposition spirituelle
try to get 3-4+ stacks of this before sniping with flight or alch fire


IV
Brise-tête
vs armors and healers


IV
Brulure spirituelle
vs healers and lifestealers
in order of most often bought


IV
Kevlar de l'augure
some survability and lots of spirit power


IV
Trompe-la-mort
i'm gonna still die if i have kevlar


III
Active
Faisceau de détresse
vs bebop, paradox, holiday, to save ur dumb teammates


IV
Active
Protection divine
vs pocket or use as 2nd debuff remover


III
Antichar
good super late into the game


III
Tir d'élite
if u bought long range instead of mystic
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