
Avec l'aide de son assistante réticente, <i>Sinclair, le Magnifique</i> déroute ses adversaires à coups de métamorphoses et de tours de passepasse.
Avec l'aide de son assistante réticente, <i>Sinclair, le Magnifique</i> déroute ses adversaires à coups de métamorphoses et de tours de passepasse.
The Official hesy sinclair build, 500 games top 5, too much fun on this character; @hesy. in the sinclair channel
10/15: A Small yet impactful change to the core and layout of the build, Silence Wave + DB + Maj Leap are just too strong to ignore
READ ANNOTATIONS, dont full left to right, but it can be left to righted


I
Esprit bonus
about a 30 damage increase with JUST this item


III
Recharge rapide
the strongest item possible in this build, single handely sinclairs powerspike NOTHING ELSE MATTERS


I
Imprégner
Expansion mystique
can literally aoe every single camp in the game 1 shotting them all, makes bolt virtually impossible to dodge when it actually goes to them, and spirit investment


II
Sabotage
very strong item in gun related lanes, by like before or after enchanters if its desperately needed, maxes out firerate suppression early (bc of ur 1)


II
Active
Sentinelle gardienne
keep ur laner alive more, ur buying db anyway


III
Active
Bond majestueux
just very strong for fast rotates, a free barrier, positioning, ults, basically anything


I
Balles antimonstres
perma push wave into their tower, long range is better than this too but costly


II
Bouclier spirituel
this item is quite strong for survivability purposes, replace enchanters in that case and can buy it earlier


III
Imprégner
Regain de puissance
Incredibly strong in the current meta of sinclair, this + rapid are literally your only 2 damage items and you can runaway a game with them


II
Active
Sape spirituelle
op asf shred literally 1 shot ANYONE!!


II
Imprégner
Récupération comprimée
best for bolt or assistant, assistant is recommendation so u have higher up time on 2 bolts, or u can reduce bolt by 2 seconds


IV
Profusion spirituelle
the final damage item... makes ur damage just so high, scales ur everything, just too good to pass up


IV
Imprégner
Active
Éclat d'écho
Consistency on Sinclair is building Max Bunny after Core, which involves echo shard, and vortex web after greater expansion.


IV
Active
Protection divine
keeps you and teammates perma alive, the range is also super nice, just overall strong for the shred meta + keeping ur tank alive


III
Récupération supérieure
gives cd for bunny and ults, but also puts bolt at 7.7s cd rather then 11


III
Expansion supérieure
helps bunny be more useful pre 25k, alongside spirit investment, and your bolts / ults being bigger overall, can skip comfortably if you're building full bolt


III
Active
Pierre de distorsion
best item for dynamo ult, doorman ult, and escapability


IV
Récupération transcendante
since we max actives, this item is crazy strong, typically by DB or Eshift this is my next item


IV
Active
Malédiction
hatecrime


IV
Active
Intouchable
unstop is just good, seven ult is like pretty bad rn, i basically only build for dynamo + lash + vyper + ivy now
(left to right based on consistency in E6)


IV
Active
Toile tourbillonnante
this item is just unbalanced and has gone completely unnerfed, my go to 6k with max bunny


IV
Parchemin de foudre
for AOE ults like ivy, seven, warden etc


IV
Kevlar de l'augure
1000 health on ult TAKE not USE (u can literally take haze ult, use it, instacancel it, itll give u ur ult back but proc this)


IV
Active
Second souffle
really only bought for its healing, probably best in seven, warden, and bebop ults but not a priority


IV
Active
Refuge céleste
just op asf for the CC meta, typically buy over db in a carry playstyle


III
Contresort
Maybe the strongest item in the entire game, just typically quite situational. A dodge for literally any thing in the entire game, I love it for shiv, wraith, lash, etc


III
Active
Faisceau de détresse
insane utility and healing, i almost always buy bc ranked teammates are animals and just a good heal for my carry victor


III
Active
Sacrifice rituel
purely soul generation, maybe range but u buy range items so this just doesnt benefit u outside of money


II
Imprégner
Prolongation
Primarily for Item uptime


II
Châtiment curatif
purely if u need antiheal NOW and cant save for spirit burn, great in heavy healing lanes like abrams, kelvin, geist, victor, etc


II
Active
Pied plume
since we're buying maj leap not needed, but if u decide to skip maj leap id go this personally


II
Active
Malédiction de ralentissement
movement lock, ill buy it against mina as early as possible, and pocket, sometimes lash + holliday
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