
Avec l'aide de son assistante réticente, <i>Sinclair, le Magnifique</i> déroute ses adversaires à coups de métamorphoses et de tours de passepasse.
Avec l'aide de son assistante réticente, <i>Sinclair, le Magnifique</i> déroute ses adversaires à coups de métamorphoses et de tours de passepasse.
twitch.tv/bigduccenergy_ if you have any questions or want to talk magic :)


I
Charge bonus
Most important item for bolts


II
Emblème enchanteur
Hit harder and more often, survive


I
Balles antimonstres
Push fast, farm fast, magician is best when wave is at enemy tower and he is raining hell from the bridge in the middle of any lane


III
Active
Sacrifice rituel
Helps to improve your early game power spike


I
Imprégner
Expansion mystique
Hit bolts more often


I
Active
Rite de guérison
Our best choice for lane sustain since it contributes to rescue beam cost, almost always better than extra regen


I
Réfutation
I almost always buy this vs viscous, it's also a decent late game choice vs a heavy melee team if you have a spare slot


II
Active
Sentinelle gardienne
Help a teammate in lane, get some extra ability range and mobility


I
Bonus de régénération
Usually just get a healing rite


I
Tir curatif
Usually just get a healing rite


III
Recharge rapide
Shoot bolts, then shoot bolts, then shoot bolts, then shoot another bolt


III
Imprégner
Regain de puissance
Experimenting with this, hard maybe, more bolt damage


II
Vitesse persistante
Faster movement = better ganks and survivability


III
Récupération supérieure
More bolts, more assistants, more ults, more bunnies


II
Châtiment curatif
Usually your first and easiest option for heal


II
Sabotage
Can skip if not many m1 heroes


III
Active
Faisceau de détresse
Can be useful for ability range, don't get super early, but you can help your team vs bebop hooks, lash ults, lassos, etc


III
Contresort
Buy if you're a god gamer, block lash ults, wraith ults, good for anti hatecrime


IV
Profusion spirituelle
Zoom, boom, survive


III
Expansion supérieure
Farm all camps easily, blow up the entire lane


IV
Imprégner
Réverbération mystique
Hit your bolts, make your enemies cry while they wait to take another, heal from their pain


IV
Récupération transcendante
Maximized bolting
Pick 1


IV
Active
Tapis volant
Be anywhere, look cooling doing it, extend the duration of everything


III
Active
Bond majestueux
Rain hell from above, have more effective aerial ults (lash, seven)


III
Active
Pierre de distorsion
Niche choice, instantly relocate yourself for jukes


IV
Brise-magie
I will sometimes buy this ultra late game if a hero like talon, lash, or pocket are blowing me up instantly


IV
Active
Protection divine
Option to save teammates and get better aoe


IV
Imprégner
Active
Éclat d'écho
Very late game utility option to enable your team vs two setes of bunnies


IV
Parchemin de foudre
Only buy this if you're ultra late game and intending to steal seven/warden ults


IV
Active
Toile tourbillonnante
Niche choice that can set up your bolts and combo with big aoe teamfights


III
Active
Décomposition
Probably the second best choice for antiheal


II
Protection d'urgence
Scales fairly well late game with boons, buy this if you're repeatedly getting hit with annoying CC, better to just avoid those situations but can be a helpful crutch item


II
Active
Retour de balle
Make m1 heroes regret attacking you


III
Antichar
Exploding beef


II
Atténuateur d'effets négatifs
Don't buy this without finishing the remover


III
Active
Dissipateur d'effets négatifs
Buy vs situations where teams are focusing you with anti mobility items, like a haze with a slowing hex, lash with silence wave, also helps get out of long stuns and annoying debuffs like infernus


II
Ralentissement mystique
Slows = land more bolts


III
Résilience balistique
Survive


III
Résilience spirituelle
Survive


III
Active
Coup d'enclume
Buy vs multi flier comp or if need interrupt


II
Vol de vie spirituel
Buy if you're stealing ults like seven/warden


IV
Armure de plates
Buy if struggling vs gun damage


III
Active
Malédiction désarmante
Disabling utility, helpful for disabling hyper carries


IV
Active
Intouchable
Very rare buy, only get if you're repeatedly stealing big ults like seven's
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