Cet occultiste n'a que faire des règles du jeu. Il assène des séries de coups rapides à ses adversaires avant de s'enfuir. Quand il a fini de les affaiblir, il s'élance dans leur direction pour porter le coup de grâce.
Cet occultiste n'a que faire des règles du jeu. Il assène des séries de coups rapides à ses adversaires avant de s'enfuir. Quand il a fini de les affaiblir, il s'élance dans leur direction pour porter le coup de grâce.
STICKIN EM!!!!
NOW REWORKED AND FULLY ANNOTATED!
A full bleed Shiv that focuses on lots of sustain and anti-heal, then cleaning up with ultimate right after.
Message 'starlyn.' on discord for suggestions/questions. Thank you.
(v3.0 - 10/11/25)
Focus on staying back and poking with knifes early. Look to fight once you have rage up!
I
Tir curatif
Best tier 1 sustain item! Try to always shoot enemies when up!
I
Charge bonus
An extra knife to poke in lane! Builds into Rapid Recharge.
I
Régénération mystique
Paired with restorative shot, you will sustain decently well in lane. Builds into Radiant Regeneration!
III
Régénération radieuse
Best sustain item and tops healing charts everytime. Your significant powerspike in early/laning phase and for the rest of the game.
II
Emblème enchanteur
Amazing value for spirit resist and stats! Still works great in mid-late game! May want to sell for spellbreaker late game.
II
Vol de vie spirituel
Decent healing and now gives spirit power thanks to the recent patch!
If struggling to survive in lane, try one of these.
I
Active
Rite de guérison
If you can't reset and need a quick burst of healing at the moment.
I
Réfutation
Broken against meele characters like Abrams, Billy, Calico, and Viscious! Meele Resist & low parry cooldown will catch enemies offguard!
II
Tir mystique
Great poke in lane if you can aim it! Also triggers mystic regen! (Buy after extra charge)
II
Protection d'urgence
Broken against CC heavy comps, and will help you in the mid game as well!
II
Bouclier spirituel
Buy if lots of spirit burst!
In the mid game, you get two powerspikes: Rapid Recharge & Decay. Look to creep into team fights after these powerspikes.
II
Imprégner
Récupération comprimée
Reduces cooldown of knives, being able to throw more consistently.
III
Recharge rapide
More knives, and more spirt on those knifes. Great item to farm after laning phase!
II
Atténuateur d'effets négatifs
Reduce slows and debuffs that might impact you.
II
Châtiment curatif
Great for consistent anti-heal, and synergy on your ult! May want to sell really late into the game if out of slots, choose this or decay, your choice.
III
Active
Décomposition
Always use to maintain rage uptime!
II
Esprit amélioré
MOR SPIRIT POWAAAA
II
Vulnérabilité mystique
Decent spirit shred & spirit resist! Prelude to Escalating Exposure.
III
Active
Dissipateur d'effets négatifs
Amazing value for the debuff resist, reduces stuns, DoTs, anti-heal! Also great when slowing hexes & decay counter you. Buy early against DoT heavy comps like Infernus, or Spirit Burn.
III
Contresort
BUY IF NAH ID WIN (Buy against telegraphed abilites & ults. Lash, Wraith, Abrams, Infernus etc.)
III
Résilience balistique
Buy if the team is mostly comprised of bullet characters. (Consider Plated Armor if hybrid damage dealer)
III
Résilience spirituelle
Not recommended as spirit resist will come from raw stats of items, but can be useful if you need instant value.
In the late game, we build into lots of sustain, then use anti-heal and shreds to get close then ult for the kill.
IV
Exposition spirituelle
Great spirit resist and more damage on prolonged fights, great against high spirit resist! Also works with your team.
IV
Active
Second souffle
Insane burst healing when you're low, and more spirit resist!
III
Récupération supérieure
Get more dash resets with max dash!
IV
Brulure spirituelle
Crazy amount of anti-heal when proc'd! May want to replace healbane for slots.
IV
Active
Refuge céleste
Use to get out of sticky situations, can use dash after ends.
IV
Récupération transcendante
Broken item. Reduces cooldown of all abilites, actives, and passives!
IV
Profusion spirituelle
MOR SPIRIT POWAAAAAAAA
See annotations.
IV
Armure de plates
Amazing pickup to hybrid damage dealers! Infernus, Mina, Mirage, etc.
IV
Brise-magie
Great for charcters that have high burst damage! Lash, Yamato, Pocket, etc. Also great for the raw stats it gives! Replace Enchanter's Emblem.
IV
Active
Colosse
Need to be more tanky? Colossus is your item.
IV
Implacable
Buy against fast firerate characters and huge slows!
Preferences or something you need to buy at the stage of the game.
II
Vitesse persistante
If you don't want to be a damn snail mid-game, get this.
II
Active
Retour de balle
Decent against bullet heavy comps!
III
Active
Pierre de distorsion
Great and consistent escape / traverse tool.
IV
Sangsue
If you need a more consistent heal rather than a burst heal infuser provides.
IV
Active
Intouchable
If you get hard cc'd 24/7 by a mo and krill (NERF MO AND KRILL)
See annotations.
II
Sabotage
Broken against bullet heroes!
II
Active
Malédiction de ralentissement
Buy against characters with escape tools. Like Mo & Krill, Pocket, Wraith, etc.
III
Active
Onde de silence
May be useful against spirit heavy comps. Can be used as a upgraded slowing hex.
III
Active
Coup d'enclume
Buy against Talon or Vindicta! Also great to cancel channeling ults.
IV
Active
Protection divine
FUCK POCKET
IV
Active
Malédiction
Bully that one hard-carry on the team
Dash build enjoyer (why are you here)
Be more active on the map!
III
Fortitude
Could be great if frequently fighting on the map, as well as extra health!
III
Sentinelle du voile
Faster roaming speed, and invis to catch enemies offguard!
III
Maitrise d'endurance
MOVEMENT GOD
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