
Paradox manipule la fabrique du temps pour devancer l'équipe ennemie. En cas de duel, elle peut échanger sa place avec son adversaire et ainsi l'attirer dans le rayon d'explosion de ses grenades à impulsion, à travers son écran temporel ou au beau milieu de son équipe.
Paradox manipule la fabrique du temps pour devancer l'équipe ennemie. En cas de duel, elle peut échanger sa place avec son adversaire et ainsi l'attirer dans le rayon d'explosion de ses grenades à impulsion, à travers son écran temporel ou au beau milieu de son équipe.
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Noob friendly, but has alot of flexability. glhf qtz Gun nerfs effected paradox less than other gun characters, because she never built fire rate. Follow the arrows for build order, but can buy as needed if you are big brain. GLHF, You're a Chad.
Generally L > R 4.8k spikes. ------------------>


I
Explose-tête
head hurt


II
Tirs entêtants
What I've been using for my first 1600 buy as of recent. Can also swap for Mystic shot, long range, or backstabber. Depends on matchup.


III
Chasseur de têtes
Good damage + heals. Can be swapped out for Cultist, Toxic Bullets, or Alchemical Fire.


I
Bottes de course
speed + regen (you don't have much anymore)


I
Bonus d'endurance
Feels good, and helps reach your 4800 green spike.
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III
Fortitude
***THIS OR VEIL WALKER*** This is my typical go to for roaming.


III
Sentinelle du voile
***THIS OR FORTITUDE*** Can be nice to set up pics. Also can help with general roaming / escapes.


III
Active
Sacrifice rituel
Good stats for Gun damage and health. Also helps with swaps since we are delaying max swap for quite a while. This can also be rushed as your first 3200 item. You could also sub in Toxic or Alchemical


I
Active
Rite de guérison
run boxes and heal


I
Tir curatif
best sustain against fatties. Keep track of the cool down, and hit hero's as soon as possible.
Can L > R but use brain. 4.8k spirit can be skipped for damage


III
Pointe creuse
Shred and huge damage. Great power spike.


III
Maitrise d'endurance
"can" skip, but I find is essiential to get out of situations. Instant air dash while carbine is ticking, and tap ADS to do the broken tech.


II
Vitesse persistante
more run fast


II
Balles perforantes
Shred to get your 4.8k spike. Can be swapped for slowing hex


III
Récupération supérieure
Your cooldowns are already low asf, but even more swaps now.
Counter items + others


I
Active
Canon rouillé
good against "pew pew" characters in lane, also lowers their bullet resist.


II
Active
Malédiction de ralentissement
Lock down people after swap. If 3 or more players on their team get cucked by hex, it is a must buy.


III
Active
Onde de silence
Good into casters. Swap into silence wall, then refresh silence with wave. Very good against Victor, Mina, Pocket, and all other casters.


III
Active
Coup d'enclume
Anti flyer, also canceling sven, lash, beepboop ults


III
Active
Malédiction désarmante
don't shooting please
"Can" L > R Buy as needed.


IV
Brise-tête
Big papa shred, and healing reduction.


III
Active
Pierre de distorsion
Good for getting out after swap, bullet resiust is nice as well


IV
Récupération transcendante
Buy alot of the time, especially if you have multiple actives.


IV
Active
Relique maudite
Still good, but guts your damage. Might be worth, might not.


IV
Canon de verre
Big damage
"Can" L > R Buy as needed.


III
Résilience spirituelle
You're melting to spirit


III
Active
Dissipateur de magie
Cleanse "magic"


III
Contresort
Make lash hate you, dodge ults and yama slash for max value


IV
Brise-magie
Lash is one shotting you


III
Active
Cuir blindé
No die from haze for 5 seconds.
Entire build is a guide line. Make good decisions with your money. You are a Chad, GLHF, go win some games.


II
Tir mystique
Good poke in lane, but falls off really hard late game.


II
Longue portée
Highest dps of all 1600 options, keeps value throughout the game, and can build into sharp shooter.


II
Traitre
*sub for weakening headshot* very good 1600 for lane. pro tip: if an enemy dashes backwars while shooting them, backstaber will proc


III
Balles toxiques
*sub for Headhunter or Cultist* Good for chunking down tankie heros, and good anti heal. Got the idea to use it from Leviathan, he is the GOAT


III
Active
Pyroalchimie
*sub for headhunter or cultist* Very standard item for paradox. Can be paired with her bomb, and great for shredding objecives/midboss


II
Veste de combat
*great early resist* Vest has many perks if you need some resist. Great gun stats + regen, which paradox lacks at the moment.


II
Emblème enchanteur
*great early resist* same upsides as vest, but for spirit. One of the few items that give cdr.


IV
Trompe-la-mort
Late game survival option. Very underrated IMO. Allows you to take VERY risky rades late game, and have a chance to escape.


IV
Active
Protection divine
Supportive item, but can also be used selfishly. One of the few things that clear ultimate debuffs in the game *IE affliction, Wraih ult* also gives ability range for your swaps, wall, and bomb.


IV
Active
Refuge céleste
Anoher good get out of jail free card. Amazing if you just need a couple more seconds for warpstone to come off of cooldown to get out of a situation.
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