Seven est spécialiste en embuscade. Quand vient le moment opportun, il surgit de nulle part et déchaine sa foudre sur l'équipe ennemie.
Seven est spécialiste en embuscade. Quand vient le moment opportun, il surgit de nulle part et déchaine sa foudre sur l'équipe ennemie.
Eternus 6 Seven Main
Guides on YouTube: @NatanDeadlock < Also Discord
Fully Annotated | Abilities Maxed: 3 at 8k Souls | 1 at 25k
Make sure to go to the build browser regularly
and re-open the build to refresh it!
Roughly Left to Right
I
Balles antimonstres
Push faster, helps with early jungling as well
II
Emblème enchanteur
Spirit resist, regen, spirit power, cdr, great stats
II
Sabotage
You spread this AOE permanently and it works on Jungle Camps / Troopers as well, so you also take less damage while farming and you just get insane wave control/stalling potential
II
Bouclier spirituel
Almost every hero in the game procs this easily for you, barrier blocks both damage types, also gives Regen
II
Imbue [E]
Récupération comprimée
2 points surge + this = Surge up every single wave to hard shove
I
Active
Rite de guérison
Great sustain, nice for box runs and farming jungle
I
Bonus de régénération
Solid regen option
I
Chargeur XL
If you find yourself struggling with ammo, but remember to constantly slide on the rhythm of your bursts
Roughly Left to Right | Top Row First
II
Active
Pied plume
Now gives Bullet Resist and Slow Resist, arguably even better than before, but no more HP
I
Esprit bonus
Builds into Improved Spirit
II
Esprit amélioré
Builds into Boundless Spirit, brings you up to the next spirit investment bonus
II
Châtiment curatif
You proc this better than any other hero | Sell if you buy Spirit Burn late
IV
Profusion spirituelle
Shibbity Sibbit, You Now Have Double Your Spirit!
III
Recharge rapide
Hits the next Spirit Investment and almost lines up with ball max @ 21k
III
Récupération supérieure
Shorter Cooldowns woo
IV
Active
Refuge céleste
20 Second CD (14 with Transcendent CD), dodge whatever you need to, stall for your team, get a steroid after. This hero dies instantly to everything, being able to dodge and stall is insanely valuable
II
Active
Malédiction de ralentissement
Great vs High Mobility teams (Lash + Wraith + Mirage + Grey Talon etc) prevents them from using their movement abilities, and slows dashes
III
Active
Onde de silence
4s Silence, Shred for 12s, AOE, Broken item, easy to hit, guaranteed with stun
II
Veste de combat
Testing
II
Protection d'urgence
If enemy team procs it easily (Vindicta Bebop Paradox Haze etc)
II
Vol de vie spirituel
Buy after Boundless, before then it barely heals
II
Atténuateur d'effets négatifs
Builds into Unstoppable or Debuff Remover
III
Contresort
Parry that shit
IV
Active
Second souffle
Lifesteal, pop before Ult or Surge
III
Active
Pierre de distorsion
Good if you like it, 40% bullet res after use, need active slot though
III
Active
Dissipateur d'effets négatifs
VS Debuff heavy teams if you do not want/need unstoppable
III
Résilience spirituelle
If you need 10 morbillion spirit resist
IV
Brise-magie
VS Spirit Burst / Debuff Heavy teams
IV
Active
Intouchable
If needed for ult
(and CD)
II
Vulnérabilité mystique
AOE Spirit Shred, builds into Escalating Exposure
IV
Exposition spirituelle
Pretty good for long late game team fights, also gives 20% Spirit resist, on top of Eshift's 30%
IV
Récupération transcendante
Solid upgrade if you need Eshift more often or have 3-4 actives (Slowing Hex / Silence Wave / Infuser / Unstoppable / Warp Stone / Debuff Remover
II
Imbue [E]
Rechargement éclair
If you have an open slot and want to buy Mercurial Magnum
IV
Imbue [E]
Magnum mercuriel
Start fight with ball, then when run out of bullets, use ball again for instant reload
III
Entaille spirituelle
This item is poopoo but some people think it's good so you can buy it if you want
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