Mo et Krill creusent des galeries souterraines qui leur permettent de prendre presque n'importe qui au dépourvu. Quand ils émergent, c'est pour infliger des dégâts dévastateurs.
Mo et Krill creusent des galeries souterraines qui leur permettent de prendre presque n'importe qui au dépourvu. Quand ils émergent, c'est pour infliger des dégâts dévastateurs.
This is a copy of MikaelS Bomb Paradox with some additions for mid and late game. Have fun by chucking bombs and fire at the enemy, and then SHOOT THEM. [Annotations Included]
Sell Later
Don't sell unless forced
Can be sold for armors down the line
Top row L to R then bottom row L to R
Replace with Healbane
Gives Bomb 6th tick
Can be sold off for Improved Spirit (Not recommended)
Imbue on 1 or 4 (I like ults)
Imbue 1
Sell Burst
Sell Decay
Sell Barrier
HEALING RITE
Healbane can be taken in Midgame
Sell Hollow Point if High-Velocity was sold earlier
Buy this if the game goes late (If full sell either Long Range or Mystic Shot)
Useful early to mid
Use for swap kills (Enemy has Debuff Remover, Warp Stone, E-Shift, etc)
Can be considered mid game for bomb damage (Very situational)
Gives bomb a 7th tick
Grenade à impulsion
Écran temporel
Carabine cinétique
Permutation paradoxale
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