
Cet occultiste n'a que faire des règles du jeu. Il assène des séries de coups rapides à ses adversaires avant de s'enfuir. Quand il a fini de les affaiblir, il s'élance dans leur direction pour porter le coup de grâce.
Cet occultiste n'a que faire des règles du jeu. Il assène des séries de coups rapides à ses adversaires avant de s'enfuir. Quand il a fini de les affaiblir, il s'élance dans leur direction pour porter le coup de grâce.
tank everything and kill everything
Start knife then go dash/tank when dispels come out. Play disciplined in lane until you have decay/ult/rage then go crazy.


I
Active
Rite de guérison
you kinda just want to survive until decay spike, this lets us do so while running boxes as well.


III
Active
Décomposition
Rage generation, scales well, and easy to use. Really strong early spike. Will likely force dispels to be bought.


II
Active
Souffle glacial
Good early flat damage and slow.


II
Châtiment curatif
Anti heal and heal on kill. Good for most of the game, but sell late when out of slots.


I
Surplus de charge
one more knife. can honestly not upgrade and sell later if you really want to commit to dash build.


II
Emblème enchanteur
great stats now, we can get close to 40% spirit res with reactive and dispel


II
Protection d'urgence
Just makes you really hard to kill and gives spirit res. You can get spirit lifesteal instead if not a good reactive game


III
Onde de tourment
good easy damage if you can stay close or vs melee/close range heroes. Can go silence wave or a T3 green if not a good torment game


III
Recharge rapide
good spike for knives if you want to commit to knives or if they don't buy dispel somehow


I
Surplus de régénération
just a lot of regen in lane if you want to fight


I
Balles antimonstres
if you really need to anchor or clear wave


I
Active
Œuf doré
secret eggmaxxing technique. sell for big decay spike.
Can deviate here if you want. You need some kind of sustain on dash late game so take your choice (reverb vs spirit lifesteal/infuser).


III
Active
Dissipateur de magie
Almost a core item now with all the debuff slop around (slow hexes, silence waves, decays, haze, mirage, infern, etc.).


II
Imbue [E]
Récupération comprimée
For dash resets, can sit on this for a bit if you need other items


III
Récupération supérieure
dash resets, knives, and bloodletting uptime.


III
Résilience balistique
default item for gun damage, or look at metal skin vs haze/silver/ven. Warp is still a good item


IV
Récupération transcendante
uptime for actives and more torment procs.


III
Résilience spirituelle
Don't need to rush this early since hp will be lower and enchanters, dispel, reactive, and cold front give 39% resist already. Can sell enchanters


IV
Imbue [E]
Réverbération mystique
This transitions us to a dash build, healing us and slowing to help the echo dash hit. Great value if you're hitting multiple dash resets.
BUY CS VS POCKET


III
Active
Pierre de distorsion
Chase/disengage tool. Great item, but takes an active slot and with M2 movement buffed it might not be as needed every game


III
Active
Cuir blindé
for burst gun heroes like haze, silver, maybe venator


III
Contresort
op if you remember to use it, blocks cc, any ability, including ults if you're locked in. Good for mid contest. MUST BUY INTO POCKET ULT.


II
Atténuateur d'effets négatifs
debuff resist/cc reduction, good against pocket, mo, infern. Builds into spellbreak/unstoppable
Your job late game is to press 2 and shred their spirit resist, so buy items that let you do so as long as possible.


IV
Active
Explosion arctique
cc and gives great burst to confirm echo dash


II
Vol de vie spirituel
some sustain, can substitute or delay if you want


IV
Active
Second souffle
Good option for dashing but has less uptime than reverb and takes an active slot. probably good though


IV
Cuirasse ensorcelée
great for dashing and tanking with more bloodletting uptime.


IV
Armure de plates
buy for heroes who mainly do damage through on hit effects, (infern, mina, mirage, haze, wraith, etc.) or item bullet procs (tesla, toxic, lucky shot, inhibitor)


IV
Profusion spirituelle
Big damage amp for abilities + items.


IV
Active
Intouchable
anti cc, also good for punching rejuv crystal


IV
Active
Refuge céleste
just makes you really hard to kill and clears your deferred damage


IV
Brise-magie
if spirit burst is still a problem. Gives debuff resist


IV
Active
Protection divine
Better debuff remover, get super late or if pocket is a big problem/
if you want to substitute or add items to the build. Silence wave is op.


III
Active
Onde de silence
Silence for mobility heroes (mina, lash, pocket, calico) and does flat damage for rage gen that can also be amped if you already have rage.


I
Imbue [E]
Expansion mystique
trying out for dash, feels nice.


III
Expansion supérieure
Gives more spirit res and makes dash and ult very strong. Also buffs all items. Can just buy something else if you want


III
Régénération radieuse
The Dark Lord.


III
Antichar
Much better option now with health buffed.


II
Sabotage
idk, item is good


II
Imbue [E]
Prolongation
Gives one extra tick for knives, not bad but T3's just offer more value with better slot efficiency


III
Prolongation supérieure
Works on literally everything on shiv, making you do more damage and tankier since it buffs bloodletting. Also buffs all items.


I
Surplus spirituel
to hit spike


II
Esprit amélioré
if you want boundless later


II
Vulnérabilité mystique
stack more spirit res shred and also upgrades to EE, good if you want to commit to knife build.


IV
Exposition spirituelle
Good shred and damage amp to help knives scale into the late game if you want to stick with knife build.
if you like


I
Réfutation
burgerbox


I
Surplus de PV
lot of hp for 800 souls, can buy in lane if needed


II
Active
Médaillon de soin
i think this item has potential


II
Active
Retour de balle
very good early for strong gun heroes if you need to counter them, sell for resists later


II
Amplisoins
could be good now that it works with bloodletting


III
Fortitude
Still fine but there are better options. You get good sustain anyway from heal troopers


IV
Implacable
If you need more anti gun besides plated
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