Deadlock CoachCoach de Deadlock
Miro et Minus
Fore sous ses adversaires

Mo et Krill creusent des galeries souterraines qui leur permettent de prendre presque n'importe qui au dépourvu. Quand ils émergent, c'est pour infliger des dégâts dévastateurs.

Miro et Minus
Fore sous ses adversaires

Mo et Krill creusent des galeries souterraines qui leur permettent de prendre presque n'importe qui au dépourvu. Quand ils émergent, c'est pour infliger des dégâts dévastateurs.

Description

Updated for 05/27.

A build oriented around big DPS with mercurial and
running around fast. Mega farming.

Almost no actives! Mouse1 gods only.

Item Build

Early Game

Left -> Right.

item
Balles antimonstres
800
item
Cadence infernale
800

Very efficient.

item
Chargeur XL
800

Very efficient.

item
Rechargement éclair
1600
item
Balles teslas
3200
item
Tir véloce
2400
item
Bonus de PV
800

Builds into Fortitude, decent in lane

item
Active
Pied plume
1600

Fleetfoot is really insane right now. If you'd like, you can replace Fleetfoot with Surge of Power. Buy SoP anytime after Mercurial.

item
Emblème enchanteur
1600

Really good, buy often against mostly spirit comps.

item
Veste de combat
1600

Against lane bullies / fed GUN damage.

item
Bonus de régénération
800

Mid

Farming -> Dueling

item
Chargeur titanesque
2400
item
Fortitude
4000

Go really fast, farm camps, etc.

item
Magnum mercuriel
8000
item
Pointe creuse
3200

Late (1)

Heals!

item
Vol de vie spirituel
1600

Buy spirit lifesteal first usually.

item
Balles vampiriques
1600
item
Sangsue
9600

Leech is very efficient. Build its components incrementally for tempo/value.

Good Mid/Late Defenses

item
Brise-magie
6400

Generally best spirit / CC defense. Especially against Lash, Vindicta, Bebop.

item
Active
Offrande sanglante
3200

Buy against hard CC, e.g when you're dying to ganks, disarms, stuns. Buy instead of other debuff reducer/remover. You have to use it consciously, but if you do, it's very very very strong.

item
Active
Dissipateur d'effets négatifs
4800
item
Châtiment curatif
1600

Buy if you need cheap anti-heal in addition to Crippling or Toxic.

Late (2)

High-prio

item
Balles toxiques
3200

Anti-heal. Buy when you need to stop the HEALS (e.g infernus). Buy Inhibitor instead against many Plated Armors.

item
Frénésie
6400
item
Active
Condensateur
9600

Hyper-Late

Unordered

item
Inhibiteur
6400

Buy when toxic bullets isn't enough. Also good when you're behind. Buy alongside ricochet typically. It's a good alternative to Toxic Bullets if they're buying tons of Plated Armor too.

item
Ricochet
6400
item
Active
Lentille focale
6400

Buy to be an assassin / when they have the raid boss.

item
Armure de plates
6400

Very good against almost all gun and Toxic Bullets. Mirage, Infernus, Vyper, etc.

item
Sourdine
6400

Unordered, not bought that frequently

item
Défense renforcée
4000

Semi-optional: Buy often against strong gun carries

item
Implacable
8800

Buy against lots of movement debuff. Just a good item in general. Use for Vyper, Haze, Infernus usually.

item
Active
Intouchable
8000

Buy when you are the raid boss, but you're dying to their CC or getting ganked and dying in team fights.

item
Active
Fléau
6400

Buy HYPER late when you need %Health dmg and protection.

item
Contresort
3200

Only get if you're an absolute chad.

item
Brulure spirituelle
6400
item
Active
Malédiction de ralentissement
1600
item
Balles perforantes
7200

Buy if >2 of them are buying Plated Armor

item
Fronde magique
6400

Ability Point Order

Tour de cartes

Projection mentale

Salve automatique

Psychokinésie

1

2

1

1

2

1

5

2

2

5

5

5