Deadlock CoachCoach de Deadlock
Sinclair
Détourne l'attention et métamorphose ses adversaires

Avec l'aide de son assistante réticente, <i>Sinclair, le Magnifique</i> déroute ses adversaires à coups de métamorphoses et de tours de passepasse.

Sinclair
Détourne l'attention et métamorphose ses adversaires

Avec l'aide de son assistante réticente, <i>Sinclair, le Magnifique</i> déroute ses adversaires à coups de métamorphoses et de tours de passepasse.

Description

Quickly hit 4.8k thresholds, start the game as a vexing bolt powerhouse and transition into an ult spamming asshole of a wizard.

twitch.tv/bigduccenergy_ if you have any questions or want to talk magic :)

Item Build

#Citadel_HeroBuilds_Early

LANE OPTIONAL

Deadlock Item

I

Active

Rite de guérison

Our best choice for lane sustain since it contributes to rescue beam cost, almost always better than extra regen

Deadlock Item

I

Bonus de régénération

Usually just get a healing rite

Deadlock Item

I

Bottes de course

Can get early for healing

Deadlock Item

I

Active

Canon rouillé

Very good against double m1 lane

CORE

Deadlock Item

II

Emblème enchanteur

Hit harder and more often, survive

Deadlock Item

II

Active

Sape spirituelle

Make everything do more damage and build into the broken item

Deadlock Item

II

Vitesse persistante

Faster movement = better ganks and survivability

Deadlock Item

III

Fortitude

Great mobility, never base again

Movement Options

Deadlock Item

IV

Active

Tapis volant

Be anywhere, look cooling doing it, extend the duration of everything

Deadlock Item

III

Active

Bond majestueux

Rain hell from above, have more effective aerial ults (lash, seven)

Deadlock Item

III

Active

Pierre de distorsion

Niche choice, instantly relocate yourself for jukes

#Citadel_HeroBuilds_Late

Deadlock Item

IV

Active

Lentille focale

Broken item, cast as you start to do damage

Deadlock Item

II

Esprit amélioré

Value item to build boundless

Deadlock Item

III

Expansion supérieure

Bigger, farther, better

Deadlock Item

IV

Profusion spirituelle

Zoom, boom, survive

Deadlock Item

IV

Imprégner

Réverbération mystique

Hit your bolts, make your enemies cry while they wait to take another, heal from their pain

Deadlock Item

IV

Récupération transcendante

EVEN MORE EVERYTHING

Deadlock Item

IV

Imprégner

Active

Éclat d'écho

Very late game utility option to do many of the bunnay

COMMON SITUATIONALS

Deadlock Item

II

Châtiment curatif

Usually your first and easiest option for heal

Deadlock Item

I

Réfutation

I almost always buy this vs viscous, it's also a decent late game choice vs a heavy melee team if you have a spare slot

Deadlock Item

II

Sabotage

Can skip if not many m1 heroes

SITUATIONAL

Deadlock Item

III

Sentinelle du voile

Can get this over fort

Deadlock Item

III

Trophée de chasse

Can get this over fort - Bait item, only for fun

Deadlock Item

III

Active

Malédiction désarmante

Disabling utility, helpful for disabling hyper carries

Deadlock Item

II

Ralentissement mystique

Slows = land more bolts

Deadlock Item

II

Active

Retour de balle

Make m1 heroes regret attacking you

Deadlock Item

III

Active

Coup d'enclume

Buy vs multi flier comp or if need interrupt

Deadlock Item

II

Vol de vie spirituel

Buy if you're stealing ults like seven/warden

Deadlock Item

IV

Armure de plates

Buy if struggling vs gun damage

Deadlock Item

IV

Active

Intouchable

Very rare buy, only get if you're repeatedly stealing big ults like seven's

Deadlock Item

III

Active

Faisceau de détresse

Can be useful for ability range, don't get super early, but you can help your team vs bebop hooks, lash ults, lassos, etc

Deadlock Item

IV

Brise-magie

I will sometimes buy this ultra late game if a hero like talon, lash, or pocket are blowing me up instantly

Deadlock Item

IV

Active

Toile tourbillonnante

Niche choice that can set up your bolts and combo with big aoe teamfights

Deadlock Item

IV

Active

Protection divine

Option to save teammates and get better aoe

Deadlock Item

IV

Parchemin de foudre

Only buy this if you're ultra late game and intending to steal seven/warden ults

Deadlock Item

II

Protection d'urgence

Scales fairly well late game with boons, buy this if you're repeatedly getting hit with annoying CC, better to just avoid those situations but can be a helpful crutch item

Deadlock Item

I

Explose-tête

Basically for 7 only

Ability Point Order

Éclair accablant

Assistante spectrale

Lagomorphose

Participation du public

1

2

1

5

2

1

2

1

2

5

5

5