Deadlock CoachCoach de Deadlock
Trappeur
Piège ses adversaires et contrôle la zone

Cet occultiste infeste le champ de bataille de ses araignées hantées et maudit les endroits clés de la carte. Maitrisez-le rapidement, sans quoi vous ne pourrez pas faire un pas sans tomber dans un piège.

Trappeur
Piège ses adversaires et contrôle la zone

Cet occultiste infeste le champ de bataille de ses araignées hantées et maudit les endroits clés de la carte. Maitrisez-le rapidement, sans quoi vous ne pourrez pas faire un pas sans tomber dans un piège.

Description

This build has a heavy focus on your gun damage, rather than on maxing out Assassinate like other builds. I found Assassinate to be a little inconsistent for revolving a build around, so I made this one instead.

Item Build

Post-Lane

Stay far away, but now you will start to ramp up in damage

item
Bonus de PV
800

Excellent survivability boost, upgrades later.

item
Explose-tête
800

Huge early damage boost, remains useful.

item
Longue portée
1600

Bread and butter for every Vindicta build.

item
Cadence infernale
800

Fire rate upgrade = DPS upgrade.

item
Chargeur exponentiel
1600

This will very nicely ramp up your damage, particularly in teamfights where you can flick from target to target.

item
Bonus d'endurance
800

Vindicta has less stamina than other characters; this bridges the gap.

item
Récupération comprimée
1600

Your Flight will be the main source of your damage, so you want it up as much as possible.

item
Esprit bonus
800

Overall damage increase.

Early Optionals

item
Active
Rite de guérison
800

Use this if you're having a very hard lane where you are forced to back.

item
Tir curatif
800

If your lane is tough but you aren't finding yourself going back to base, use this to get a bit of extra healing.

item
Bouclier balistique
1600

Useful against particularly good Wraiths, Hazes, and Vypers.

item
Bouclier spirituel
1600

Useful against Calico, Geist, and others.

Post-Lane

This is where the damage starts to ramp up.

item
Rechargement éclair
1600

Empty your mag, hit them with a crow, reload instantly.

item
Balles perforantes
1600

Helps you make the most of your Flight's spirit damage.

item
Fortitude
4000

The passive health regen for this is slept on. This will stop you having to go back to base all the time if you are low.

item
Tir véloce
2400

Fire rate = DPS.

item
Tir d'élite
4800

Straight upgrade on Long Range.

item
Récupération supérieure
4800

Straight upgrade on Compress Cooldown.

item
Ralentissement mystique
1600

Slowing enemies will make them easier to hit.

item
Chasseur de têtes
4000

Straight upgrade on Headshot Booster.

item
Maitrise d'endurance
4000

You will still be lower on stamina than others, but no reason not to take this.

item
Esprit amélioré
2400

More spirit = more damage.

Late Game

DPS Champ.

item
Canon de verre
6400

You will become absolutely insufferable with this if you can hold your aim on someone's head.

item
Magnum mercuriel
8000

The bonus spirit damage on this, combined with everything else, means you will be shredding health bars.

item
Boundless Spirit
8800

No reason not to.

Overall Extras

item
Brise-magie
6400

Very good against high burst damage heroes - think Grey Talon, Lash, etc.

item
Trophée de chasse
4000

Use this if you're going on a mad one.

item
Regain de puissance
4000

If you don't fancy one of the items above, this is a respectable choice to use on Fly.

item
Sourdine
6400

Generally a useful item for dealing with pesky Wraiths and the like.

item
Tir veinard
6400

Again, an optional choice if you'd prefer to use this.

item
Pointe creuse
3200

The damage and resist boosts are very welcome, but other items are better.

Ability Point Order

Entrave

Envol

Nuée de corneilles

Assassinat

1

1

2

5

1

2

5

2

1

2

5

5