
Avec l'aide de son assistante réticente, <i>Sinclair, le Magnifique</i> déroute ses adversaires à coups de métamorphoses et de tours de passepasse.
Avec l'aide de son assistante réticente, <i>Sinclair, le Magnifique</i> déroute ses adversaires à coups de métamorphoses et de tours de passepasse.
ALL ITEMS EXPLAINED
THIS IS ONLY GOOD IF THEY HAVE GOOD ULTS YOU CAN STEAL........
After guardian left -> right


I
Explose-tête
If you have kill pressure (sell later)


I
Balles antimonstres
Kill creeps and tower faster + cultist later


I
Charge bonus
More bolts + damage (Can upgrade to RR later if needed)


I
Esprit bonus
More spirit = more bolt damage early


II
Active
Sentinelle gardienne
OP ITEM + COMPONENT FOR OP ITEM


II
Esprit amélioré
More damage (item is overtuned)


I
Active
Canon rouillé
vs m1 lanes


I
Réfutation
vs abrahahahams


I
Bonus de régénération
If you are around 50% hp / poke lane


I
Active
Rite de guérison
if you are around 20% or lower


II
Protection d'urgence
OP ITEM BUY PLEASE IF THEY HAVE CC


III
Active
Sacrifice rituel
Helps with boons


II
Poussée d'arcane
More dur for all abilities ect


IV
Active
Protection divine
op item (cleanse for your tp + teammates)


II
Imprégner
Récupération comprimée
For clone when shoving lanes


III
Récupération supérieure
More cdr


I
Imprégner
Expansion mystique
For max rabbit later
Buy depending on game


II
Active
Malédiction de ralentissement
vs mobility


II
Active
Sape spirituelle
If you have alot of spirit + more damage for you


III
Active
Onde de silence
vs pocket yama ect


III
Active
Pyroalchimie
Shred + damage pretty good


III
Active
Coup d'enclume
vs flyers / channel ults


III
Active
Malédiction désarmante
vs m1 heros
Buy depending on game


III
Active
Pierre de distorsion
warp with ultimates (pocket ect)


III
Contresort
vs pocket ect


III
Active
Faisceau de détresse
if they have catch


II
Emblème enchanteur
if you need spirit res + damage


II
Châtiment curatif
vs alot of heals


II
Bouclier spirituel
vs spirit burst
Buy depending on game


II
Imprégner
Prolongation
clone stays up for longer (be annoying)


III
Prolongation supérieure
For ultimates that need duration


III
Expansion supérieure
if the ults need more range


III
Recharge rapide
If you want the extra damage


IV
Récupération transcendante
Good when you need more crd and have alot of actives (OP with divine)


IV
Brulure spirituelle
if they have mega heal team


IV
Active
Fléau
if you have frontline that needs spirit res


IV
Active
Toile tourbillonnante
group people into rabbit / ultimats you steal


IV
Active
Malédiction
if you need to shut someone down


IV
Imprégner
Active
Éclat d'écho
2x rabbit late op


IV
Profusion spirituelle
More damage late if needed


IV
Parchemin de foudre
if you can procc it easy (warden, seven ect)
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