
Silhouette frêle avec un fusil à pompe puissant à la main, Pocket peut se réfugier à tout moment dans sa mallette mystique et se téléporter vers sa redingote volante afin de survivre aux affrontements trop risqués.
Silhouette frêle avec un fusil à pompe puissant à la main, Pocket peut se réfugier à tout moment dans sa mallette mystique et se téléporter vers sa redingote volante afin de survivre aux affrontements trop risqués.
- Always updated and fully annotated! Currently 4.8k breakpointmaxxing for the new patch!
- Check back for changes as I'm always trying to improve the build, especially just after a patch, and message me in the Discord if you have any questions! @Gami


I
Balles antimonstres
More lane pressure and helps with farm. Sellable if it doesn't take you below 4800 gun invesment.


I
Choc mystique
Essentially +50% Cloak damage in lane.


II
Active
Souffle glacial
Your fifth ability, use it often!


I
Esprit bonus
Scales all of your damage throughout the game. Sellable late.


II
Active
Sape spirituelle
Good standalone item against spirit carries, also builds into Focus Lens.


III
Active
Bond majestueux
Your main way of engaging, use it to stack Barrage and evaluate the fight.


II
Emblème enchanteur
Really strong buffs, especially when we start with negative spirit resist.
Lane Flex Buys


I
Tir rapproché
Big gun damage boost for farm. Sellable if it doesnt take you below 4800 gun invesment.


I
Bonus d'endurance
Good boost to your movement.


I
Active
Rite de guérison
Emotional Support Healing Rite. Sellable late.


II
Sabotage
Surprisingly good base stats and a strong anti-meta item.


IV
Active
Tissu d'ombres
Leap, Shadow Weave, reactivate Leap, keeps you invisible in the air. The ultimate hybrid divebomb item.


III
Antichar
"True" spirit damage means we can deal with high resist heroes.


IV
Active
Lentille focale
Damage amp and silence on a very short cooldown.


III
Tir express
Big burst damage now we have the boons to scale it.


IV
Récupération transcendante
We live and die by our cooldowns, so we want as much reduction as we can get. Also affects our multiple actives.


II
Vulnérabilité mystique
Cheap, easy to apply resist shred.


III
Imprégner
Regain de puissance
Decent hybrid option, especially with a single-target assassin playstyle.


III
Expansion supérieure
Extra range for when all that matters is hitting Affliction.


III
Maitrise d'endurance
More movement upgrades.
+ Damage


I
Frappe spirituelle
Great tempo buy, but falls off pretty fast.


II
Tir véloce
Buy if you want more DPS for farm.


IV
Active
Explosion arctique
Stun people in close range to land your abilities. Only really worth it if you have nothing else to buy.


IV
Profusion spirituelle
Unlimited money late game item


IV
Brulure spirituelle
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.
+ Utility


IV
Kevlar de l'augure
Massive barrier and the Ability Duration is also really useful.


IV
Brise-magie
Big late game anti-burst item.


IV
Active
Refuge céleste
Very short cycle time with Transcendant Cooldown.
Escape


III
Contresort
Stop that right now!


III
Active
Dissipateur d'effets négatifs
Anti Focus Lens tech.


III
Active
Pierre de distorsion
Strong outplay potential and the bullet resist is also useful.


IV
Active
Intouchable
For when you're the main target in fights.
+ Utility


III
Prolongation supérieure
More ticks, more damage, more debuff.


IV
Active
Malédiction
Shut down a single target.
Components / Upgrades


I
Imprégner
Expansion mystique
More range on Affliction for cheap.


II
Imprégner
Récupération comprimée
Less Affliction downtime.


II
Imprégner
Prolongation
Mostly a stepping stone to Superior Duration, but sometimes good on its own.


II
Esprit amélioré
Middle-stage item if you're going for Boundless instead of Surge of Power.


III
Récupération supérieure
More abilities, more damage, more often.
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