Early testing. Every item explained
Last AP points either pillow or ult
t2 ult good vs alot of CC
t2 pillow good vs m1 heros
Roam and do boxes


I
Balles antimonstres
Wave clear + tower damage (can skip if perma roam)


I
Esprit bonus
For heal early + pillow


II
Active
Sentinelle gardienne
Good for range and shields (works with t2 tag) sell later if you dont buy divine


I
Charge bonus
Use pillow off CD (you get 6s cd reduction basicly w this item) if you skip this item you need to buy imp spirit or another 800 purple for spirit spike


III
Onde de tourment
THIS ITEM IS GOOD (Helps alot with earlygame fights (damage gets amped with t5 Tag)


II
Active
Souffle glacial
Earlygame burst + slows for ganks (can be cast while swapping to targets to affect more enemies hard timing)


I
Explose-tête
Buy if fighting dont buy if doing boxes


I
Active
Canon rouillé
vs m1 lanes


I
Active
Rite de guérison
heals if rough lane (I upgrade to nova if i buy rite)


II
Protection d'urgence
amazing if you can procc it


II
Châtiment curatif
Antiheals will always be good (works with torment) or reactive if you can procc


II
Amplisoins
Works with % burst now


II
Imprégner
Récupération comprimée
Eeepy time


I
Imprégner
Expansion mystique
Helps with attatching to different teammates in fights


II
Esprit amélioré
Just a good item in general more spirit = good


III
Expansion supérieure
Range for all items + abilities


II
Active
Malédiction de ralentissement
Really good when they have mobility heros (works with 2 duration)


III
Active
Onde de silence
vs yamato geist ect, cheap alternative to cursed relic


IV
Active
Relique maudite
hatecrime in 2 (OP ITEM BUY IF POSSIBLE)


III
Active
Nova curative
fighting heals


III
Active
Décomposition
Buy vs tanky healer heroes, kelvin, dynamo, abums, billeh, shiv ect


III
Active
Pyroalchimie
Works well with max 2 (mega shred for objectives) i usualy buy when going mid


III
Active
Coup d'enclume
vs flyers ect works with ur 2


III
Aura prédatrice
Shred vs yama viscoss + anti gun


III
Active
Faisceau de détresse
if they have mega catch team


II
Ralentissement mystique
Slow them :)


II
Sabotage
If they got gun heros


II
Vulnérabilité mystique
if you have alot of spirit heros on team


II
Balles perforantes
if enemy has resists + you have spirit heros
Here you buy what you need depending on the game


IV
Imprégner
Active
Éclat d'écho
Ekitten, the % burst works once so having 2x bursts is really good


IV
Profusion spirituelle
Mandetory i think (with max 2 you get basicly get 2 boundless) increases the healing burst late


IV
Active
Explosion arctique
Best spirit scaling item in the game (mega damage late) + more damage for teammates


IV
Active
Protection divine
cleanse vs pockets ect


IV
Tempo curatif
if you have mega m1 heros on team


IV
Récupération transcendante
Buy when you have alot of T4 actives


IV
Active
Fléau
If you have tanky frontliner (make sure to use with ur 2)


IV
Active
Toile tourbillonnante
Mega late upgrade if you bought slow hex


IV
Active
Rembobineur
2x sleep for mid or smt


IV
Parchemin de foudre
MEGA MEGA LATE (if already buying mystic slow)


III
Maitrise d'endurance
RAT/OWL CREATURE SHMOOVING


III
Récupération supérieure
Kinda mid on this hero since we are buying echo shard


III
Prolongation supérieure
Not needed but can be bought


III
Recharge rapide
cd for pillow + damage (optional not so good anymore)
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