Deadlock CoachCoach de Deadlock
Pocket
S'infiltre dans les lignes ennemies

Silhouette frêle avec un fusil à pompe puissant à la main, Pocket peut se réfugier à tout moment dans sa mallette mystique et se téléporter vers sa redingote volante afin de survivre aux affrontements trop risqués.

Pocket
S'infiltre dans les lignes ennemies

Silhouette frêle avec un fusil à pompe puissant à la main, Pocket peut se réfugier à tout moment dans sa mallette mystique et se téléporter vers sa redingote volante afin de survivre aux affrontements trop risqués.

Description

- Always updated and fully annotated!
- Barrage + Ult rush!

- Check back for changes as I'm always trying to improve the build, especially just after a patch, and message me in the Discord if you have any questions! @Gami

Item Build

Pre Barrage Max - Flexible Order - Don't Forget Greens >>>

Early Vitality - Buy 1600 total before Barrage max.

Deadlock Item

I

Bonus de PV

[⇄] Mostly to hit the Vitality threshold.

Deadlock Item

I

Active

Rite de guérison

[⇄] Emotional Support Healing Rite. Buy when low.

Deadlock Item

I

Réfutation

[⇄] If your lane is super punch heavy, especially vs Viscous if you can parry Puddle Punch.

Deadlock Item

II

Protection d'urgence

[⇄] Great into stun lanes like Bebop, Abrams or Haze.

Deadlock Item

II

Bouclier spirituel

[⇄] Great into burst lanes like Mina, Yamato or Talon.

Pre Ult Max

Deadlock Item

III

Active

Pierre de distorsion

[⇄] Get out of there fast! Bullet Resist is also useful.

Deadlock Item

IV

Brulure spirituelle

Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.

Deadlock Item

III

Expansion supérieure

[⇄] Extra range for those late-game teamfights.

Endgame - No Order

Deadlock Item

IV

Récupération transcendante

A ton of value with Torment Pulse and multiple actives.

Deadlock Item

III

Antichar

[⇄] True Spirit damage lets us deal with high resist heroes.

Deadlock Item

IV

Active

Explosion arctique

[⇄] Stun people in close range to land your abilities and keep them in Alch Fire.

Deadlock Item

IV

Kevlar de l'augure

[⇄] Massive barrier and spirit power for causing an impact in teamfights.

Deadlock Item

III

Prolongation supérieure

[⇄] Even more duration on everything if you really want to be a debuff machine.

Items annotated with [⇄] can be swapped out for any other item(s) with the same total value. Try to be aware of investment thresholds and fill them in if you can.

[⇄] Damage

Deadlock Item

I

Esprit bonus

[⇄] Cheap damage early on.

Deadlock Item

II

Élan cinétique

[⇄] Great fire rate for cheap.

Deadlock Item

II

Vulnérabilité mystique

Easy to apply resist shred. 8% Spirit Resist is also useful.

Deadlock Item

III

À bout portant

[⇄] Sustained damage and movement slow to stay on people while Torment Pulse ticks.

Deadlock Item

III

Active

Pyroalchimie

[⇄] Massive bullet resist reduction, also applies all our spirit damage debuffs . A real teamfight winner if played right.

Deadlock Item

IV

Exposition spirituelle

[⇄] Unlimited money late-game item, buy basically everything before this.

[⇄] Survival

Deadlock Item

III

Contresort

[⇄] Cheaper EShift if you can get away with it.

Deadlock Item

III

Active

Cuir blindé

[⇄] Great into Venator Silver, Haze, or other primarily Weapon damage characters.

Deadlock Item

IV

Trompe-la-mort

[⇄] Good into heavy cc if you just need to Afflict, survive and get out. Sort of required against Mo / Dynamo.

Deadlock Item

IV

Brise-magie

[⇄] Big late game anti-burst item.

Deadlock Item

IV

Active

Refuge céleste

[⇄] Strong invulnerability, especially with Torment Pulse.

[⇄] Debuff

Deadlock Item

II

Châtiment curatif

[⇄] Great if you need to apply constant healing reduction.

Deadlock Item

II

Active

Malédiction de ralentissement

[⇄] Great for locking people down if they're able to escape us.

Deadlock Item

II

Sabotage

[⇄] Great tempo item early for slowing down gun carries in 1v1s.

Deadlock Item

III

Active

Malédiction désarmante

[⇄] Good if they have Curse and lots of gun damage, Curse removes Metal Skin.

Deadlock Item

III

Active

Onde de silence

[⇄] Added damage to our burst and small CC.

Deadlock Item

IV

Active

Relique maudite

[⇄] Shut down a single target.

[⇄] Utility

Deadlock Item

II

Imprégner

Récupération comprimée

[⇄] More Affliction more often.

Deadlock Item

II

Imprégner

Prolongation

[⇄] Longer Affliction for endgame teamfights.

Deadlock Item

III

Active

Bond majestueux

[⇄] Use this to stack Barrage and evaluate the fight. Still good after the nerfs.

Deadlock Item

III

Récupération supérieure

[⇄] More cooldown reduction if you're not all-in on actives.

Deadlock Item

IV

Active

Intouchable

[⇄] Great into Curse, Dynamo, Mo and Krill if you don't like Cheat Death and have spare active slots.

Ability Point Order

Tirs de couverture

Redingote volante

Mallette de passepasse

Fléau

1

2

1

2

5

1

2

5

1

2

5

5